Player Matchup

Lancelot
Lancelot
DrJohnHamond
Lancelot
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
209W - 224L
1,406 Elo+
Solo
Izanami
Izanami
GamingWithGunner
Izanami
Level 61
God Stats
4W - 1L
1,605 SR
Queue Stats
262W - 253L
1,423 Elo+
Solo
Cabrakan
Cabrakan
KoBkruffrider59
Cabrakan
Level 116
God Stats
6W - 5L
1,658 SR
Queue Stats
177W - 188L
1,445 Elo+
Solo
Ra
Ra
Lerias
Ra
Level 138
God Stats
1W - 1L
1,247 SR
Queue Stats
80W - 79L
1,451 Elo+
Solo
Camazotz
Camazotz
Tide03
Camazotz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Team Averages
Level 88
1,502 SR
1,445 Elo+

VS

Team Averages
Level 133
1,532 SR
1,439 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Crash Test Dumy
Anhur
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 108L
1,391 Elo+
Solo
Ishtar
Ishtar
DATEKO
Ishtar
Level 120
God Stats
6W - 8L
1,384 SR
Queue Stats
116W - 119L
1,446 Elo+
Solo
Raijin
Raijin
Ignatus17
Raijin
Level 121
God Stats
5W - 4L
1,774 SR
Queue Stats
333W - 348L
1,415 Elo+
Solo
Thor
Thor
elleb81
Thor
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 138L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DrJohnHamond
Lancelot
15
6 / 3 / 6
8,849
885
7,166
10,431
7,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 4 / 11
8,522
852
10,631
10,111
4,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cabrakan
17
10 / 4 / 7
10,603
1,060
12,036
13,736
10,407
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ra
16
3 / 3 / 11
9,199
920
9,084
9,606
4,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Tide03
Camazotz
13
2 / 5 / 8
8,047
805
7,260
10,596
4,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 4 / 13
7,684
768
6,534
13,928
10,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
4 / 6 / 11
8,389
839
7,323
11,046
4,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
DATEKO
Ishtar
14
0 / 5 / 9
8,075
808
9,559
9,916
4,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Ignatus17
Raijin
17
5 / 4 / 11
9,778
978
14,840
9,860
4,416
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thor
elleb81
Thor
15
10 / 4 / 2
9,535
954
9,038
10,453
5,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
65
23
Kills
19
19
Deaths
23
43
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
13
1.63
L
4
6
11
1.58
L
Ishtar
DATEKO
Ishtar
0
5
9
0.9
W
Lancelot
DrJohnHamond
Lancelot
6
3
6
3
W
2
4
11
1.88
L
Raijin
Ignatus17
Raijin
5
4
11
2.63
W
Cabrakan
10
4
7
3.38
W
Ra
3
3
11
2.83
W
Camazotz
Tide03
Camazotz
2
5
8
1.2
L
Thor
elleb81
Thor
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,177
Damage
47,294
54,480
Taken
55,203
30,522
Mitigated
29,278
19,126
Healing
13,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,534
1,551
3,370
3,719
13,928
10,537
162
3,791
10,137
10,175
0
L
7,323
2,617
589
1,024
11,046
4,650
0
5,217
5,829
0
11,652
L
Ishtar
DATEKO
Ishtar
9,559
4,601
0
612
9,916
4,522
681
3,248
6,578
0
20,136
W
Lancelot
DrJohnHamond
Lancelot
7,166
1,988
67
978
10,431
7,325
1,021
3,915
6,516
0
9,643
W
10,631
4,828
414
425
10,111
4,467
1,014
2,986
7,125
0
29,670
L
Raijin
Ignatus17
Raijin
14,840
1,994
1,315
1,373
9,860
4,416
240
4,213
5,480
34,301
0
W
Cabrakan
12,036
1,416
61
4,553
13,736
10,407
0
6,029
7,707
24,473
0
W
Ra
9,084
1,035
6,952
4,449
9,606
4,161
662
4,192
5,414
19,489
0
W
Camazotz
Tide03
Camazotz
7,260
872
11
1,216
10,596
4,162
1,543
4,252
6,344
0
9,781
L
Thor
elleb81
Thor
9,038
1,592
677
1,022
10,453
5,153
293
4,394
6,059
0
17,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,220
Gold Earned
43,461
114
Minions Killed
113
0
Camps Cleared
0
874,761
Distance Traveled
765,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,684
768
5
1
0
152,840
0
L
Anhur
8,389
839
19
2
0
155,454
0
L
Ishtar
8,075
808
31
3
0
165,959
0
W
Lancelot
8,849
885
4
0
0
178,076
0
W
Izanami
8,522
852
45
5
0
159,578
0
L
Raijin
9,778
978
49
5
0
151,412
0
W
Cabrakan
10,603
1,060
27
3
0
163,152
0
W
Ra
9,199
920
32
3
0
175,474
0
W
Camazotz
8,047
805
6
1
0
198,481
0
L
Thor
9,535
954
9
1
0
139,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role