Player Matchup

Jing Wei
Jing Wei
BogieBogerson
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,376 Elo+
Party 1
Hades
Hades
Implxse
Hades
Level 2
God Stats
0W - 2L
1,239 SR
Queue Stats
1W - 5L
1,199 Elo+
Party 1
Sobek
Sobek
RoYaLCoLoRz
Sobek
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
leftylogan1313
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
shottygoboomboom
Surtr
Level 2
God Stats
0W - 2L
1,239 SR
Queue Stats
14W - 13L
1,199 Elo+
Party 1
Team Averages
Level 25
1,396 SR
1,343 Elo+

VS

Team Averages
Level 72
1,529 SR
1,523 Elo+
Geb
Geb
Abom5150ttv
Geb
Level 26
God Stats
3W - 1L
1,803 SR
Queue Stats
31W - 19L
1,664 Elo+
Party 2
Ra
Ra
IzokaTheSnowman
Ra
Level 79
God Stats
1W - 3L
1,073 SR
Queue Stats
31W - 29L
1,486 Elo+
Solo
Tyr
Tyr
Kr4z1eB0ne
Tyr
Level 64
God Stats
2W - 0L
1,405 SR
Queue Stats
35W - 28L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
hernanelguapo
Kukulkan
Level 70
God Stats
3W - 1L
1,864 SR
Queue Stats
20W - 13L
1,601 Elo+
Solo
Fenrir
Fenrir
totin22
Fenrir
Level 120
God Stats
6W - 6L
1,500 SR
Queue Stats
278W - 287L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BogieBogerson
Jing Wei
12
0 / 2 / 1
7,013
1,002
3,390
9,297
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
Implxse
Hades
12
1 / 6 / 0
7,158
1,023
6,019
11,362
5,951
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 1
7,374
1,053
4,928
14,214
16,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kukulkan
11
0 / 2 / 1
6,533
933
1,726
3,076
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 0
6,368
910
2,274
4,813
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

215

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 14
8,777
1,254
4,759
5,169
6,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
6 / 0 / 8
8,815
1,259
12,147
3,765
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 11
7,921
1,132
3,759
4,566
5,485
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

Kukulkan
hernanelguapo
Kukulkan
14
4 / 0 / 11
8,630
1,233
12,918
2,647
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
totin22
Fenrir
13
4 / 0 / 7
8,116
1,159
6,400
4,466
2,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
69
1
Kills
18
18
Deaths
1
3
Assists
51
Player
Kills
Deaths
Assists
KDA
W
2
0
14
9
L
Jing Wei
BogieBogerson
Jing Wei
0
2
1
0.25
L
Hades
Implxse
Hades
1
6
0
0.17
W
6
0
8
10
W
2
1
11
7.5
L
0
5
1
0.1
W
Kukulkan
hernanelguapo
Kukulkan
4
0
11
9.5
L
Kukulkan
0
2
1
0.25
L
0
3
0
0
W
Fenrir
totin22
Fenrir
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,337
Damage
39,983
42,762
Taken
20,613
29,079
Mitigated
18,246
5,671
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,759
599
0
1,033
5,169
6,801
0
3,699
1,470
8,361
0
L
Jing Wei
BogieBogerson
Jing Wei
3,390
3,186
0
1,017
9,297
3,624
0
5,512
3,703
0
23,271
L
Hades
Implxse
Hades
6,019
1,391
330
1,835
11,362
5,951
0
8,754
2,529
21,748
0
W
12,147
1,866
1,121
1,130
3,765
2,062
0
2,285
1,480
25,805
0
W
3,759
622
0
591
4,566
5,485
0
2,891
1,675
0
9,097
L
4,928
240
182
1,742
14,214
16,097
0
9,885
4,290
9,427
0
W
Kukulkan
hernanelguapo
Kukulkan
12,918
1,230
0
0
2,647
1,584
0
1,665
982
44,163
0
L
Kukulkan
1,726
368
0
318
3,076
1,385
0
1,960
1,107
3,953
0
L
2,274
1,150
0
247
4,813
2,022
0
3,422
1,309
55
3,222
W
Fenrir
totin22
Fenrir
6,400
1,738
0
705
4,466
2,314
0
2,188
2,278
0
12,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,446
Gold Earned
42,259
100
Minions Killed
152
3
Camps Cleared
9
461,463
Distance Traveled
689,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,777
1,254
11
2
0
138,511
0
L
Jing Wei
7,013
1,002
32
5
1
134,260
0
L
Hades
7,158
1,023
53
8
1
91,606
0
W
Ra
8,815
1,259
45
6
3
144,897
0
W
Tyr
7,921
1,132
12
2
1
136,201
0
L
Sobek
7,374
1,053
9
1
1
130,892
0
W
Kukulkan
8,630
1,233
80
11
1
126,115
0
L
Kukulkan
6,533
933
4
1
0
57,528
0
L
Surtr
6,368
910
2
0
0
47,177
0
W
Fenrir
8,116
1,159
4
1
4
144,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role