Player Matchup

Danzaburou
Danzaburou
DJuanma7
Danzaburou
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 86L
1,261 Elo+
Solo
Geb
Geb
Jokerkirito
Geb
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,459 Elo+
Party 2
Skadi
Skadi
Katarn1131
Skadi
Level 46
God Stats
2W - 0L
1,715 SR
Queue Stats
28W - 38L
1,459 Elo+
Party 2
Amaterasu
Amaterasu
SKLIAS13
Amaterasu
Level 157
God Stats
3W - 4L
1,344 SR
Queue Stats
383W - 402L
1,472 Elo+
Solo
Ra
Ra
cnkmiszcz
Ra
Level 85
God Stats
6W - 2L
1,633 SR
Queue Stats
540W - 494L
1,468 Elo+
Solo
Team Averages
Level 83
1,539 SR
1,424 Elo+

VS

Team Averages
Level 106
1,448 SR
1,348 Elo+
Athena
Athena
DarkMala23
Athena
Level 133
God Stats
0W - 1L
1,285 SR
Queue Stats
15W - 27L
1,277 Elo+
Party 1
Terra
Terra
Nani84
Terra
Level 143
God Stats
3W - 6L
1,454 SR
Queue Stats
476W - 484L
1,471 Elo+
Solo
The Morrigan
The Morrigan
Veles07
The Morrigan
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 106L
1,536 Elo+
Solo
Ne Zha
Ne Zha
faryMary
Ne Zha
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 172L
1,278 Elo+
Solo
Bellona
Bellona
thaiskoo3
Bellona
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DJuanma7
Danzaburou
17
2 / 3 / 8
10,884
726
9,401
8,928
4,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 4 / 16
10,770
718
14,575
19,396
23,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
18
6 / 1 / 9
11,314
754
21,929
9,893
6,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Amaterasu
SKLIAS13
Amaterasu
18
5 / 2 / 14
11,703
780
14,608
25,840
32,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 3 / 8
12,224
815
24,759
16,416
11,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DarkMala23
Athena
16
3 / 5 / 4
9,890
659
13,112
22,271
24,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
Nani84
Terra
17
2 / 3 / 9
9,384
626
8,552
20,705
25,425
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
Veles07
The Morrigan
18
5 / 2 / 8
10,148
677
16,015
10,229
6,424
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
faryMary
Ne Zha
17
1 / 5 / 10
9,224
615
18,460
18,684
12,994
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bellona
thaiskoo3
Bellona
16
2 / 5 / 9
8,989
599
8,625
22,576
30,043
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
53
20
Kills
13
13
Deaths
20
55
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DJuanma7
Danzaburou
2
3
8
2
L
Athena
DarkMala23
Athena
3
5
4
1
W
0
4
16
2
W
Skadi
6
1
9
10.5
L
Terra
Nani84
Terra
2
3
9
2.17
W
Amaterasu
SKLIAS13
Amaterasu
5
2
14
6
L
The Morrigan
Veles07
The Morrigan
5
2
8
4.5
W
7
3
8
3.67
L
Ne Zha
faryMary
Ne Zha
1
5
10
1.2
L
Bellona
thaiskoo3
Bellona
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,272
Damage
64,764
80,473
Taken
94,465
78,255
Mitigated
99,213
38,471
Healing
31,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DJuanma7
Danzaburou
9,401
3,763
79
1,213
8,928
4,851
2,774
4,319
4,609
0
29,268
L
Athena
DarkMala23
Athena
13,112
3,121
1,742
5,616
22,271
24,327
110
10,313
11,762
27,135
0
W
14,575
1,734
3,495
2,640
19,396
23,363
711
9,911
9,485
25,849
0
W
Skadi
21,929
13,830
1,863
2,268
9,893
6,300
3,421
4,527
5,366
0
40,215
L
Terra
Nani84
Terra
8,552
175
7,761
5,716
20,705
25,425
0
9,140
11,255
22,903
0
W
Amaterasu
SKLIAS13
Amaterasu
14,608
4,010
2,140
10,339
25,840
32,005
603
10,415
15,275
7,404
18,486
L
The Morrigan
Veles07
The Morrigan
16,015
2,463
908
1,928
10,229
6,424
0
4,132
6,097
26,714
1,221
W
24,759
2,525
8,450
5,984
16,416
11,736
600
7,136
9,280
62,647
0
L
Ne Zha
faryMary
Ne Zha
18,460
4,862
1,699
3,939
18,684
12,994
0
6,566
11,993
0
34,571
L
Bellona
thaiskoo3
Bellona
8,625
1,445
0
1,979
22,576
30,043
74
11,073
11,415
0
16,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,895
Gold Earned
47,635
191
Minions Killed
127
0
Camps Cleared
0
1,433,687
Distance Traveled
1,314,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,884
726
50
3
0
276,716
0
L
Athena
9,890
659
29
2
0
245,889
0
W
Geb
10,770
718
14
1
0
281,987
0
W
Skadi
11,314
754
29
2
0
272,934
0
L
Terra
9,384
626
26
2
0
275,212
0
W
Amaterasu
11,703
780
14
1
0
306,322
0
L
The Morrigan
10,148
677
22
1
0
286,455
0
W
Ra
12,224
815
84
6
0
295,728
0
L
Ne Zha
9,224
615
34
2
0
262,904
0
L
Bellona
8,989
599
16
1
0
243,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role