Player Matchup

Ratatoskr
Ratatoskr
CastioPL
Ratatoskr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 29L
1,351 Elo+
Party 2
Merlin
Merlin
KRLu
Merlin
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 2
Horus
Horus
MajorMen
Horus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,559 Elo+
Solo
Chronos
Chronos
TheDeed
Chronos
Level 123
God Stats
5W - 5L
1,383 SR
Queue Stats
297W - 289L
1,520 Elo+
Solo
Chaac
Chaac
tirezz
Chaac
Level 148
God Stats
5W - 1L
1,895 SR
Queue Stats
223W - 217L
1,532 Elo+
Solo
Team Averages
Level 118
1,556 SR
1,492 Elo+

VS

Team Averages
Level 129
1,536 SR
1,563 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
DANI1998
Cernunnos
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 61L
1,602 Elo+
Party 1
Chaac
Chaac
Soer9096
Chaac
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,613 Elo+
Party 1
Ullr
Ullr
SzynekYo
Ullr
Level 114
God Stats
8W - 9L
1,560 SR
Queue Stats
580W - 588L
1,523 Elo+
Solo
Chronos
Chronos
lceBox3
Chronos
Level 158
God Stats
10W - 15L
1,622 SR
Queue Stats
1,129W - 1,144L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CastioPL
Ratatoskr
19
12 / 7 / 10
12,304
820
22,507
17,611
9,518
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
KRLu
Merlin
18
1 / 0 / 13
10,717
714
12,315
8,095
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
MajorMen
Horus
19
4 / 2 / 15
12,627
842
8,639
23,192
35,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chronos
TheDeed
Chronos
19
4 / 3 / 9
11,958
797
19,388
15,312
7,316
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
tirezz
Chaac
19
4 / 2 / 17
12,006
800
18,495
21,077
27,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
0 / 4 / 10
10,316
688
16,511
22,844
27,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
DANI1998
Cernunnos
20
9 / 4 / 2
12,035
802
23,612
16,639
9,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Soer9096
Chaac
18
3 / 6 / 8
10,385
692
11,353
23,877
37,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
1
0 / 3 / 1
3,944
263
0
2,271
314
Chronos
lceBox3
Chronos
17
2 / 8 / 6
10,023
668
16,003
20,133
10,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
41
25
Kills
14
14
Deaths
25
64
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
4
10
1.25
W
Ratatoskr
CastioPL
Ratatoskr
12
7
10
2.43
L
Cernunnos
DANI1998
Cernunnos
9
4
2
2.5
W
Merlin
KRLu
Merlin
1
0
13
7.5
W
Horus
MajorMen
Horus
4
2
15
5.75
L
Chaac
Soer9096
Chaac
3
6
8
1.17
L
Ullr
0
3
1
0.17
W
Chronos
TheDeed
Chronos
4
3
9
2.83
L
Chronos
lceBox3
Chronos
2
8
6
0.63
W
Chaac
tirezz
Chaac
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,344
Damage
67,479
85,287
Taken
85,764
85,013
Mitigated
85,541
42,918
Healing
31,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
16,511
2,933
6,031
9,049
22,844
27,682
0
8,246
14,598
0
24,804
W
Ratatoskr
CastioPL
Ratatoskr
22,507
9,707
1,879
3,023
17,611
9,518
1,873
3,435
13,117
0
30,317
L
Cernunnos
DANI1998
Cernunnos
23,612
11,569
2,065
4,698
16,639
9,882
184
5,381
11,258
0
48,429
W
Merlin
KRLu
Merlin
12,315
698
625
1,707
8,095
5,222
595
1,869
6,170
31,660
0
W
Horus
MajorMen
Horus
8,639
3,709
9,062
11,165
23,192
35,814
596
3,733
19,004
0
20,757
L
Chaac
Soer9096
Chaac
11,353
989
513
6,609
23,877
37,062
116
13,748
10,129
0
28,177
L
Ullr
0
0
0
0
2,271
314
0
0
2,271
0
0
W
Chronos
TheDeed
Chronos
19,388
6,859
1,711
2,527
15,312
7,316
4,133
1,306
13,709
46,074
0
L
Chronos
lceBox3
Chronos
16,003
2,876
712
1,742
20,133
10,601
0
5,026
15,107
29,879
0
W
Chaac
tirezz
Chaac
18,495
1,137
2,912
8,307
21,077
27,143
876
5,660
14,881
1,261
31,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,612
Gold Earned
46,703
169
Minions Killed
138
0
Camps Cleared
0
1,517,945
Distance Traveled
1,089,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,316
688
17
1
0
282,231
0
W
Ratatoskr
12,304
820
19
1
0
303,798
0
L
Cernunnos
12,035
802
64
4
0
273,658
0
W
Merlin
10,717
714
50
3
0
296,735
0
W
Horus
12,627
842
16
1
0
329,059
0
L
Chaac
10,385
692
32
2
0
285,225
0
L
Ullr
3,944
263
0
0
0
0
0
W
Chronos
11,958
797
52
3
0
316,958
0
L
Chronos
10,023
668
25
2
0
247,955
0
W
Chaac
12,006
800
32
2
0
271,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role