Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
OpalRose
Olorun
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
254W - 261L
1,563 Elo+
Solo
Pele
Pele
P55YSLAYER
Pele
Level 138
God Stats
1W - 1L
1,758 SR
Queue Stats
63W - 56L
1,902 Elo+
Party 1
Jormungandr
Jormungandr
XxspookyxX 9668
Jormungandr
Level 120
God Stats
5W - 6L
1,324 SR
Queue Stats
550W - 518L
1,438 Elo+
Solo
Vulcan
Vulcan
fluffyboisx
Vulcan
Level 121
God Stats
3W - 1L
1,293 SR
Queue Stats
183W - 162L
1,652 Elo+
Party 1
Team Averages
Level 111
1,475 SR
1,611 Elo+

VS

Team Averages
Level 102
1,442 SR
1,483 Elo+
Bastet
Bastet
Antonyetta
Bastet
Level 127
God Stats
0W - 1L
1,398 SR
Queue Stats
11W - 10L
1,617 Elo+
Solo
Ne Zha
Ne Zha
Daetren
Ne Zha
Level 129
God Stats
10W - 7L
1,579 SR
Queue Stats
269W - 235L
1,541 Elo+
Solo
Hun Batz
Hun Batz
Gabrielchacon03
Hun Batz
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 67L
1,399 Elo+
Solo
Artio
Artio
joshbkillin23
Artio
Level 149
God Stats
3W - 3L
1,235 SR
Queue Stats
330W - 312L
1,510 Elo+
Solo
Cerberus
Cerberus
lau_357
Cerberus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
7 / 1 / 13
9,741
974
12,183
9,370
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
OpalRose
Olorun
15
2 / 2 / 13
8,644
864
6,590
8,900
3,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
12 / 3 / 9
10,874
1,087
13,731
11,733
4,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
XxspookyxX 9668
Jormungandr
15
3 / 1 / 17
9,260
926
10,393
9,575
9,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
16
2 / 1 / 18
9,565
957
10,431
6,706
2,695
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Antonyetta
Bastet
14
0 / 7 / 5
7,596
760
11,261
13,251
5,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Daetren
Ne Zha
16
4 / 5 / 3
9,043
904
11,503
12,188
7,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
14
2 / 5 / 4
8,022
802
5,825
9,721
4,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 2 / 0
6,290
629
2,215
6,663
3,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
lau_357
Cerberus
12
1 / 7 / 2
7,187
719
3,933
16,201
17,346
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
21
26
Kills
7
8
Deaths
26
70
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
1
13
13.5
L
Bastet
Antonyetta
Bastet
0
7
5
0.36
L
Ne Zha
Daetren
Ne Zha
4
5
3
1.1
L
Hun Batz
2
5
4
0.8
W
Olorun
OpalRose
Olorun
2
2
13
4.25
W
12
3
9
5.5
W
Jormungandr
XxspookyxX 9668
Jormungandr
3
1
17
11.5
W
Vulcan
2
1
18
11
L
0
2
0
0
L
Cerberus
lau_357
Cerberus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,328
Damage
34,737
46,284
Taken
58,024
23,826
Mitigated
38,661
24,350
Healing
10,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,183
867
1,308
2,201
9,370
3,602
1,083
1,273
8,097
19,590
0
L
Bastet
Antonyetta
Bastet
11,261
788
361
1,256
13,251
5,472
0
8,010
5,241
0
18,453
L
Ne Zha
Daetren
Ne Zha
11,503
1,031
1,271
1,992
12,188
7,837
0
7,661
4,527
0
30,015
L
Hun Batz
5,825
383
0
238
9,721
4,081
0
6,216
3,505
0
15,126
W
Olorun
OpalRose
Olorun
6,590
3,919
6,282
3,103
8,900
3,401
3,446
1,141
7,759
11,444
0
W
13,731
3,348
2,924
3,227
11,733
4,347
786
1,048
10,685
0
21,895
W
Jormungandr
XxspookyxX 9668
Jormungandr
10,393
1,928
1,063
882
9,575
9,781
576
1,818
7,757
20,920
0
W
Vulcan
10,431
3,653
1,997
1,363
6,706
2,695
1,625
868
5,838
30,471
0
L
2,215
100
1,368
1,606
6,663
3,925
0
6,036
627
3,485
0
L
Cerberus
lau_357
Cerberus
3,933
38
218
2,072
16,201
17,346
0
11,674
4,527
10,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,084
Gold Earned
38,138
138
Minions Killed
116
0
Camps Cleared
0
1,053,352
Distance Traveled
860,997
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,741
974
22
2
0
228,590
0
L
Bastet
7,596
760
18
2
0
188,340
0
L
Ne Zha
9,043
904
41
4
0
195,734
0
L
Hun Batz
8,022
802
24
2
0
183,374
0
W
Olorun
8,644
864
9
1
0
184,861
0
W
Pele
10,874
1,087
22
2
0
194,225
0
W
Jormungandr
9,260
926
30
3
0
203,851
0
W
Vulcan
9,565
957
55
6
0
241,825
0
L
Artio
6,290
629
5
1
0
121,682
4
L
Cerberus
7,187
719
28
3
0
171,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role