Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Agentsmrt
Chaac
Level 78
God Stats
11W - 4L
1,677 SR
Queue Stats
48W - 30L
1,641 Elo+
Party 1
Apollo
Apollo
SmiteGamer42069
Apollo
Level 26
God Stats
2W - 1L
1,569 SR
Queue Stats
35W - 23L
1,635 Elo+
Party 1
Team Averages
Level 69
1,582 SR
1,592 Elo+

VS

Team Averages
Level 132
1,597 SR
1,617 Elo+
Izanami
Izanami
D-NICE7024
Izanami
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 300L
1,553 Elo+
Party 2
Anubis
Anubis
MyPh4tA55
Anubis
Level 117
God Stats
12W - 16L
1,792 SR
Queue Stats
295W - 273L
1,624 Elo+
Party 2
Odin
Odin
sharkk007
Odin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
3 / 1 / 3
10,854
724
13,709
14,556
5,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Agentsmrt
Chaac
12
0 / 5 / 5
8,840
589
3,596
17,734
20,872
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 1 / 3
11,036
736
16,469
11,012
4,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D-NICE7024
Izanami
15
3 / 0 / 2
9,687
646
12,389
14,727
6,436
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
MyPh4tA55
Anubis
16
3 / 5 / 3
10,719
715
9,693
11,158
6,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
15
1 / 2 / 5
9,638
643
6,173
14,470
19,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
7
Kills
7
7
Deaths
7
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
3
4.5
W
Chaac
Agentsmrt
Chaac
0
5
5
0.5
L
Izanami
D-NICE7024
Izanami
3
0
2
4
L
Anubis
MyPh4tA55
Anubis
3
5
3
0.9
W
4
1
3
5.5
L
Odin
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,774
Damage
28,255
43,302
Taken
40,355
31,635
Mitigated
32,467
18,901
Healing
7,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,709
52
3,041
7,315
14,556
5,841
430
3,427
10,990
57,984
0
W
Chaac
Agentsmrt
Chaac
3,596
547
0
4,931
17,734
20,872
80
5,163
12,100
0
12,059
L
Izanami
D-NICE7024
Izanami
12,389
9,079
0
2,958
14,727
6,436
0
6,313
8,414
0
54,635
L
Anubis
MyPh4tA55
Anubis
9,693
213
0
3,363
11,158
6,722
747
1,596
9,562
49,092
0
W
16,469
10,806
0
3,614
11,012
4,922
3,356
1,362
9,419
0
71,976
L
Odin
6,173
1,341
0
1,434
14,470
19,309
0
5,925
8,545
0
23,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,730
Gold Earned
30,044
199
Minions Killed
160
0
Camps Cleared
0
845,570
Distance Traveled
696,655
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,854
724
94
6
0
308,636
0
W
Chaac
8,840
589
10
1
0
262,140
0
L
Izanami
9,687
646
66
4
0
256,877
2
L
Anubis
10,719
715
69
5
0
183,133
0
W
Apollo
11,036
736
95
6
0
274,794
0
L
Odin
9,638
643
25
2
0
256,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role