Player Matchup

Hercules
Hercules
 
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
OMEGABUG
Cabrakan
Level 128
God Stats
17W - 5L
1,630 SR
Queue Stats
160W - 91L
1,593 Elo+
Party 1
Anubis
Anubis
Zer0Seed
Anubis
Level 129
God Stats
7W - 2L
1,621 SR
Queue Stats
191W - 84L
1,611 Elo+
Party 1
Rama
Rama
bluearticsniper
Rama
Level 107
God Stats
1W - 0L
1,527 SR
Queue Stats
8W - 3L
1,745 Elo+
Solo
Bastet
Bastet
iiEaZe Goldnboy
Bastet
Level 103
God Stats
5W - 3L
1,466 SR
Queue Stats
76W - 74L
1,511 Elo+
Solo
Team Averages
Level 118
1,549 SR
1,592 Elo+

VS

Team Averages
Level 102
1,480 SR
1,484 Elo+
Pele
Pele
Sniperdaiper
Pele
Level 27
God Stats
6W - 6L
1,254 SR
Queue Stats
73W - 83L
1,520 Elo+
Solo
Maui
Maui
Timafer
Maui
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
17W - 21L
1,328 Elo+
Solo
Chang'e
Chang'e
VictoriaLove54
Chang'e
Level 145
God Stats
12W - 6L
1,759 SR
Queue Stats
158W - 123L
1,586 Elo+
Solo
Cernunnos
Cernunnos
WAMATOP
Cernunnos
Level 83
God Stats
1W - 6L
1,264 SR
Queue Stats
9W - 16L
1,413 Elo+
Solo
King Arthur
King Arthur
xxwhathappenedx
King Arthur
Level 127
God Stats
2W - 3L
1,625 SR
Queue Stats
217W - 212L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 3 / 5
8,395
763
7,382
15,573
17,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
OMEGABUG
Cabrakan
13
1 / 3 / 8
7,582
689
5,540
9,742
7,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Zer0Seed
Anubis
17
7 / 0 / 7
9,767
888
16,429
9,970
6,144
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 4 / 1
9,127
830
7,762
8,940
4,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 2 / 10
8,272
752
8,724
8,706
3,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
8,240
749
8,198
12,660
4,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
Timafer
Maui
11
0 / 3 / 2
6,819
620
162
6,710
3,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 3 / 7
8,149
741
13,964
11,503
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
WAMATOP
Cernunnos
13
1 / 8 / 5
7,350
668
6,710
13,304
4,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
xxwhathappenedx
King Arthur
15
3 / 4 / 8
8,325
757
8,355
12,632
11,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
23
Kills
11
12
Deaths
23
31
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
3
5
2.17
W
Cabrakan
OMEGABUG
Cabrakan
1
3
8
1.67
L
3
5
5
1.1
L
Maui
Timafer
Maui
0
3
2
0.33
L
4
3
7
2.5
L
Cernunnos
WAMATOP
Cernunnos
1
8
5
0.44
W
Anubis
Zer0Seed
Anubis
7
0
7
10.5
W
7
4
1
1.88
W
4
2
10
4.5
L
King Arthur
xxwhathappenedx
King Arthur
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,837
Damage
37,389
52,931
Taken
56,809
38,680
Mitigated
28,467
15,186
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,382
1,237
0
6,132
15,573
17,503
116
4,815
10,758
0
13,070
W
Cabrakan
OMEGABUG
Cabrakan
5,540
929
0
980
9,742
7,537
0
2,089
7,653
10,717
0
L
8,198
1,491
0
2,379
12,660
4,948
23
3,470
9,066
0
27,059
L
Maui
Timafer
Maui
162
64
718
290
6,710
3,664
0
3,259
3,409
1,557
0
L
13,964
888
1,502
3,096
11,503
4,226
0
4,462
6,691
33,904
0
L
Cernunnos
WAMATOP
Cernunnos
6,710
3,007
0
1,518
13,304
4,562
295
5,373
7,845
0
22,160
W
Anubis
Zer0Seed
Anubis
16,429
1,300
0
5,586
9,970
6,144
909
3,083
6,887
58,345
0
W
7,762
6,628
0
1,906
8,940
4,235
1,351
3,473
5,467
0
36,174
W
8,724
1,842
0
582
8,706
3,261
0
666
8,040
0
14,897
L
King Arthur
xxwhathappenedx
King Arthur
8,355
570
0
716
12,632
11,067
9
5,405
7,097
0
21,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,143
Gold Earned
38,883
220
Minions Killed
175
0
Camps Cleared
0
1,130,869
Distance Traveled
981,603
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,395
763
13
1
0
247,448
0
W
Cabrakan
7,582
689
10
1
0
204,160
4
L
Pele
8,240
749
51
5
0
242,703
0
L
Maui
6,819
620
2
0
0
105,574
0
L
Chang'e
8,149
741
55
5
0
240,458
0
L
Cernunnos
7,350
668
42
4
0
179,733
2
W
Anubis
9,767
888
107
10
0
233,949
0
W
Rama
9,127
830
74
7
0
193,726
0
W
Bastet
8,272
752
16
1
0
251,586
0
L
King Arthur
8,325
757
25
2
0
213,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role