Player Matchup

Rama
Rama
Athanatos8
Rama
Level 145
God Stats
5W - 3L
1,549 SR
Queue Stats
55W - 53L
1,500 Elo+
Party 2
Yemoja
Yemoja
H1remain
Yemoja
Level 57
God Stats
4W - 6L
1,560 SR
Queue Stats
75W - 95L
1,420 Elo+
Party 2
Thanatos
Thanatos
Strategist05
Thanatos
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,497 Elo+
Party 2
Vamana
Vamana
malgus2
Vamana
Level 69
God Stats
2W - 0L
1,734 SR
Queue Stats
39W - 31L
1,504 Elo+
Party 2
Hel
Hel
pacca94
Hel
Level 86
God Stats
9W - 3L
1,587 SR
Queue Stats
56W - 50L
1,477 Elo+
Party 2
Team Averages
Level 74
1,586 SR
1,480 Elo+

VS

Team Averages
Level 96
1,535 SR
1,495 Elo+
Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AntisocialXE
Bellona
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 50L
1,450 Elo+
Party 1
Agni
Agni
GetCyockAht
Agni
Level 108
God Stats
2W - 1L
1,673 SR
Queue Stats
106W - 111L
1,527 Elo+
Party 1
Ares
Ares
kljbhjvtzcztr
Ares
Level 30
God Stats
3W - 11L
1,500 SR
Queue Stats
290W - 282L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 3
6,166
617
4,961
8,176
2,527
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
H1remain
Yemoja
9
0 / 1 / 4
5,607
561
2,185
5,853
3,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Strategist05
Thanatos
12
5 / 1 / 3
6,921
692
5,745
9,063
3,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vamana
malgus2
Vamana
12
2 / 2 / 2
6,923
692
7,419
11,265
8,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
11
0 / 0 / 0
5,972
597
2,290
4,408
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 5 / 0
6,116
612
7,054
10,356
3,512
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
 
Gilgamesh
8
1 / 0 / 2
5,391
539
3,460
5,584
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
AntisocialXE
Bellona
11
2 / 4 / 0
6,352
635
7,039
10,523
12,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
0 / 0 / 0
6,440
644
2,229
3,796
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 3
5,352
535
2,530
7,529
5,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
6
6
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
0
0.6
L
Gilgamesh
 
Gilgamesh
1
0
2
2
L
Bellona
AntisocialXE
Bellona
2
4
0
0.5
W
4
2
3
2.75
L
0
0
0
0
W
Yemoja
H1remain
Yemoja
0
1
4
2
W
Thanatos
Strategist05
Thanatos
5
1
3
6.5
L
0
2
3
0.75
W
Vamana
malgus2
Vamana
2
2
2
1.5
W
Hel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,600
Damage
22,312
38,765
Taken
37,788
19,813
Mitigated
24,371
20,726
Healing
9,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,054
5,343
0
2,925
10,356
3,512
227
1,234
9,122
0
57,180
L
Gilgamesh
 
Gilgamesh
3,460
1,207
0
2,146
5,584
2,373
0
56
5,484
0
29,118
L
Bellona
AntisocialXE
Bellona
7,039
3,841
0
1,802
10,523
12,167
0
0
9,718
0
43,283
W
4,961
4,408
0
2,523
8,176
2,527
514
714
7,462
0
39,004
L
2,229
167
0
1,514
3,796
1,222
0
1,725
2,071
58,695
0
W
Yemoja
H1remain
Yemoja
2,185
805
2,074
1,947
5,853
3,115
168
768
5,085
15,223
0
W
Thanatos
Strategist05
Thanatos
5,745
1,720
0
7,069
9,063
3,567
0
743
8,320
0
45,396
L
2,530
107
149
1,236
7,529
5,097
0
1,460
6,069
9,754
0
W
Vamana
malgus2
Vamana
7,419
3,431
0
3,419
11,265
8,818
0
0
10,460
0
50,686
W
Hel
2,290
0
406
3,288
4,408
1,786
0
2,534
1,874
44,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,589
Gold Earned
29,651
348
Minions Killed
332
0
Camps Cleared
0
1,142,468
Distance Traveled
1,009,434
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,116
612
90
9
0
189,422
0
L
Gilgamesh
5,391
539
45
5
0
207,634
0
L
Bellona
6,352
635
70
7
0
164,181
1
W
Rama
6,166
617
65
7
0
226,012
4
L
Agni
6,440
644
113
11
0
217,909
2
W
Yemoja
5,607
561
22
2
0
199,433
0
W
Thanatos
6,921
692
75
8
0
256,354
2
L
Ares
5,352
535
14
1
0
230,288
3
W
Vamana
6,923
692
97
10
0
222,678
1
W
Hel
5,972
597
89
9
0
237,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role