Player Matchup

Chang'e
Chang'e
Ainz-0oan-g0wn
Chang'e
Level 108
God Stats
3W - 1L
1,466 SR
Queue Stats
145W - 151L
1,425 Elo+
Party 1
Erlang Shen
Erlang Shen
D3ADmAnHANDS
Erlang Shen
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 77L
1,439 Elo+
Party 2
Serqet
Serqet
Prodigy Burns
Serqet
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 134L
1,380 Elo+
Solo
Cliodhna
Cliodhna
Tiffableh
Cliodhna
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 109L
1,455 Elo+
Party 1
Khepri
Khepri
aFatPanda5933
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,514 Elo+
Party 2
Team Averages
Level 78
1,493 SR
1,443 Elo+

VS

Team Averages
Level 102
1,500 SR
1,424 Elo+
Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Aizak_Zz
Sobek
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,299 Elo+
Solo
Guan Yu
Guan Yu
SebassD7
Guan Yu
Level 133
God Stats
1W - 1L
1,498 SR
Queue Stats
82W - 98L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
sum1better09
Sun Wukong
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 107L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
8,649
865
19,152
10,455
4,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
D3ADmAnHANDS
Erlang Shen
15
4 / 1 / 8
8,749
875
7,698
10,809
8,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 9
7,329
733
5,668
7,225
7,947
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
Tiffableh
Cliodhna
12
3 / 2 / 6
7,262
726
6,044
6,693
3,206
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 0 / 6
7,697
770
3,126
6,839
6,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 2 / 3
7,898
790
9,482
4,792
2,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
 
Cliodhna
12
2 / 4 / 3
7,419
742
8,608
8,370
3,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Aizak_Zz
Sobek
13
0 / 4 / 5
7,635
764
7,510
13,905
15,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
SebassD7
Guan Yu
12
0 / 1 / 3
7,107
711
1,428
9,109
7,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
sum1better09
Sun Wukong
13
1 / 2 / 3
7,275
728
7,485
10,323
7,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
13
Kills
5
5
Deaths
13
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
3
1.75
L
Cliodhna
 
Cliodhna
2
4
3
0.88
W
5
1
8
9
L
Sobek
Aizak_Zz
Sobek
0
4
5
0.63
W
Erlang Shen
D3ADmAnHANDS
Erlang Shen
4
1
8
8
W
1
1
9
5.5
L
Guan Yu
SebassD7
Guan Yu
0
1
3
1.5
W
Cliodhna
Tiffableh
Cliodhna
3
2
6
3
W
0
0
6
3
L
Sun Wukong
sum1better09
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,688
Damage
34,513
42,021
Taken
46,499
31,141
Mitigated
36,329
20,719
Healing
16,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,482
463
264
645
4,792
2,108
0
2,768
2,024
23,767
0
L
Cliodhna
 
Cliodhna
8,608
1,309
316
1,358
8,370
3,545
0
3,118
4,941
0
12,334
W
19,152
2,428
2,941
4,987
10,455
4,890
0
4,854
5,601
36,092
0
L
Sobek
Aizak_Zz
Sobek
7,510
433
0
1,956
13,905
15,810
280
7,011
6,894
15,788
0
W
Erlang Shen
D3ADmAnHANDS
Erlang Shen
7,698
4,064
2,017
4,248
10,809
8,274
0
3,483
7,326
0
16,058
W
5,668
1,473
911
433
7,225
7,947
0
3,255
3,970
0
6,741
L
Guan Yu
SebassD7
Guan Yu
1,428
338
4,491
5,818
9,109
7,466
0
4,937
3,962
0
3,548
W
Cliodhna
Tiffableh
Cliodhna
6,044
821
1,342
2,294
6,693
3,206
0
2,672
4,021
0
11,997
W
3,126
431
224
1,322
6,839
6,824
0
2,728
4,111
11,153
0
L
Sun Wukong
sum1better09
Sun Wukong
7,485
1,391
0
1,600
10,323
7,400
0
4,444
5,723
0
20,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,686
Gold Earned
37,334
91
Minions Killed
92
0
Camps Cleared
0
1,027,798
Distance Traveled
978,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,898
790
45
5
0
172,881
0
L
Cliodhna
7,419
742
4
0
0
178,168
0
W
Chang'e
8,649
865
39
4
0
208,954
0
L
Sobek
7,635
764
11
1
0
191,820
0
W
Erlang Shen
8,749
875
17
2
0
221,942
0
W
Serqet
7,329
733
5
1
0
211,532
0
L
Guan Yu
7,107
711
5
1
0
228,810
0
W
Cliodhna
7,262
726
17
2
0
195,504
0
W
Khepri
7,697
770
13
1
0
189,866
0
L
Sun Wukong
7,275
728
27
3
0
206,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role