Player Matchup

King Arthur
King Arthur
CMARTINEZ1724
King Arthur
Level 145
God Stats
10W - 5L
1,590 SR
Queue Stats
128W - 137L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
FlimsyAlibi
Ao Kuang
Level 147
God Stats
1W - 1L
1,267 SR
Queue Stats
32W - 31L
1,395 Elo+
Solo
Terra
Terra
Maki-uwu
Terra
Level 121
God Stats
11W - 23L
1,344 SR
Queue Stats
433W - 414L
1,480 Elo+
Solo
Izanami
Izanami
Malakesh
Izanami
Level 146
God Stats
482W - 479L
1,477 SR
Queue Stats
834W - 839L
1,417 Elo+
Solo
Ah Puch
Ah Puch
Stolen AT AT
Ah Puch
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 69L
1,438 Elo+
Solo
Team Averages
Level 142
1,435 SR
1,449 Elo+

VS

Team Averages
Level 100
1,605 SR
1,479 Elo+
Thoth
Thoth
Caiffan
Thoth
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 27L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
Chaotic Autismo
Ao Kuang
Level 81
God Stats
11W - 19L
1,413 SR
Queue Stats
283W - 265L
1,433 Elo+
Solo
Ares
Ares
FittyFatt
Ares
Level 154
God Stats
4W - 6L
1,539 SR
Queue Stats
92W - 98L
1,550 Elo+
Solo
Mulan
Mulan
Legion1271
Mulan
Level 119
God Stats
3W - 6L
1,645 SR
Queue Stats
190W - 188L
1,534 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
showtime345654
Ah Muzen Cab
Level 100
God Stats
29W - 25L
1,931 SR
Queue Stats
214W - 207L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CMARTINEZ1724
King Arthur
15
4 / 1 / 3
9,648
1,072
10,401
10,328
14,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
FlimsyAlibi
Ao Kuang
15
1 / 4 / 6
8,902
989
6,437
12,173
7,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Terra
Maki-uwu
Terra
15
2 / 0 / 8
10,497
1,166
11,237
12,616
17,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Malakesh
Izanami
15
2 / 0 / 6
10,272
1,141
6,919
4,978
2,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
Stolen AT AT
Ah Puch
16
4 / 1 / 8
10,556
1,173
17,938
4,477
2,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

277

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Caiffan
Thoth
15
2 / 3 / 4
9,701
1,078
10,250
12,263
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
14
0 / 4 / 4
8,829
981
7,557
15,785
13,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
14
1 / 1 / 3
9,173
1,019
2,641
7,257
6,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
14
0 / 4 / 2
8,158
906
4,103
11,095
10,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
showtime345654
Ah Muzen Cab
14
3 / 1 / 2
9,632
1,070
13,348
11,184
4,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
13
Kills
6
6
Deaths
13
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CMARTINEZ1724
King Arthur
4
1
3
5.5
L
Thoth
Caiffan
Thoth
2
3
4
1.33
L
Ao Kuang
0
4
4
0.5
L
Ares
1
1
3
2.5
W
Ao Kuang
FlimsyAlibi
Ao Kuang
1
4
6
1
L
Mulan
0
4
2
0.25
W
Terra
Maki-uwu
Terra
2
0
8
6
W
Izanami
Malakesh
Izanami
2
0
6
5
W
Ah Puch
Stolen AT AT
Ah Puch
4
1
8
8
L
Ah Muzen Cab
showtime345654
Ah Muzen Cab
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,932
Damage
37,899
44,572
Taken
57,584
44,306
Mitigated
39,053
6,911
Healing
3,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CMARTINEZ1724
King Arthur
10,401
1,001
0
464
10,328
14,247
0
4,928
4,984
261
24,309
L
Thoth
Caiffan
Thoth
10,250
748
0
0
12,263
4,657
0
6,227
5,705
37,161
0
L
Ao Kuang
7,557
1,822
0
2,223
15,785
13,261
0
9,526
5,769
18,449
0
L
Ares
2,641
141
0
523
7,257
6,784
0
4,185
2,830
10,734
0
W
Ao Kuang
FlimsyAlibi
Ao Kuang
6,437
1,377
0
1,895
12,173
7,923
0
6,562
5,228
13,797
0
L
Mulan
4,103
297
22
300
11,095
10,116
0
7,780
3,066
0
8,450
W
Terra
Maki-uwu
Terra
11,237
989
342
1,917
12,616
17,784
0
3,704
8,620
20,799
0
W
Izanami
Malakesh
Izanami
6,919
3,512
0
1,419
4,978
2,164
0
1,976
2,878
0
40,884
W
Ah Puch
Stolen AT AT
Ah Puch
17,938
322
0
874
4,477
2,188
0
2,239
2,080
39,807
0
L
Ah Muzen Cab
showtime345654
Ah Muzen Cab
13,348
5,446
0
0
11,184
4,235
0
7,548
3,546
0
40,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,875
Gold Earned
45,493
238
Minions Killed
195
11
Camps Cleared
4
874,130
Distance Traveled
658,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,648
1,072
41
5
1
175,718
0
L
Thoth
9,701
1,078
67
7
0
179,036
0
L
Ao Kuang
8,829
981
29
3
2
167,009
0
L
Ares
9,173
1,019
18
2
0
91,016
0
W
Ao Kuang
8,902
989
12
1
4
160,905
0
L
Mulan
8,158
906
16
2
0
56,074
0
W
Terra
10,497
1,166
31
3
0
186,995
0
W
Izanami
10,272
1,141
98
11
5
166,591
0
W
Ah Puch
10,556
1,173
56
6
1
183,921
0
L
Ah Muzen Cab
9,632
1,070
65
7
2
164,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role