Player Matchup

Cernunnos
Cernunnos
Arct1creaper
Cernunnos
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,512 Elo+
Party 1
Nemesis
Nemesis
Deathtrap99
Nemesis
Level 155
God Stats
1W - 1L
1,319 SR
Queue Stats
47W - 57L
1,475 Elo+
Party 2
Merlin
Merlin
FakerKing02
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,509 Elo+
Party 1
Atlas
Atlas
NHTNxo6wyAa
Atlas
Level 119
God Stats
2W - 2L
1,495 SR
Queue Stats
317W - 305L
1,539 Elo+
Party 1
Surtr
Surtr
liebtmachine
Surtr
Level 148
God Stats
5W - 7L
1,401 SR
Queue Stats
36W - 45L
1,475 Elo+
Party 2
Team Averages
Level 106
1,443 SR
1,502 Elo+

VS

Team Averages
Level 124
1,391 SR
1,498 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mulan
Mulan
Angie bimbu
Mulan
Level 195
God Stats
19W - 24L
1,562 SR
Queue Stats
417W - 371L
1,538 Elo+
Party 4
Hou Yi
Hou Yi
TheyAfraid
Hou Yi
Level 100
God Stats
0W - 3L
1,132 SR
Queue Stats
26W - 34L
1,485 Elo+
Party 3
Sylvanus
Sylvanus
emiliorojas32
Sylvanus
Level 86
God Stats
20W - 22L
1,474 SR
Queue Stats
314W - 299L
1,458 Elo+
Solo
Susano
Susano
swoooger
Susano
Level 88
God Stats
1W - 7L
1,289 SR
Queue Stats
44W - 55L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arct1creaper
Cernunnos
12
5 / 1 / 0
7,190
599
7,992
7,400
2,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Deathtrap99
Nemesis
13
3 / 0 / 6
7,400
617
5,141
7,832
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
10
0 / 2 / 1
5,850
488
6,447
5,276
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 0 / 3
6,641
553
4,909
9,655
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 0
7,078
590
5,129
11,242
7,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 1 / 0
6,247
521
4,737
6,914
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 0
6,155
513
6,924
9,004
8,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
TheyAfraid
Hou Yi
11
0 / 2 / 1
6,033
503
4,952
9,525
3,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sylvanus
emiliorojas32
Sylvanus
9
1 / 2 / 1
5,288
441
2,778
10,797
6,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
swoooger
Susano
9
0 / 5 / 1
5,141
428
2,784
9,713
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
3
3
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
0
2
L
0
2
0
0
W
Cernunnos
Arct1creaper
Cernunnos
5
1
0
5
W
Nemesis
Deathtrap99
Nemesis
3
0
6
6
W
Merlin
0
2
1
0.25
W
2
0
3
3.5
L
Hou Yi
TheyAfraid
Hou Yi
0
2
1
0.25
L
Sylvanus
emiliorojas32
Sylvanus
1
2
1
0.75
W
2
0
0
2
L
Susano
swoooger
Susano
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,618
Damage
22,175
41,405
Taken
45,953
21,943
Mitigated
25,142
14,944
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,737
480
213
2,092
6,914
2,732
0
4,638
2,276
46,697
0
L
6,924
860
0
2,894
9,004
8,965
0
603
8,401
0
52,593
W
Cernunnos
Arct1creaper
Cernunnos
7,992
3,346
0
3,820
7,400
2,789
708
756
6,644
0
45,734
W
Nemesis
Deathtrap99
Nemesis
5,141
1,527
0
1,393
7,832
2,947
64
1,205
6,583
0
50,441
W
Merlin
6,447
656
0
1,734
5,276
1,970
161
2,777
2,499
44,246
0
W
4,909
1,433
0
3,434
9,655
6,707
0
2,607
6,926
21,218
0
L
Hou Yi
TheyAfraid
Hou Yi
4,952
2,251
0
2,712
9,525
3,772
0
1,373
8,152
0
44,813
L
Sylvanus
emiliorojas32
Sylvanus
2,778
639
840
2,503
10,797
6,526
0
3,999
6,798
16,836
0
W
5,129
1,967
0
4,563
11,242
7,530
477
92
10,447
684
53,761
L
Susano
swoooger
Susano
2,784
360
0
750
9,713
3,147
0
982
8,731
0
28,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,159
Gold Earned
28,864
339
Minions Killed
320
0
Camps Cleared
0
1,235,261
Distance Traveled
1,172,443
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,247
521
98
8
0
240,160
2
L
Mulan
6,155
513
84
7
0
222,554
2
W
Cernunnos
7,190
599
76
6
0
240,284
0
W
Nemesis
7,400
617
80
7
0
306,858
0
W
Merlin
5,850
488
67
6
0
196,355
0
W
Atlas
6,641
553
20
2
0
250,585
1
L
Hou Yi
6,033
503
72
6
0
215,708
0
L
Sylvanus
5,288
441
24
2
0
219,846
4
W
Surtr
7,078
590
96
8
0
241,179
3
L
Susano
5,141
428
42
4
0
274,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role