Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Invisible5
Jormungandr
Level 147
God Stats
212W - 143L
1,556 SR
Queue Stats
821W - 793L
1,503 Elo+
Solo
Shiva
Shiva
alfonsogyv18
Shiva
Level 126
God Stats
2W - 0L
1,717 SR
Queue Stats
32W - 26L
1,519 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
jogez0
Morgan Le Fay
Level 88
God Stats
66W - 58L
1,608 SR
Queue Stats
379W - 390L
1,421 Elo+
Solo
Mercury
Mercury
manumel2662
Mercury
Level 153
God Stats
1W - 1L
1,210 SR
Queue Stats
17W - 14L
1,458 Elo+
Party 3
Team Averages
Level 120
1,518 SR
1,480 Elo+

VS

Team Averages
Level 78
1,574 SR
1,531 Elo+
Shiva
Shiva
Bxiscoe
Shiva
Level 104
God Stats
96W - 61L
1,662 SR
Queue Stats
215W - 195L
1,593 Elo+
Party 2
Chaac
Chaac
Catuuuu
Chaac
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,490 Elo+
Party 1
Ra
Ra
SirRickAstley
Ra
Level 119
God Stats
40W - 27L
1,516 SR
Queue Stats
708W - 638L
1,493 Elo+
Solo
Anubis
Anubis
TakinNames
Anubis
Level 59
God Stats
77W - 58L
1,643 SR
Queue Stats
138W - 116L
1,588 Elo+
Party 2
He Bo
He Bo
Thezohhan
He Bo
Level 69
God Stats
2W - 2L
1,547 SR
Queue Stats
29W - 24L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 4 / 3
6,067
506
5,400
9,991
2,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Invisible5
Jormungandr
13
6 / 0 / 2
8,416
701
7,134
7,093
4,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 2 / 5
5,862
489
3,199
10,683
6,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
jogez0
Morgan Le Fay
10
1 / 1 / 3
6,262
522
3,601
5,724
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
manumel2662
Mercury
14
8 / 0 / 3
8,355
696
9,986
8,279
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bxiscoe
Shiva
9
0 / 3 / 5
6,247
521
5,277
12,339
7,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Catuuuu
Chaac
10
0 / 4 / 0
5,713
476
1,709
8,654
5,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 4 / 2
6,337
528
6,868
7,667
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
TakinNames
Anubis
12
5 / 3 / 2
7,091
591
9,663
8,470
4,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
Thezohhan
He Bo
11
2 / 2 / 0
6,395
533
2,957
7,172
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
16
Kills
7
7
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
4
3
0.63
L
Shiva
Bxiscoe
Shiva
0
3
5
0.83
L
Chaac
Catuuuu
Chaac
0
4
0
0
W
Jormungandr
Invisible5
Jormungandr
6
0
2
7
L
0
4
2
0.25
L
Anubis
TakinNames
Anubis
5
3
2
2
L
He Bo
Thezohhan
He Bo
2
2
0
1
W
0
2
5
1.25
W
Morgan Le Fay
jogez0
Morgan Le Fay
1
1
3
2.5
W
Mercury
manumel2662
Mercury
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,320
Damage
26,474
41,770
Taken
44,302
18,762
Mitigated
22,653
11,682
Healing
13,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,400
3,121
0
3,026
9,991
2,810
0
6,912
2,984
0
39,234
L
Shiva
Bxiscoe
Shiva
5,277
712
1,380
4,144
12,339
7,689
152
3,038
9,301
0
19,495
L
Chaac
Catuuuu
Chaac
1,709
173
0
796
8,654
5,099
0
5,212
3,442
0
29,116
W
Jormungandr
Invisible5
Jormungandr
7,134
1,900
0
3,581
7,093
4,665
108
289
6,790
62,849
0
L
6,868
247
451
1,104
7,667
3,263
176
1,543
6,124
48,433
0
L
Anubis
TakinNames
Anubis
9,663
518
0
3,189
8,470
4,454
693
107
8,363
57,759
0
L
He Bo
Thezohhan
He Bo
2,957
205
0
2,897
7,172
2,148
183
835
6,337
49,577
0
W
3,199
581
1,450
2,059
10,683
6,071
193
5,356
4,992
0
14,355
W
Morgan Le Fay
jogez0
Morgan Le Fay
3,601
982
0
1,066
5,724
2,288
557
2,876
2,646
40,160
0
W
Mercury
manumel2662
Mercury
9,986
5,601
0
500
8,279
2,928
0
3,218
4,870
0
59,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,962
Gold Earned
31,783
334
Minions Killed
324
0
Camps Cleared
0
1,267,838
Distance Traveled
1,228,000
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,067
506
56
5
0
233,963
2
L
Shiva
6,247
521
23
2
0
271,064
0
L
Chaac
5,713
476
46
4
0
231,199
0
W
Jormungandr
8,416
701
85
7
0
222,195
0
L
Ra
6,337
528
92
8
0
235,620
1
L
Anubis
7,091
591
80
7
0
221,397
0
L
He Bo
6,395
533
83
7
0
268,720
0
W
Shiva
5,862
489
21
2
0
256,593
0
W
Morgan Le Fay
6,262
522
69
6
0
251,876
1
W
Mercury
8,355
696
103
9
0
303,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role