Player Matchup

Hel
Hel
ADSkeez
Hel
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 91L
1,525 Elo+
Party 2
Nox
Nox
D3r3lict3
Nox
Level 123
God Stats
1W - 1L
1,310 SR
Queue Stats
200W - 187L
1,594 Elo+
Party 1
Rama
Rama
Final4K
Rama
Level 117
God Stats
2W - 1L
1,518 SR
Queue Stats
237W - 183L
1,676 Elo+
Party 1
Martichoras
Martichoras
Sherkyyy_22
Martichoras
Level 61
God Stats
2W - 1L
1,726 SR
Queue Stats
181W - 190L
1,580 Elo+
Solo
Mulan
Mulan
SheroKin
Mulan
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 90L
1,537 Elo+
Party 2
Team Averages
Level 104
1,511 SR
1,583 Elo+

VS

Team Averages
Level 78
1,541 SR
1,529 Elo+
Hel
Hel
Bpolar_Express
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Captain_Macho-
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 202L
1,497 Elo+
Solo
Zeus
Zeus
Execrate
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,615 Elo+
Solo
Freya
Freya
Gøss
Freya
Level 122
God Stats
1W - 1L
1,706 SR
Queue Stats
77W - 84L
1,530 Elo+
Solo
Tiamat
Tiamat
xIluvatar
Tiamat
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
5 / 1 / 22
9,683
880
4,765
10,104
11,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 21
10,606
964
4,949
12,668
18,653
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
Final4K
Rama
18
12 / 1 / 17
11,338
1,031
16,193
10,956
7,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Martichoras
Sherkyyy_22
Martichoras
17
7 / 1 / 22
10,039
913
18,236
11,812
7,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
SheroKin
Mulan
14
3 / 4 / 20
8,949
814
9,074
17,900
25,326
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
7,063
642
1,130
11,333
6,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
15
2 / 7 / 2
8,260
751
6,074
13,092
6,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
15
2 / 7 / 2
8,232
748
19,961
10,202
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Freya
Gøss
Freya
15
1 / 5 / 1
7,589
690
6,953
11,952
5,798
Mystical Earring

Mystical Earring

+15
Mp 5

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
xIluvatar
Tiamat
12
1 / 7 / 2
7,450
677
4,615
10,383
6,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
17
32
Kills
6
8
Deaths
32
102
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
5
1
22
16
L
0
6
4
0.33
L
Jing Wei
2
7
2
0.43
W
5
1
21
15.5
L
Zeus
2
7
2
0.43
W
Rama
Final4K
Rama
12
1
17
20.5
L
Freya
Gøss
Freya
1
5
1
0.3
W
Martichoras
Sherkyyy_22
Martichoras
7
1
22
18
W
Mulan
SheroKin
Mulan
3
4
20
3.25
L
Tiamat
xIluvatar
Tiamat
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,217
Damage
38,733
63,440
Taken
56,962
70,979
Mitigated
28,987
35,017
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
4,765
410
15,842
6,665
10,104
11,631
819
5,386
4,718
17,750
0
L
1,130
278
360
371
11,333
6,678
0
1,013
10,320
1,716
0
L
Jing Wei
6,074
3,910
163
1,584
13,092
6,083
0
3,252
9,840
0
18,414
W
4,949
1,181
473
1,272
12,668
18,653
1,389
8,384
4,284
14,561
0
L
Zeus
19,961
1,551
28
89
10,202
4,054
0
1,468
8,734
34,491
0
W
Rama
Final4K
Rama
16,193
13,216
1,161
2,385
10,956
7,548
3,111
6,200
4,756
0
38,149
L
Freya
Gøss
Freya
6,953
1,767
639
3,421
11,952
5,798
0
2,129
9,823
18,691
0
W
Martichoras
Sherkyyy_22
Martichoras
18,236
4,097
863
2,126
11,812
7,821
1,701
6,113
5,699
0
39,735
W
Mulan
SheroKin
Mulan
9,074
1,129
1,971
2,259
17,900
25,326
603
6,576
11,324
0
12,154
L
Tiamat
xIluvatar
Tiamat
4,615
196
115
956
10,383
6,374
0
1,852
8,531
10,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,615
Gold Earned
38,594
137
Minions Killed
99
0
Camps Cleared
0
1,122,050
Distance Traveled
878,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,683
880
21
2
0
251,040
0
L
Hel
7,063
642
3
0
0
173,758
0
L
Jing Wei
8,260
751
29
3
0
176,948
0
W
Nox
10,606
964
19
2
0
220,008
0
L
Zeus
8,232
748
34
3
0
163,034
0
W
Rama
11,338
1,031
49
4
0
217,511
0
L
Freya
7,589
690
21
2
0
187,787
0
W
Martichoras
10,039
913
44
4
0
225,542
0
W
Mulan
8,949
814
4
0
0
207,949
0
L
Tiamat
7,450
677
12
1
0
177,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role