Player Matchup

Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Alphadino1
Cthulhu
Bronze III
Level 68
God Stats
1W - 1L
1,462 SR
Queue Stats
3W - 11L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Dannl55l
Guan Yu
Bronze III
Level 67
God Stats
14W - 6L
1,714 SR
Queue Stats
22W - 16L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
OscarSol
Thanatos
Gold III
Level 137
God Stats
3W - 3L
1,500 SR
Queue Stats
218W - 216L
1,494 MMR
Solo
Danzaburou
Danzaburou
Gold III
runjarjarbinks
Danzaburou
Gold III
Level 106
God Stats
22W - 8L
1,671 SR
Queue Stats
273W - 287L
1,496 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,569 SR
1,498 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,462 SR
1,496 MMR
Agni
Agni
Bronze III
Ansh455
Agni
Bronze III
Level 109
God Stats
1W - 1L
1,319 SR
Queue Stats
65W - 76L
1,500 MMR
Solo
Hercules
Hercules
Gold V
MoraIOfStory
Hercules
Gold V
Level 148
God Stats
3W - 2L
1,686 SR
Queue Stats
34W - 39L
1,498 MMR
Solo
Charybdis
Charybdis
Bronze III
MrMargaritaa
Charybdis
Bronze III
Level 159
God Stats
4W - 1L
1,596 SR
Queue Stats
47W - 69L
1,499 MMR
Solo
Geb
Geb
Gold III
RRambo x
Geb
Gold III
Level 121
God Stats
0W - 3L
1,210 SR
Queue Stats
104W - 105L
1,496 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Μagic
Tsukuyomi
Gold II
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
284W - 281L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
9 / 3 / 7
10,929
729
11,800
9,646
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Alphadino1
Cthulhu
12
1 / 3 / 7
8,154
544
6,857
12,613
10,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Dannl55l
Guan Yu
16
4 / 1 / 4
9,941
663
11,251
13,620
17,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
OscarSol
Thanatos
18
13 / 2 / 3
11,407
760
12,877
9,714
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
runjarjarbinks
Danzaburou
14
0 / 2 / 8
8,420
561
6,517
8,140
3,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AtlasMartichorasAo Kuang

VS

Bans
AphroditeBakasuraHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ansh455
Agni
12
0 / 7 / 3
7,242
483
4,684
11,025
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
MoraIOfStory
Hercules
15
0 / 4 / 1
8,527
568
5,613
13,976
10,754
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
MrMargaritaa
Charybdis
12
5 / 6 / 3
8,361
557
8,074
13,027
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 7
7,830
522
4,833
16,006
13,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Μagic
Tsukuyomi
14
5 / 6 / 0
8,491
566
6,901
11,791
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
27
Kills
11
11
Deaths
27
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
3
7
4.17
W
Cthulhu
Alphadino1
Cthulhu
1
3
7
1.5
L
Agni
Ansh455
Agni
0
7
3
0.21
W
Guan Yu
Dannl55l
Guan Yu
4
1
4
6
L
Hercules
MoraIOfStory
Hercules
0
4
1
0.13
L
Charybdis
MrMargaritaa
Charybdis
5
6
3
1.08
W
Thanatos
OscarSol
Thanatos
13
2
3
7.25
L
1
4
7
1.13
W
Danzaburou
runjarjarbinks
Danzaburou
0
2
8
2
L
Tsukuyomi
Μagic
Tsukuyomi
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,302
Damage
30,105
53,733
Taken
65,825
39,413
Mitigated
37,684
23,249
Healing
16,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,800
2,747
85
2,377
9,646
3,715
1,212
3,653
5,993
84,060
0
W
Cthulhu
Alphadino1
Cthulhu
6,857
889
104
3,292
12,613
10,751
162
2,184
10,429
23,333
0
L
Agni
Ansh455
Agni
4,684
311
0
1,902
11,025
4,138
0
5,396
5,629
51,134
0
W
Guan Yu
Dannl55l
Guan Yu
11,251
1,246
434
4,434
13,620
17,130
472
891
12,729
0
78,089
L
Hercules
MoraIOfStory
Hercules
5,613
2,381
0
5,436
13,976
10,754
0
555
13,421
0
74,749
L
Charybdis
MrMargaritaa
Charybdis
8,074
5,205
0
2,773
13,027
4,993
0
3,190
9,837
0
39,129
W
Thanatos
OscarSol
Thanatos
12,877
4,391
0
9,585
9,714
4,683
0
1,643
8,071
0
95,822
L
4,833
705
0
3,396
16,006
13,154
0
5,899
10,107
28,773
0
W
Danzaburou
runjarjarbinks
Danzaburou
6,517
1,780
0
2,938
8,140
3,134
4,975
1,626
6,514
0
63,194
L
Tsukuyomi
Μagic
Tsukuyomi
6,901
1,833
0
2,803
11,791
4,645
0
3,617
8,174
0
59,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,851
Gold Earned
40,451
516
Minions Killed
413
0
Camps Cleared
0
1,546,595
Distance Traveled
1,446,765
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,929
729
123
8
0
276,886
5
W
Cthulhu
8,154
544
30
2
0
310,623
0
L
Agni
7,242
483
87
6
0
298,504
2
W
Guan Yu
9,941
663
120
8
0
326,096
7
L
Hercules
8,527
568
138
9
0
296,662
0
L
Charybdis
8,361
557
64
4
0
240,671
2
W
Thanatos
11,407
760
131
9
0
366,311
0
L
Geb
7,830
522
29
2
0
277,947
5
W
Danzaburou
8,420
561
112
7
0
266,679
2
L
Tsukuyomi
8,491
566
95
6
0
332,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role