Player Matchup

Skadi
Skadi
Beertogo
Skadi
Level 66
God Stats
18W - 15L
1,528 SR
Queue Stats
276W - 247L
1,599 Elo+
Solo
Ne Zha
Ne Zha
CynoxYT
Ne Zha
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 64L
1,467 Elo+
Party 3
Baron Samedi
Baron Samedi
Nekobe
Baron Samedi
Level 69
God Stats
9W - 6L
1,581 SR
Queue Stats
84W - 77L
1,463 Elo+
Solo
Chang'e
Chang'e
Nikudesu
Chang'e
Level 39
God Stats
3W - 1L
1,489 SR
Queue Stats
31W - 44L
1,455 Elo+
Party 3
Hel
Hel
TypicalAngel
Hel
Level 28
God Stats
5W - 10L
1,228 SR
Queue Stats
39W - 37L
1,487 Elo+
Party 3
Team Averages
Level 47
1,465 SR
1,494 Elo+

VS

Team Averages
Level 101
1,603 SR
1,509 Elo+
He Bo
He Bo
 
He Bo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Forceey
Ares
Level 68
God Stats
3W - 1L
1,853 SR
Queue Stats
28W - 25L
1,410 Elo+
Solo
Hou Yi
Hou Yi
XxAbehXx
Hou Yi
Level 144
God Stats
8W - 8L
1,660 SR
Queue Stats
99W - 99L
1,466 Elo+
Party 1
Hercules
Hercules
nelly215_
Hercules
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Beertogo
Skadi
10
2 / 0 / 1
6,040
549
5,968
5,223
1,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
CynoxYT
Ne Zha
12
3 / 0 / 2
7,055
641
4,691
9,004
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Nekobe
Baron Samedi
11
3 / 0 / 1
6,902
627
8,275
6,356
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Nikudesu
Chang'e
12
2 / 1 / 1
6,917
629
6,248
8,537
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 2
6,209
564
2,947
5,726
3,487
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 1 / 0
6,170
561
5,617
6,902
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
 
Maui
8
0 / 3 / 0
5,092
463
2,241
8,390
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Forceey
Ares
9
0 / 1 / 1
5,379
489
4,034
10,996
6,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
XxAbehXx
Hou Yi
9
1 / 2 / 0
5,309
483
3,670
6,398
2,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
nelly215_
Hercules
10
0 / 3 / 0
5,770
525
3,664
11,906
7,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
2
2
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
1
0
1
L
Maui
 
Maui
0
3
0
0
W
Skadi
Beertogo
Skadi
2
0
1
2.5
W
Ne Zha
CynoxYT
Ne Zha
3
0
2
4
L
Ares
Forceey
Ares
0
1
1
0.5
W
Baron Samedi
Nekobe
Baron Samedi
3
0
1
3.5
W
Chang'e
Nikudesu
Chang'e
2
1
1
2.5
W
0
1
2
1
L
Hou Yi
XxAbehXx
Hou Yi
1
2
0
0.5
L
Hercules
nelly215_
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,129
Damage
19,226
34,846
Taken
44,592
17,008
Mitigated
22,727
16,196
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,617
174
0
750
6,902
2,325
0
3,587
3,315
45,772
0
L
Maui
 
Maui
2,241
652
0
2,921
8,390
3,738
0
2,535
5,801
22,506
0
W
Skadi
Beertogo
Skadi
5,968
3,403
0
1,978
5,223
1,936
530
1,819
3,404
0
45,700
W
Ne Zha
CynoxYT
Ne Zha
4,691
1,529
0
1,906
9,004
4,505
280
1,886
7,118
0
61,218
L
Ares
Forceey
Ares
4,034
0
0
3,038
10,996
6,798
0
3,253
7,743
19,280
0
W
Baron Samedi
Nekobe
Baron Samedi
8,275
677
30
2,078
6,356
3,825
0
1,404
4,952
40,131
0
W
Chang'e
Nikudesu
Chang'e
6,248
752
483
3,345
8,537
3,255
802
5,529
3,008
44,990
0
W
2,947
364
2,748
3,628
5,726
3,487
222
2,209
3,517
28,305
0
L
Hou Yi
XxAbehXx
Hou Yi
3,670
1,712
0
2,071
6,398
2,227
0
802
5,596
0
39,654
L
Hercules
nelly215_
Hercules
3,664
665
0
2,956
11,906
7,639
0
6,729
4,667
2,113
29,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,123
Gold Earned
27,720
360
Minions Killed
262
0
Camps Cleared
0
1,150,898
Distance Traveled
1,143,864
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,170
561
69
6
0
243,647
3
L
Maui
5,092
463
47
4
0
255,628
0
W
Skadi
6,040
549
67
6
0
224,872
2
W
Ne Zha
7,055
641
102
9
0
256,507
0
L
Ares
5,379
489
16
1
0
242,442
2
W
Baron Samedi
6,902
627
68
6
0
224,681
2
W
Chang'e
6,917
629
79
7
0
241,018
0
W
Hel
6,209
564
44
4
0
203,820
0
L
Hou Yi
5,309
483
74
7
0
192,379
2
L
Hercules
5,770
525
56
5
0
209,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role