Player Matchup

Jing Wei
Jing Wei
VirTuaL-_-SaFiRe
Jing Wei
Level 26
God Stats
1W - 1L
1,485 SR
Queue Stats
1W - 7L
1,224 Elo+
Party 1
Set
Set
VirTuaL-_AquAniX
Set
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,153 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xX0-JoKe-0Xx
Morgan Le Fay
Level 29
God Stats
2W - 8L
1,281 SR
Queue Stats
2W - 11L
1,185 Elo+
Party 1
Team Averages
Level 35
1,422 SR
1,188 Elo+

VS

Team Averages
Level 66
1,455 SR
1,444 Elo+
Geb
Geb
Alpha Nawan
Geb
Level 77
God Stats
13W - 6L
1,595 SR
Queue Stats
187W - 177L
1,449 Elo+
Party 2
Apollo
Apollo
Tlocks
Apollo
Level 21
God Stats
4W - 5L
1,320 SR
Queue Stats
65W - 72L
1,413 Elo+
Party 2
He Bo
He Bo
Z Nirqs
He Bo
Level 99
God Stats
3W - 3L
1,451 SR
Queue Stats
338W - 337L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,347
596
6,858
12,978
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 5 / 0
8,828
631
6,699
13,230
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
xX0-JoKe-0Xx
Morgan Le Fay
13
0 / 6 / 1
8,378
598
11,313
13,505
5,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 12
10,590
756
6,637
16,374
19,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
Tlocks
Apollo
16
3 / 0 / 7
10,349
739
8,779
10,289
5,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

He Bo
Z Nirqs
He Bo
16
11 / 1 / 2
11,555
825
19,677
12,093
5,322
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
14
14
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
0
12
6
W
Apollo
Tlocks
Apollo
3
0
7
6.5
L
0
3
1
0.17
L
1
5
0
0.2
W
He Bo
Z Nirqs
He Bo
11
1
2
12
L
Morgan Le Fay
xX0-JoKe-0Xx
Morgan Le Fay
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,870
Damage
35,093
39,713
Taken
38,756
19,845
Mitigated
30,535
6,097
Healing
14,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,637
610
3,423
3,500
16,374
19,460
208
5,748
10,626
18,401
0
W
Apollo
Tlocks
Apollo
8,779
5,546
0
3,609
10,289
5,753
1,541
2,780
7,509
0
51,271
L
6,858
4,444
0
2,035
12,978
5,275
0
9,482
3,496
0
24,220
L
6,699
3,083
0
2,201
13,230
8,576
0
8,886
4,344
0
23,887
W
He Bo
Z Nirqs
He Bo
19,677
1,395
0
3,596
12,093
5,322
770
3,385
8,708
56,642
0
L
Morgan Le Fay
xX0-JoKe-0Xx
Morgan Le Fay
11,313
2,639
0
1,861
13,505
5,994
0
7,978
5,527
31,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,553
Gold Earned
32,494
112
Minions Killed
164
0
Camps Cleared
0
663,866
Distance Traveled
847,718
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,590
756
17
1
0
287,547
2
W
Apollo
10,349
739
84
6
0
287,961
0
L
Jing Wei
8,347
596
34
2
0
248,681
0
L
Set
8,828
631
34
2
0
200,893
0
W
He Bo
11,555
825
63
5
0
272,210
0
L
Morgan Le Fay
8,378
598
44
3
0
214,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role