Player Matchup

Chronos
Chronos
Bronze III
Afrobeard
Chronos
Bronze III
Level 159
God Stats
1W - 0L
1,303 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
Fettbart
Bacchus
Bronze III
Level 129
God Stats
1W - 0L
1,755 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
fl3mms1ng
Chaac
Bronze III
Level 123
God Stats
1W - 0L
1,362 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 137
1,474 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,613 SR
1,458 MMR
Gilgamesh
Gilgamesh
Bronze III
Changanillas30
Gilgamesh
Bronze III
Level 71
God Stats
0W - 2L
1,586 SR
Queue Stats
2W - 12L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum V
JoonnyRED
Xbalanque
Platinum V
Level 158
God Stats
8W - 14L
1,497 SR
Queue Stats
370W - 378L
1,368 MMR
Solo
Yu Huang
Yu Huang
Gold IV
Xanyy25
Yu Huang
Gold IV
Level 108
God Stats
9W - 3L
1,755 SR
Queue Stats
140W - 169L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Afrobeard
Chronos
13
2 / 0 / 6
7,830
783
4,681
3,482
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Fettbart
Bacchus
13
3 / 0 / 4
8,410
841
4,242
7,195
8,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
fl3mms1ng
Chaac
13
3 / 0 / 5
7,905
791
8,139
8,092
7,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AphroditeVamanaHerculesNe ZhaFenrir

VS

Bans
AchillesGaneshaMorgan Le FayYmirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Changanillas30
Gilgamesh
8
0 / 4 / 0
5,612
561
2,098
9,198
6,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
JoonnyRED
Xbalanque
11
0 / 1 / 0
5,951
595
4,202
5,450
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Xanyy25
Yu Huang
12
0 / 3 / 0
6,592
659
4,105
6,777
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
Afrobeard
Chronos
2
0
6
5
L
Gilgamesh
Changanillas30
Gilgamesh
0
4
0
0
W
Bacchus
Fettbart
Bacchus
3
0
4
5
L
Xbalanque
JoonnyRED
Xbalanque
0
1
0
0
L
Yu Huang
Xanyy25
Yu Huang
0
3
0
0
W
Chaac
fl3mms1ng
Chaac
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,062
Damage
10,405
18,769
Taken
21,425
17,610
Mitigated
11,064
7,834
Healing
3,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Afrobeard
Chronos
4,681
1,492
0
1,183
3,482
1,272
1,544
524
2,851
39,765
0
L
Gilgamesh
Changanillas30
Gilgamesh
2,098
252
0
1,225
9,198
6,408
0
4,104
4,863
0
6,110
W
Bacchus
Fettbart
Bacchus
4,242
589
380
3,329
7,195
8,917
351
1,979
5,182
13,304
0
L
Xbalanque
JoonnyRED
Xbalanque
4,202
1,217
0
1,040
5,450
1,987
0
1,423
3,734
0
15,349
L
Yu Huang
Xanyy25
Yu Huang
4,105
387
0
1,056
6,777
2,669
0
3,424
3,129
31,013
0
W
Chaac
fl3mms1ng
Chaac
8,139
961
0
2,942
8,092
7,421
966
1,992
5,904
0
34,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,145
Gold Earned
18,155
136
Minions Killed
108
0
Camps Cleared
0
583,979
Distance Traveled
493,651
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,830
783
85
9
0
189,416
0
L
Gilgamesh
5,612
561
12
1
0
144,196
0
W
Bacchus
8,410
841
10
1
0
195,719
5
L
Xbalanque
5,951
595
30
3
0
170,287
0
L
Yu Huang
6,592
659
66
7
0
179,168
0
W
Chaac
7,905
791
41
4
0
198,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role