Player Matchup

Cthulhu
Cthulhu
JinTonic49
Cthulhu
Level 128
God Stats
4W - 3L
1,549 SR
Queue Stats
16W - 15L
1,474 Elo+
Party 1
Anubis
Anubis
Nero-Amano
Anubis
Level 124
God Stats
34W - 18L
1,778 SR
Queue Stats
150W - 123L
1,498 Elo+
Party 4
Neith
Neith
OGVatican
Neith
Level 5
God Stats
2W - 2L
1,678 SR
Queue Stats
4W - 5L
1,553 Elo+
Party 1
Surtr
Surtr
shelloverlord
Surtr
Level 116
God Stats
8W - 18L
1,330 SR
Queue Stats
357W - 312L
1,503 Elo+
Party 4
Susano
Susano
thesirbob
Susano
Level 47
God Stats
6W - 4L
1,617 SR
Queue Stats
238W - 203L
1,538 Elo+
Party 4
Team Averages
Level 84
1,591 SR
1,513 Elo+

VS

Team Averages
Level 32
1,553 SR
1,475 Elo+
Ra
Ra
Atlas153
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
FrostiIX42
Xbalanque
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 107L
1,463 Elo+
Party 2
Jormungandr
Jormungandr
TH3JoK3RQc
Jormungandr
Level 35
God Stats
118W - 88L
1,711 SR
Queue Stats
504W - 486L
1,504 Elo+
Party 2
Sylvanus
Sylvanus
Tsumini
Sylvanus
Level 49
God Stats
7W - 5L
1,552 SR
Queue Stats
17W - 19L
1,407 Elo+
Solo
Loki
Loki
cote_20_11
Loki
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JinTonic49
Cthulhu
10
0 / 2 / 6
6,547
468
4,961
11,993
9,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Nero-Amano
Anubis
13
6 / 1 / 1
7,853
561
5,824
6,135
3,133
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
OGVatican
Neith
12
4 / 0 / 4
7,142
510
12,758
11,006
4,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
6 / 0 / 3
8,818
630
11,320
15,250
12,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
thesirbob
Susano
13
7 / 4 / 3
8,247
589
6,331
11,193
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,710
551
4,810
6,893
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
FrostiIX42
Xbalanque
11
2 / 2 / 4
6,848
489
8,221
9,182
3,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
TH3JoK3RQc
Jormungandr
11
0 / 7 / 0
6,667
476
7,342
13,320
8,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Tsumini
Sylvanus
10
2 / 5 / 3
6,715
480
4,402
17,730
12,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 5 / 1
6,939
496
4,548
12,084
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
23
Kills
7
7
Deaths
23
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Xbalanque
FrostiIX42
Xbalanque
2
2
4
2
W
Cthulhu
JinTonic49
Cthulhu
0
2
6
1.5
W
Anubis
Nero-Amano
Anubis
6
1
1
6.5
W
Neith
OGVatican
Neith
4
0
4
6
L
Jormungandr
TH3JoK3RQc
Jormungandr
0
7
0
0
L
Sylvanus
Tsumini
Sylvanus
2
5
3
0.7
L
1
5
1
0.3
W
6
0
3
7.5
W
Susano
thesirbob
Susano
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,194
Damage
29,323
55,577
Taken
59,209
33,357
Mitigated
31,928
14,742
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,810
269
348
1,386
6,893
2,373
121
1,795
5,098
54,466
0
L
Xbalanque
FrostiIX42
Xbalanque
8,221
5,341
0
821
9,182
3,744
0
3,076
6,106
0
43,821
W
Cthulhu
JinTonic49
Cthulhu
4,961
233
1,822
3,106
11,993
9,457
11
2,563
9,339
21,495
144
W
Anubis
Nero-Amano
Anubis
5,824
0
0
2,096
6,135
3,133
0
1,315
4,702
61,814
0
W
Neith
OGVatican
Neith
12,758
7,093
0
3,321
11,006
4,387
38
2,455
8,551
0
47,571
L
Jormungandr
TH3JoK3RQc
Jormungandr
7,342
1,521
0
528
13,320
8,718
0
1,454
11,866
55,286
0
L
Sylvanus
Tsumini
Sylvanus
4,402
1,973
2,385
6,222
17,730
12,879
0
2,775
14,955
19,374
0
L
4,548
1,259
0
3,376
12,084
4,214
0
1,994
10,090
0
56,317
W
11,320
5,441
0
3,351
15,250
12,057
0
6,134
8,244
1,242
63,783
W
Susano
thesirbob
Susano
6,331
1,495
0
1,046
11,193
4,323
0
2,968
8,187
0
46,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,607
Gold Earned
34,879
366
Minions Killed
377
0
Camps Cleared
0
1,348,346
Distance Traveled
1,224,555
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,710
551
107
8
0
283,244
1
L
Xbalanque
6,848
489
61
4
0
246,621
0
W
Cthulhu
6,547
468
22
2
0
265,563
2
W
Anubis
7,853
561
89
6
0
276,345
2
W
Neith
7,142
510
83
6
0
239,420
0
L
Jormungandr
6,667
476
99
7
0
210,975
0
L
Sylvanus
6,715
480
20
1
0
213,905
1
L
Loki
6,939
496
90
6
0
269,810
0
W
Surtr
8,818
630
101
7
0
267,568
1
W
Susano
8,247
589
71
5
0
299,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role