Player Matchup

Danzaburou
Danzaburou
The_RealNick_
Danzaburou
Level 105
God Stats
19W - 14L
1,515 SR
Queue Stats
240W - 227L
1,376 Elo+
Solo
Anubis
Anubis
Vdz940
Anubis
Level 59
God Stats
50W - 42L
1,408 SR
Queue Stats
204W - 218L
1,339 Elo+
Party 1
Ares
Ares
bathily91
Ares
Level 93
God Stats
8W - 0L
1,869 SR
Queue Stats
122W - 141L
1,362 Elo+
Party 1
Team Averages
Level 86
1,597 SR
1,359 Elo+

VS

Team Averages
Level 46
1,463 SR
1,208 Elo+
Baron Samedi
Baron Samedi
Joker369 xD
Baron Samedi
Level 52
God Stats
37W - 43L
1,388 SR
Queue Stats
714W - 803L
1,315 Elo+
Solo
Maui
Maui
psycho_xander25
Maui
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,336 Elo+
Solo
Jing Wei
Jing Wei
shanthross
Jing Wei
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
972 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
The_RealNick_
Danzaburou
13
7 / 1 / 10
9,150
915
12,567
8,581
4,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Vdz940
Anubis
12
3 / 1 / 13
8,293
829
11,218
4,904
2,749
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
13
9 / 0 / 7
9,615
962
4,860
11,559
13,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Joker369 xD
Baron Samedi
11
1 / 6 / 1
6,978
698
6,038
9,536
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 6 / 2
6,670
667
2,634
16,010
9,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
shanthross
Jing Wei
10
0 / 7 / 0
6,243
624
2,226
10,749
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
19
Kills
1
2
Deaths
19
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Joker369 xD
Baron Samedi
1
6
1
0.25
W
Danzaburou
The_RealNick_
Danzaburou
7
1
10
12
W
Anubis
Vdz940
Anubis
3
1
13
9.5
W
Ares
9
0
7
12.5
L
0
6
2
0.17
L
Jing Wei
shanthross
Jing Wei
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,645
Damage
10,898
25,044
Taken
36,295
20,842
Mitigated
16,803
4,663
Healing
4,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Joker369 xD
Baron Samedi
6,038
699
625
818
9,536
3,668
0
4,038
5,498
21,469
0
W
Danzaburou
The_RealNick_
Danzaburou
12,567
5,334
0
1,782
8,581
4,229
1,788
2,666
5,915
0
35,194
W
Anubis
Vdz940
Anubis
11,218
201
264
583
4,904
2,749
692
2,710
2,194
28,790
0
W
Ares
4,860
248
0
2,034
11,559
13,864
0
3,339
8,220
10,296
0
L
2,634
477
0
2,002
16,010
9,627
40
7,994
8,016
7,281
0
L
Jing Wei
shanthross
Jing Wei
2,226
1,438
0
1,126
10,749
3,508
288
4,138
6,611
0
16,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,058
Gold Earned
19,891
99
Minions Killed
71
0
Camps Cleared
0
552,202
Distance Traveled
468,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,978
698
29
3
0
149,894
0
W
Danzaburou
9,150
915
64
6
0
179,829
0
W
Anubis
8,293
829
30
3
0
158,701
0
W
Ares
9,615
962
5
1
0
213,672
0
L
Maui
6,670
667
9
1
0
173,674
0
L
Jing Wei
6,243
624
33
3
0
145,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role