Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Uzi Lookin At
Set
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 103L
1,434 Elo+
Party 2
Ix Chel
Ix Chel
Yanto187
Ix Chel
Level 179
God Stats
7W - 4L
1,815 SR
Queue Stats
630W - 647L
1,457 Elo+
Party 1
Geb
Geb
qF Banks
Geb
Level 122
God Stats
2W - 3L
1,255 SR
Queue Stats
125W - 137L
1,463 Elo+
Party 2
Team Averages
Level 153
1,514 SR
1,471 Elo+

VS

Team Averages
Level 104
1,547 SR
1,492 Elo+
Cliodhna
Cliodhna
CoreyBer
Cliodhna
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 260L
1,434 Elo+
Solo
Xing Tian
Xing Tian
TimeFrogg
Xing Tian
Level 129
God Stats
5W - 6L
1,422 SR
Queue Stats
408W - 417L
1,426 Elo+
Solo
Artio
Artio
harryrr
Artio
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Medusa
Medusa
ichigokurosaki10
Medusa
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
291W - 299L
1,585 Elo+
Solo
Cernunnos
Cernunnos
sabet068
Cernunnos
Level 124
God Stats
4W - 2L
1,815 SR
Queue Stats
211W - 206L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
4 / 0 / 10
8,620
784
7,533
9,058
5,052
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
 
Bastet
15
4 / 0 / 10
8,542
777
11,038
7,660
4,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 0 / 11
8,409
764
5,019
15,178
10,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ix Chel
Yanto187
Ix Chel
15
0 / 0 / 14
8,115
738
14,452
7,218
3,636
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 2 / 9
9,239
840
7,342
12,770
15,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CoreyBer
Cliodhna
14
2 / 3 / 0
7,684
699
9,414
9,594
4,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
TimeFrogg
Xing Tian
13
0 / 3 / 2
7,810
710
9,600
11,787
12,287
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artio
harryrr
Artio
11
0 / 5 / 1
7,325
666
1,913
15,436
12,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 3 / 2
7,504
682
11,321
8,143
3,790
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
sabet068
Cernunnos
15
0 / 1 / 2
7,630
694
10,876
6,168
3,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
14
Kills
2
2
Deaths
15
54
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
0
10
9
W
Bastet
 
Bastet
4
0
10
9
L
Cliodhna
CoreyBer
Cliodhna
2
3
0
0.67
L
Xing Tian
TimeFrogg
Xing Tian
0
3
2
0.33
W
2
0
11
7.5
W
Ix Chel
Yanto187
Ix Chel
0
0
14
7
L
Artio
harryrr
Artio
0
5
1
0.1
L
0
3
2
0.33
W
4
2
9
4.25
L
Cernunnos
sabet068
Cernunnos
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,384
Damage
43,124
51,884
Taken
51,128
39,333
Mitigated
36,591
25,851
Healing
15,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,533
2,309
446
424
9,058
5,052
994
1,381
7,677
0
22,243
W
Bastet
 
Bastet
11,038
2,373
3,352
2,269
7,660
4,353
131
1,340
6,320
0
13,656
L
Cliodhna
CoreyBer
Cliodhna
9,414
795
249
2,052
9,594
4,688
0
3,774
5,820
0
17,494
L
Xing Tian
TimeFrogg
Xing Tian
9,600
259
1,699
1,224
11,787
12,287
52
5,668
6,119
13,904
598
W
5,019
1,366
1,321
4,010
15,178
10,400
346
3,198
11,980
0
18,001
W
Ix Chel
Yanto187
Ix Chel
14,452
1,841
9,034
3,200
7,218
3,636
440
2,020
5,198
31,757
0
L
Artio
harryrr
Artio
1,913
183
1,348
3,389
15,436
12,415
0
6,581
8,855
3,711
0
L
11,321
3,309
422
1,475
8,143
3,790
395
3,094
5,049
0
27,173
W
7,342
300
510
1,285
12,770
15,892
308
2,976
9,794
10,379
0
L
Cernunnos
sabet068
Cernunnos
10,876
2,676
1,427
2,287
6,168
3,411
0
2,677
3,491
0
29,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,925
Gold Earned
37,953
118
Minions Killed
126
0
Camps Cleared
0
1,066,996
Distance Traveled
996,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,620
784
28
3
0
179,756
0
W
Bastet
8,542
777
9
1
0
245,558
0
L
Cliodhna
7,684
699
18
2
0
204,449
0
L
Xing Tian
7,810
710
12
1
0
202,419
0
W
Set
8,409
764
26
2
0
217,751
0
W
Ix Chel
8,115
738
48
4
0
213,849
0
L
Artio
7,325
666
7
1
0
192,640
0
L
Medusa
7,504
682
37
3
0
210,468
0
W
Geb
9,239
840
7
1
0
210,082
0
L
Cernunnos
7,630
694
52
5
0
186,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role