Player Matchup

He Bo
He Bo
Platinum IV
BeansAndCorn
He Bo
Platinum IV
Level 113
God Stats
25W - 27L
1,629 SR
Queue Stats
862W - 862L
1,672 MMR
Solo
Danzaburou
Danzaburou
Gold IV
ExpiredLoyalty
Danzaburou
Gold IV
Level 99
God Stats
3W - 8L
1,664 SR
Queue Stats
28W - 32L
1,669 MMR
Solo
Ravana
Ravana
Gold I
LokiDies
Ravana
Gold I
Level 113
God Stats
6W - 3L
1,831 SR
Queue Stats
107W - 98L
1,637 MMR
Solo
Anhur
Anhur
Gold III
Memroh-
Anhur
Gold III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,631 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
innnards
Gilgamesh
Gold II
Level 131
God Stats
2W - 2L
1,285 SR
Queue Stats
453W - 458L
1,621 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,582 SR
1,646 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,591 SR
1,645 MMR
Anubis
Anubis
Gold III
AnEgirl
Anubis
Gold III
Level 49
God Stats
10W - 3L
1,604 SR
Queue Stats
142W - 107L
1,661 MMR
Party 1
Hercules
Hercules
Platinum III
Henry 5V
Hercules
Platinum III
Level 126
God Stats
1W - 2L
1,422 SR
Queue Stats
206W - 188L
1,613 MMR
Solo
Maui
Maui
Gold I
Pure x ExoTic
Maui
Gold I
Level 143
God Stats
36W - 30L
1,576 SR
Queue Stats
172W - 157L
1,580 MMR
Party 2
Ishtar
Ishtar
Platinum IV
k8lynash
Ishtar
Platinum IV
Level 132
God Stats
17W - 24L
1,674 SR
Queue Stats
513W - 512L
1,750 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
vScopez HD
Morgan Le Fay
Gold I
Level 122
God Stats
3W - 1L
1,677 SR
Queue Stats
283W - 271L
1,624 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
9,642
419
9,938
10,755
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ExpiredLoyalty
Danzaburou
15
5 / 4 / 2
10,675
464
7,177
13,115
3,779
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
LokiDies
Ravana
17
2 / 6 / 6
10,929
475
15,324
19,949
8,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
Memroh-
Anhur
15
0 / 5 / 5
10,044
437
5,826
20,847
15,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
innnards
Gilgamesh
17
2 / 13 / 0
10,777
469
9,540
31,756
27,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BakasuraMartichorasAgniGuan Yu

VS

Bans
VamanaErlang ShenMercurySusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AnEgirl
Anubis
19
8 / 5 / 12
14,188
617
22,306
18,416
9,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Henry 5V
Hercules
20
8 / 0 / 8
14,719
640
19,352
26,062
38,519
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 2 / 12
13,146
572
6,121
21,882
26,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ishtar
k8lynash
Ishtar
20
9 / 2 / 5
14,682
638
15,502
14,702
7,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
vScopez HD
Morgan Le Fay
20
3 / 4 / 8
14,027
610
14,710
15,681
7,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
13
Kills
31
31
Deaths
13
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anubis
AnEgirl
Anubis
8
5
12
2.8
L
4
3
4
2
L
Danzaburou
ExpiredLoyalty
Danzaburou
5
4
2
1.5
W
Hercules
Henry 5V
Hercules
8
0
8
12
L
Ravana
LokiDies
Ravana
2
6
6
0.83
L
Anhur
Memroh-
Anhur
0
5
5
0.5
W
3
2
12
4.5
L
Gilgamesh
innnards
Gilgamesh
2
13
0
0.15
W
Ishtar
k8lynash
Ishtar
9
2
5
5.75
W
Morgan Le Fay
vScopez HD
Morgan Le Fay
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,805
Damage
77,991
96,422
Taken
96,743
58,272
Mitigated
90,133
11,260
Healing
36,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AnEgirl
Anubis
22,306
470
0
2,128
18,416
9,574
3,149
1,002
17,414
123,132
209
L
9,938
0
0
997
10,755
3,598
0
5,549
5,130
50,522
0
L
Danzaburou
ExpiredLoyalty
Danzaburou
7,177
3,235
0
2,689
13,115
3,779
0
6,747
6,188
0
43,088
W
Hercules
Henry 5V
Hercules
19,352
6,382
0
15,588
26,062
38,519
2,834
1,658
23,968
0
113,604
L
Ravana
LokiDies
Ravana
15,324
3,487
0
1,692
19,949
8,098
0
11,442
8,254
0
93,512
L
Anhur
Memroh-
Anhur
5,826
1,881
0
1,475
20,847
15,398
378
9,228
11,398
0
53,642
W
6,121
1,224
3,335
5,212
21,882
26,225
356
3,287
18,595
36,807
0
L
Gilgamesh
innnards
Gilgamesh
9,540
3,531
0
4,407
31,756
27,399
0
9,397
22,030
0
63,447
W
Ishtar
k8lynash
Ishtar
15,502
11,096
0
7,343
14,702
7,855
8,775
1,461
13,241
0
141,707
W
Morgan Le Fay
vScopez HD
Morgan Le Fay
14,710
913
0
2,627
15,681
7,960
1,518
4,056
11,625
141,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,067
Gold Earned
70,762
486
Minions Killed
746
0
Camps Cleared
0
1,834,563
Distance Traveled
2,304,044
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,188
617
130
6
0
453,257
0
L
He Bo
9,642
419
95
4
0
278,826
1
L
Danzaburou
10,675
464
80
3
0
291,099
2
W
Hercules
14,719
640
176
8
0
487,964
0
L
Ravana
10,929
475
132
6
0
467,235
2
L
Anhur
10,044
437
77
3
0
390,920
0
W
Maui
13,146
572
40
2
0
448,577
0
L
Gilgamesh
10,777
469
102
4
0
406,483
2
W
Ishtar
14,682
638
200
9
0
441,748
2
W
Morgan Le Fay
14,027
610
200
9
0
472,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role