Player Matchup

Hel
Hel
BodegaYurdMe
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,447 Elo+
Party 1
Artio
Artio
JAYDAGREAT_YT
Artio
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,417 Elo+
Party 1
Neith
Neith
Vitter T
Neith
Level 52
God Stats
35W - 39L
1,514 SR
Queue Stats
531W - 511L
1,398 Elo+
Solo
Pele
Pele
Xx-DBreezy16-xX
Pele
Level 89
God Stats
2W - 1L
1,733 SR
Queue Stats
24W - 31L
1,439 Elo+
Party 1
Bellona
Bellona
ZayRackz18
Bellona
Level 36
God Stats
6W - 8L
1,439 SR
Queue Stats
48W - 58L
1,462 Elo+
Party 1
Team Averages
Level 62
1,537 SR
1,433 Elo+

VS

Team Averages
Level 62
1,594 SR
1,443 Elo+
Hercules
Hercules
Juiceishery
Hercules
Level 60
God Stats
10W - 8L
1,681 SR
Queue Stats
143W - 142L
1,537 Elo+
Solo
Persephone
Persephone
Ke381nt
Persephone
Level 109
God Stats
12W - 10L
1,735 SR
Queue Stats
232W - 227L
1,453 Elo+
Party 2
Charybdis
Charybdis
OhHercFist
Charybdis
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,368 Elo+
Solo
Awilix
Awilix
WhiskeySpirits
Awilix
Level 66
God Stats
5W - 0L
1,500 SR
Queue Stats
74W - 70L
1,430 Elo+
Solo
Athena
Athena
monkynutz12
Athena
Level 26
God Stats
5W - 4L
1,553 SR
Queue Stats
101W - 96L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
7,949
442
8,503
12,047
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 7 / 4
7,365
409
5,407
16,871
19,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
Vitter T
Neith
8
0 / 4 / 1
6,384
355
5,002
9,433
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 5 / 1
9,373
521
9,689
18,793
7,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ZayRackz18
Bellona
14
3 / 4 / 0
9,283
516
9,825
13,297
16,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Juiceishery
Hercules
15
2 / 1 / 3
9,569
532
4,795
15,373
12,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Ke381nt
Persephone
15
4 / 1 / 6
10,139
563
7,477
8,389
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
OhHercFist
Charybdis
17
10 / 3 / 3
11,455
636
18,607
16,242
6,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 0 / 7
10,909
606
14,978
10,115
4,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
12
1 / 2 / 10
8,874
493
4,056
14,193
13,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
7
Kills
27
27
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
1
7
4
0.43
W
Hercules
Juiceishery
Hercules
2
1
3
3.5
W
Persephone
Ke381nt
Persephone
4
1
6
7
W
Charybdis
OhHercFist
Charybdis
10
3
3
3.83
L
Neith
Vitter T
Neith
0
4
1
0.13
W
10
0
7
13.5
L
2
5
1
0.5
L
Bellona
ZayRackz18
Bellona
3
4
0
0.75
W
Athena
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,426
Damage
49,913
70,441
Taken
64,312
50,833
Mitigated
40,787
13,210
Healing
20,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,503
1,177
445
2,026
12,047
4,401
64
4,471
7,576
55,784
0
L
5,407
884
298
2,788
16,871
19,686
0
4,082
12,789
18,163
0
W
Hercules
Juiceishery
Hercules
4,795
1,293
0
5,839
15,373
12,989
776
1,253
13,411
0
66,971
W
Persephone
Ke381nt
Persephone
7,477
286
0
2,118
8,389
3,119
716
4,132
4,217
73,559
0
W
Charybdis
OhHercFist
Charybdis
18,607
12,517
0
7,956
16,242
6,399
4,752
2,012
13,811
0
104,263
L
Neith
Vitter T
Neith
5,002
2,831
0
2,098
9,433
3,042
0
295
9,138
0
34,637
W
14,978
7,315
0
1,638
10,115
4,662
1,452
1,979
7,910
0
81,566
L
9,689
3,075
171
4,676
18,793
7,483
0
1,507
17,286
0
78,031
L
Bellona
ZayRackz18
Bellona
9,825
3,157
0
708
13,297
16,221
691
1,178
12,119
0
69,008
W
Athena
4,056
744
0
3,274
14,193
13,618
505
3,944
9,705
14,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,354
Gold Earned
50,946
371
Minions Killed
488
0
Camps Cleared
0
1,590,492
Distance Traveled
1,789,925
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,949
442
97
5
0
322,768
0
L
Artio
7,365
409
19
1
0
342,115
0
W
Hercules
9,569
532
109
6
0
344,070
0
W
Persephone
10,139
563
106
6
0
365,634
1
W
Charybdis
11,455
636
140
8
0
300,834
0
L
Neith
6,384
355
44
2
0
212,295
0
W
Awilix
10,909
606
110
6
0
400,726
5
L
Pele
9,373
521
118
7
0
380,589
0
L
Bellona
9,283
516
93
5
0
332,725
0
W
Athena
8,874
493
23
1
0
378,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role