Player Matchup

Nemesis
Nemesis
I Glacies I
Nemesis
Level 107
God Stats
1W - 2L
1,588 SR
Queue Stats
76W - 68L
1,599 Elo+
Solo
Arachne
Arachne
MyndTheGap
Arachne
Level 87
God Stats
4W - 7L
1,507 SR
Queue Stats
137W - 131L
1,453 Elo+
Solo
Maui
Maui
OG_Swerveyy
Maui
Level 62
God Stats
6W - 5L
1,538 SR
Queue Stats
118W - 146L
1,325 Elo+
Solo
Sol
Sol
Zucira
Sol
Level 107
God Stats
15W - 12L
1,725 SR
Queue Stats
206W - 194L
1,460 Elo+
Party 1
Nike
Nike
loudpacktree
Nike
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 78L
1,455 Elo+
Party 1
Team Averages
Level 93
1,572 SR
1,458 Elo+

VS

Team Averages
Level 90
1,418 SR
1,477 Elo+
Jormungandr
Jormungandr
Ki11er z0mb1
Jormungandr
Level 68
God Stats
21W - 12L
1,490 SR
Queue Stats
960W - 998L
1,470 Elo+
Party 2
Surtr
Surtr
Killer__Clown31
Surtr
Level 85
God Stats
5W - 4L
1,361 SR
Queue Stats
172W - 164L
1,468 Elo+
Solo
The Morrigan
The Morrigan
NRGbboy
The Morrigan
Level 69
God Stats
31W - 52L
1,404 SR
Queue Stats
611W - 647L
1,446 Elo+
Party 2
Heimdallr
Heimdallr
Oath_keeper0509
Heimdallr
Level 142
God Stats
64W - 55L
1,368 SR
Queue Stats
496W - 499L
1,502 Elo+
Solo
Thanatos
Thanatos
VLF xChaveZx
Thanatos
Level 88
God Stats
34W - 37L
1,467 SR
Queue Stats
760W - 816L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
I Glacies I
Nemesis
15
4 / 5 / 3
8,884
555
7,462
14,922
6,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
MyndTheGap
Arachne
15
2 / 4 / 2
8,271
517
6,215
12,207
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 2 / 2
6,364
398
1,588
7,819
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
Zucira
Sol
14
1 / 4 / 2
8,104
507
5,987
11,626
4,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 1 / 2
8,816
551
6,659
14,836
14,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ki11er z0mb1
Jormungandr
13
1 / 4 / 6
7,847
490
7,073
11,401
8,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 2 / 3
8,525
533
12,020
14,241
12,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
NRGbboy
The Morrigan
14
3 / 2 / 3
9,135
571
6,156
7,293
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Oath_keeper0509
Heimdallr
16
5 / 0 / 1
9,643
603
6,600
6,552
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
VLF xChaveZx
Thanatos
17
5 / 2 / 4
10,280
643
8,639
11,897
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
16
16
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
I Glacies I
Nemesis
4
5
3
1.1
W
Jormungandr
Ki11er z0mb1
Jormungandr
1
4
6
1
W
2
2
3
1.75
L
Arachne
MyndTheGap
Arachne
2
4
2
0.75
W
The Morrigan
NRGbboy
The Morrigan
3
2
3
2.25
L
0
2
2
0.5
W
Heimdallr
Oath_keeper0509
Heimdallr
5
0
1
5.5
W
Thanatos
VLF xChaveZx
Thanatos
5
2
4
3.5
L
Sol
Zucira
Sol
1
4
2
0.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,911
Damage
40,488
61,410
Taken
51,384
36,556
Mitigated
32,074
11,698
Healing
19,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
I Glacies I
Nemesis
7,462
4,020
0
1,308
14,922
6,472
0
1,878
13,044
0
72,789
W
Jormungandr
Ki11er z0mb1
Jormungandr
7,073
1,487
0
2,098
11,401
8,331
307
2,172
9,229
41,960
0
W
12,020
5,179
0
4,476
14,241
12,130
3
508
13,733
449
60,949
L
Arachne
MyndTheGap
Arachne
6,215
4,314
0
3,378
12,207
5,283
1,099
2,672
9,535
0
54,911
W
The Morrigan
NRGbboy
The Morrigan
6,156
1,972
0
1,416
7,293
3,104
0
2,871
4,422
51,819
528
L
1,588
508
127
1,778
7,819
5,708
0
2,403
5,416
15,361
0
W
Heimdallr
Oath_keeper0509
Heimdallr
6,600
3,170
0
2,589
6,552
3,001
2,567
466
6,086
0
76,349
W
Thanatos
VLF xChaveZx
Thanatos
8,639
3,556
0
8,666
11,897
5,508
0
1,558
10,339
0
88,567
L
Sol
Zucira
Sol
5,987
2,016
0
2,777
11,626
4,173
0
4,877
6,749
63,324
0
L
6,659
868
0
2,330
14,836
14,920
196
1,164
13,672
0
63,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,439
Gold Earned
45,430
470
Minions Killed
504
0
Camps Cleared
0
1,541,596
Distance Traveled
1,554,546
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,884
555
124
8
0
354,108
0
W
Jormungandr
7,847
490
75
5
0
280,690
6
W
Surtr
8,525
533
74
5
0
303,296
3
L
Arachne
8,271
517
90
6
0
370,203
0
W
The Morrigan
9,135
571
99
6
0
302,092
8
L
Maui
6,364
398
25
2
0
256,067
4
W
Heimdallr
9,643
603
122
8
0
306,409
0
W
Thanatos
10,280
643
134
8
0
362,059
0
L
Sol
8,104
507
107
7
0
285,635
1
L
Nike
8,816
551
124
8
0
275,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role