Player Matchup

Mulan
Mulan
BOOKIEBEAR8
Mulan
Level 107
God Stats
98W - 76L
1,526 SR
Queue Stats
376W - 370L
1,407 Elo+
Solo
Janus
Janus
Elusiv3Faz3
Janus
Level 75
God Stats
1W - 2L
1,601 SR
Queue Stats
57W - 57L
1,400 Elo+
Solo
Achilles
Achilles
Gamble02
Achilles
Level 119
God Stats
56W - 52L
1,706 SR
Queue Stats
1,031W - 995L
1,434 Elo+
Solo
Heimdallr
Heimdallr
YRNKAl
Heimdallr
Level 149
God Stats
12W - 12L
1,423 SR
Queue Stats
442W - 411L
1,550 Elo+
Solo
Bellona
Bellona
aBrownCambodian
Bellona
Level 63
God Stats
13W - 11L
1,500 SR
Queue Stats
319W - 270L
1,493 Elo+
Solo
Team Averages
Level 103
1,551 SR
1,457 Elo+

VS

Team Averages
Level 99
1,568 SR
1,514 Elo+
Charybdis
Charybdis
DaddyIVIatty
Charybdis
Level 62
God Stats
76W - 39L
1,628 SR
Queue Stats
513W - 530L
1,438 Elo+
Solo
Ix Chel
Ix Chel
QuAd Rambo
Ix Chel
Level 141
God Stats
4W - 4L
1,858 SR
Queue Stats
313W - 265L
1,668 Elo+
Solo
Susano
Susano
Tire Pump
Susano
Level 153
God Stats
1W - 1L
1,574 SR
Queue Stats
84W - 71L
1,610 Elo+
Solo
Ymir
Ymir
VanishedGnat703
Ymir
Level 59
God Stats
8W - 8L
1,420 SR
Queue Stats
324W - 369L
1,409 Elo+
Solo
Loki
Loki
sean970
Loki
Level 80
God Stats
6W - 10L
1,358 SR
Queue Stats
137W - 139L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 7
7,812
521
6,911
17,182
9,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 0
8,835
589
5,651
7,557
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Gamble02
Achilles
12
3 / 0 / 7
8,286
552
3,976
5,503
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
YRNKAl
Heimdallr
16
13 / 1 / 3
10,355
690
19,493
8,258
3,719
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 0 / 0
9,283
619
12,876
15,850
18,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaddyIVIatty
Charybdis
9
0 / 6 / 0
5,930
395
3,045
10,620
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
QuAd Rambo
Ix Chel
16
10 / 3 / 0
9,807
654
11,258
11,281
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Tire Pump
Susano
14
1 / 2 / 0
8,180
545
10,161
15,291
10,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 3
7,317
488
2,773
16,975
13,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
sean970
Loki
8
0 / 9 / 1
5,967
398
2,558
13,606
3,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
25
Kills
11
11
Deaths
25
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
6
7
0.92
L
Charybdis
DaddyIVIatty
Charybdis
0
6
0
0
W
2
4
0
0.5
W
Achilles
Gamble02
Achilles
3
0
7
6.5
L
Ix Chel
QuAd Rambo
Ix Chel
10
3
0
3.33
L
Susano
Tire Pump
Susano
1
2
0
0.5
L
0
5
3
0.3
W
Heimdallr
YRNKAl
Heimdallr
13
1
3
14.5
W
5
0
0
5
L
Loki
sean970
Loki
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,907
Damage
29,795
54,350
Taken
67,773
40,571
Mitigated
34,552
18,431
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,911
1,115
0
4,749
17,182
9,223
541
6,361
10,821
0
53,101
L
Charybdis
DaddyIVIatty
Charybdis
3,045
2,111
0
1,125
10,620
2,650
199
613
9,962
0
26,530
W
5,651
672
0
32
7,557
3,065
708
4,867
2,690
75,671
0
W
Achilles
Gamble02
Achilles
3,976
1,083
181
1,889
5,503
5,676
194
1,590
3,913
0
13,799
L
Ix Chel
QuAd Rambo
Ix Chel
11,258
2,021
494
1,785
11,281
4,425
0
3,257
7,820
81,945
0
L
Susano
Tire Pump
Susano
10,161
1,208
0
3,660
15,291
10,113
0
0
15,291
0
72,671
L
2,773
539
0
2,064
16,975
13,464
0
1,220
15,673
37,941
0
W
Heimdallr
YRNKAl
Heimdallr
19,493
13,076
0
5,402
8,258
3,719
2,715
1,213
7,045
0
94,861
W
12,876
4,238
0
6,178
15,850
18,888
0
0
15,850
0
74,492
L
Loki
sean970
Loki
2,558
571
0
290
13,606
3,900
0
195
13,373
0
27,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,571
Gold Earned
37,201
465
Minions Killed
420
0
Camps Cleared
0
1,487,417
Distance Traveled
1,464,544
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,812
521
71
5
0
295,374
0
L
Charybdis
5,930
395
45
3
0
242,319
1
W
Janus
8,835
589
123
8
0
281,846
2
W
Achilles
8,286
552
17
1
0
307,145
6
L
Ix Chel
9,807
654
147
10
0
303,224
0
L
Susano
8,180
545
134
9
0
326,627
4
L
Ymir
7,317
488
55
4
0
276,060
5
W
Heimdallr
10,355
690
133
9
0
284,059
3
W
Bellona
9,283
619
121
8
0
318,993
0
L
Loki
5,967
398
39
3
0
316,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role