Player Matchup

Atlas
Atlas
EmpressHarmony
Atlas
Level 108
God Stats
2W - 1L
1,540 SR
Queue Stats
113W - 47L
1,605 Elo+
Party 2
Mulan
Mulan
Skinner_Bud
Mulan
Level 64
God Stats
6W - 2L
1,705 SR
Queue Stats
241W - 236L
1,392 Elo+
Party 1
Neith
Neith
VernminatoR
Neith
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,262 Elo+
Solo
Tiamat
Tiamat
Xyunggod_sinbadX
Tiamat
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,327 Elo+
Party 1
Pele
Pele
kestril1
Pele
Level 157
God Stats
2W - 2L
1,245 SR
Queue Stats
110W - 58L
1,658 Elo+
Party 2
Team Averages
Level 91
1,498 SR
1,449 Elo+

VS

Team Averages
Level 108
1,282 SR
1,453 Elo+
Cliodhna
Cliodhna
Bending Dolphin
Cliodhna
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
273W - 261L
1,488 Elo+
Solo
Ullr
Ullr
Cerebral_Palsy_Z
Ullr
Level 134
God Stats
0W - 6L
1,075 SR
Queue Stats
464W - 487L
1,528 Elo+
Solo
Camazotz
Camazotz
Mr Person 0001
Camazotz
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,360 Elo+
Solo
Thor
Thor
WickedDeath7
Thor
Level 120
God Stats
1W - 7L
1,309 SR
Queue Stats
542W - 560L
1,453 Elo+
Solo
Chronos
Chronos
WisconSinner44
Chronos
Level 146
God Stats
9W - 20L
1,028 SR
Queue Stats
924W - 979L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 8
8,449
845
7,079
9,149
10,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
4 / 2 / 10
7,847
785
2,750
7,812
7,573
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 11
7,839
784
9,120
4,062
1,903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 1 / 10
7,459
746
6,839
5,450
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
14
4 / 2 / 7
7,842
784
8,457
6,241
2,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
1 / 5 / 6
6,909
691
5,721
8,841
3,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 3 / 5
7,702
770
4,839
6,990
2,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
11
1 / 5 / 4
6,721
672
2,636
9,994
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 2 / 4
7,561
756
7,767
5,525
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 1 / 7
8,101
810
5,016
7,032
3,189
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
15
Kills
8
8
Deaths
16
46
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
1
5
6
0.8
L
3
3
5
1.83
W
3
3
8
2.33
L
Camazotz
1
5
4
0.6
W
4
2
10
4.5
W
3
0
11
8.5
L
3
2
4
2.5
L
0
1
7
3.5
W
1
1
10
6
W
Pele
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,245
Damage
25,979
32,714
Taken
38,382
25,806
Mitigated
14,742
14,829
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
5,721
92
684
644
8,841
3,486
32
3,195
5,528
0
11,599
L
4,839
2,095
704
649
6,990
2,483
0
1,931
4,843
0
11,505
W
7,079
2,156
477
1,002
9,149
10,757
0
2,399
6,750
13,583
0
L
Camazotz
2,636
880
141
1,521
9,994
3,314
0
3,071
6,573
0
5,265
W
2,750
328
2,412
2,597
7,812
7,573
0
1,245
6,567
0
7,479
W
9,120
2,905
247
2,261
4,062
1,903
307
318
3,744
0
16,952
L
7,767
495
503
537
5,525
2,270
0
1,477
4,000
0
15,463
L
5,016
1,262
451
1,451
7,032
3,189
219
3,404
3,520
27,608
0
W
6,839
94
1,696
2,300
5,450
3,113
0
590
4,860
19,977
0
W
Pele
8,457
1,504
0
1,837
6,241
2,460
0
464
5,777
0
19,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,436
Gold Earned
36,994
111
Minions Killed
108
0
Camps Cleared
0
909,886
Distance Traveled
865,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,909
691
10
1
0
198,448
0
L
Ullr
7,702
770
7
1
0
164,849
0
W
Atlas
8,449
845
15
2
0
186,742
0
L
Camazotz
6,721
672
4
0
0
162,642
0
W
Mulan
7,847
785
9
1
0
213,454
0
W
Neith
7,839
784
22
2
0
165,354
0
L
Thor
7,561
756
27
3
0
173,726
0
L
Chronos
8,101
810
60
6
0
166,202
0
W
Tiamat
7,459
746
31
3
0
205,055
0
W
Pele
7,842
784
34
3
0
139,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role