Player Matchup

Surtr
Surtr
Silver I
KSJW
Surtr
Silver I
Level 157
God Stats
2W - 3L
1,597 SR
Queue Stats
59W - 85L
1,090 MMR
Party 1
Heimdallr
Heimdallr
Silver II
MoirasAngel
Heimdallr
Silver II
Level 159
God Stats
2W - 4L
1,220 SR
Queue Stats
289W - 316L
1,181 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
Not Pyrz
Morgan Le Fay
Silver IV
Level 94
God Stats
7W - 4L
1,532 SR
Queue Stats
95W - 114L
1,195 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
OSlick0
Baron Samedi
Gold IV
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 104L
1,286 MMR
Party 1
Atlas
Atlas
Bronze IV
SSAINT PABL0
Atlas
Bronze IV
Level 57
God Stats
0W - 2L
1,429 SR
Queue Stats
0W - 13L
1,165 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,455 SR
1,183 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,685 SR
1,185 MMR
Ne Zha
Ne Zha
Silver I
DemonLewds
Ne Zha
Silver I
Level 158
God Stats
1W - 0L
1,878 SR
Queue Stats
27W - 31L
1,165 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
NJPlayz--YT
Sun Wukong
Silver I
Level 119
God Stats
16W - 3L
1,921 SR
Queue Stats
196W - 204L
1,178 MMR
Solo
Izanami
Izanami
Gold V
Thiagoo7878
Izanami
Gold V
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 169L
1,192 MMR
Solo
Athena
Athena
Gold V
Your Majesty725
Athena
Gold V
Level 162
God Stats
12W - 17L
1,488 SR
Queue Stats
299W - 320L
1,141 MMR
Party 2
Ra
Ra
Silver I
chewyg757
Ra
Silver I
Level 159
God Stats
26W - 23L
1,640 SR
Queue Stats
339W - 361L
1,248 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
KSJW
Surtr
16
6 / 4 / 3
10,673
534
9,099
17,614
11,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
MoirasAngel
Heimdallr
16
4 / 3 / 1
10,027
501
10,773
14,587
6,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Not Pyrz
Morgan Le Fay
16
0 / 4 / 1
9,658
483
9,194
12,620
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
OSlick0
Baron Samedi
16
3 / 4 / 6
10,289
514
11,917
14,961
12,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 2
8,216
411
5,013
17,174
19,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bans
MartichorasVamanaThanatos

VS

Bans
MercuryThorHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DemonLewds
Ne Zha
17
4 / 3 / 5
10,780
539
11,679
18,130
10,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
NJPlayz--YT
Sun Wukong
17
3 / 2 / 6
11,053
553
8,410
15,902
15,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Thiagoo7878
Izanami
15
1 / 3 / 7
9,854
493
8,666
14,473
7,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 1 / 4
11,123
556
9,032
14,634
15,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 4 / 4
11,502
575
11,918
14,543
8,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
13
Kills
17
17
Deaths
13
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DemonLewds
Ne Zha
4
3
5
2.17
L
Surtr
KSJW
Surtr
6
4
3
1.88
L
Heimdallr
MoirasAngel
Heimdallr
4
3
1
1.5
W
Sun Wukong
NJPlayz--YT
Sun Wukong
3
2
6
3
L
Morgan Le Fay
Not Pyrz
Morgan Le Fay
0
4
1
0.13
L
Baron Samedi
OSlick0
Baron Samedi
3
4
6
1.5
L
0
2
2
0.5
W
Izanami
Thiagoo7878
Izanami
1
3
7
1.5
W
5
1
4
7
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,996
Damage
49,705
76,956
Taken
77,682
56,300
Mitigated
56,769
12,318
Healing
23,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DemonLewds
Ne Zha
11,679
3,894
0
4,120
18,130
10,205
0
2,916
15,108
0
95,166
L
Surtr
KSJW
Surtr
9,099
3,680
0
2,039
17,614
11,230
20
4,513
13,002
1,389
72,444
L
Heimdallr
MoirasAngel
Heimdallr
10,773
5,300
0
3,399
14,587
6,900
1,161
2,192
12,395
0
82,129
W
Sun Wukong
NJPlayz--YT
Sun Wukong
8,410
2,329
0
6,154
15,902
15,094
1,080
6,639
8,924
0
82,866
L
Morgan Le Fay
Not Pyrz
Morgan Le Fay
9,194
2,424
0
1,055
12,620
5,740
0
6,054
6,566
87,736
0
L
Baron Samedi
OSlick0
Baron Samedi
11,917
1,316
898
3,635
14,961
12,909
428
3,382
11,555
68,840
0
L
5,013
2,000
0
1,292
17,174
19,521
0
4,690
12,365
24,122
0
W
Izanami
Thiagoo7878
Izanami
8,666
5,678
0
2,561
14,473
7,324
3,271
4,175
10,216
0
87,429
W
9,032
2,388
0
2,186
14,634
15,951
49
5,351
9,068
25,513
0
W
11,918
841
2,770
5,765
14,543
8,195
1,985
6,922
7,406
114,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,863
Gold Earned
54,312
518
Minions Killed
610
0
Camps Cleared
0
1,783,323
Distance Traveled
2,062,888
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,780
539
119
6
0
443,111
1
L
Surtr
10,673
534
86
4
0
363,667
3
L
Heimdallr
10,027
501
122
6
0
364,013
2
W
Sun Wukong
11,053
553
115
6
0
402,530
1
L
Morgan Le Fay
9,658
483
160
8
0
381,532
2
L
Baron Samedi
10,289
514
117
6
0
330,026
2
L
Atlas
8,216
411
33
2
0
344,085
0
W
Izanami
9,854
493
164
8
0
398,027
2
W
Athena
11,123
556
21
1
0
429,735
0
W
Ra
11,502
575
191
10
0
389,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role