Player Matchup

Ullr
Ullr
 
Ullr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Furhn
Chang'e
Level 149
God Stats
0W - 3L
1,195 SR
Queue Stats
148W - 127L
1,642 Elo+
Party 2
Hercules
Hercules
Hanabae5
Hercules
Level 81
God Stats
4W - 2L
1,611 SR
Queue Stats
204W - 180L
1,510 Elo+
Party 1
Ares
Ares
RandomGamer5432
Ares
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 15L
1,704 Elo+
Party 2
Anubis
Anubis
StayHigh361
Anubis
Level 69
God Stats
15W - 18L
1,629 SR
Queue Stats
145W - 133L
1,527 Elo+
Party 1
Team Averages
Level 112
1,487 SR
1,577 Elo+

VS

Team Averages
Level 118
1,449 SR
1,516 Elo+
Maui
Maui
ADRI3N10
Maui
Level 72
God Stats
19W - 12L
1,502 SR
Queue Stats
41W - 29L
1,534 Elo+
Party 3
Horus
Horus
KinzuXD
Horus
Level 98
God Stats
1W - 1L
1,256 SR
Queue Stats
153W - 113L
1,519 Elo+
Solo
Bellona
Bellona
PurpleWiidow
Bellona
Level 157
God Stats
8W - 9L
1,329 SR
Queue Stats
162W - 162L
1,483 Elo+
Party 3
Nu Wa
Nu Wa
kaaNAydın
Nu Wa
Level 124
God Stats
33W - 11L
1,633 SR
Queue Stats
495W - 454L
1,525 Elo+
Solo
Apollo
Apollo
nag0ru
Apollo
Level 140
God Stats
6W - 3L
1,524 SR
Queue Stats
196W - 170L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
5
0 / 1 / 0
5,241
328
2,296
8,539
2,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Furhn
Chang'e
12
2 / 1 / 0
7,488
468
5,296
10,916
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hercules
Hanabae5
Hercules
13
0 / 6 / 0
7,401
463
6,049
19,744
15,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 1 / 0
6,084
380
2,799
12,485
9,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
13
1 / 10 / 2
7,563
473
11,628
19,966
9,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
1 / 0 / 6
8,847
553
4,731
12,707
12,776
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Horus
KinzuXD
Horus
15
3 / 1 / 4
10,313
645
12,442
16,728
18,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bellona
PurpleWiidow
Bellona
16
5 / 1 / 4
10,051
628
7,320
10,363
6,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
16
6 / 1 / 6
10,449
653
22,026
6,965
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
nag0ru
Apollo
15
4 / 0 / 3
9,160
573
10,296
13,423
4,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
19
19
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
1
0
0
W
Maui
1
0
6
4
L
Chang'e
Furhn
Chang'e
2
1
0
2
L
Hercules
Hanabae5
Hercules
0
6
0
0
W
Horus
KinzuXD
Horus
3
1
4
5
W
Bellona
PurpleWiidow
Bellona
5
1
4
7
L
0
1
0
0
L
Anubis
1
10
2
0.2
W
Nu Wa
6
1
6
9
W
Apollo
nag0ru
Apollo
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,068
Damage
56,815
71,650
Taken
60,186
41,004
Mitigated
45,166
16,515
Healing
20,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,296
734
0
750
8,539
2,549
0
3,348
5,191
0
15,669
W
Maui
4,731
639
2,236
2,638
12,707
12,776
1,355
4,764
7,943
20,865
0
L
Chang'e
Furhn
Chang'e
5,296
814
560
4,192
10,916
3,492
0
5,480
5,348
48,878
0
L
Hercules
Hanabae5
Hercules
6,049
2,061
0
5,907
19,744
15,587
0
6,026
12,738
0
59,409
W
Horus
KinzuXD
Horus
12,442
5,902
1,436
6,625
16,728
18,563
1,174
2,165
14,563
0
80,113
W
Bellona
PurpleWiidow
Bellona
7,320
2,694
0
1,316
10,363
6,033
1,584
3,550
6,813
0
73,115
L
2,799
234
0
2,408
12,485
9,861
0
2,963
9,522
19,118
0
L
Anubis
11,628
715
0
2,698
19,966
9,515
0
8,940
10,870
53,427
0
W
Nu Wa
22,026
4,885
0
893
6,965
2,900
5,849
4,400
2,565
96,257
0
W
Apollo
nag0ru
Apollo
10,296
8,194
0
5,422
13,423
4,894
5,571
4,844
8,579
0
66,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,777
Gold Earned
48,820
344
Minions Killed
511
0
Camps Cleared
0
1,104,512
Distance Traveled
1,629,607
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,241
328
24
2
0
95,183
0
W
Maui
8,847
553
24
2
0
303,188
4
L
Chang'e
7,488
468
100
6
0
247,851
0
L
Hercules
7,401
463
107
7
0
320,543
0
W
Horus
10,313
645
119
7
0
348,165
0
W
Bellona
10,051
628
114
7
0
349,426
0
L
Ares
6,084
380
31
2
0
209,255
0
L
Anubis
7,563
473
82
5
0
231,680
0
W
Nu Wa
10,449
653
143
9
0
323,619
3
W
Apollo
9,160
573
111
7
0
305,209
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role