Player Matchup

Chronos
Chronos
Zafirina
Chronos
Level 60
God Stats
2W - 1L
1,554 SR
Queue Stats
34W - 18L
1,823 Elo+
Party 1
Chaac
Chaac
idrawpipes
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,651 Elo+
Party 1
Maui
Maui
iworkinabank
Maui
Level 14
God Stats
3W - 2L
1,268 SR
Queue Stats
27W - 17L
1,591 Elo+
Party 1
Surtr
Surtr
iworkinexcel
Surtr
Level 20
God Stats
1W - 1L
1,296 SR
Queue Stats
60W - 39L
1,630 Elo+
Party 1
Neith
Neith
iworkinyogurtlab
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 60L
1,621 Elo+
Party 1
Team Averages
Level 26
1,423 SR
1,663 Elo+

VS

Team Averages
Level 52
1,367 SR
1,501 Elo+
Ra
Ra
 
Ra
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Evilmoody
Ix Chel
Level 73
God Stats
3W - 1L
1,005 SR
Queue Stats
43W - 32L
1,485 Elo+
Solo
Neith
Neith
IDrisKokos
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,677 Elo+
Party 2
Thor
Thor
rapanawa
Thor
Level 66
God Stats
67W - 54L
1,332 SR
Queue Stats
162W - 156L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Zafirina
Chronos
11
3 / 0 / 1
6,074
675
4,112
2,457
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
11
4 / 1 / 3
6,472
719
4,964
8,412
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 0 / 7
5,601
622
2,610
5,165
4,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 0 / 1
6,151
683
4,862
8,563
5,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
4 / 2 / 2
6,124
680
7,018
8,221
2,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 1 / 0
6,049
672
4,760
6,957
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
 
Hel
7
0 / 2 / 0
4,638
515
1,452
4,175
2,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ix Chel
Evilmoody
Ix Chel
10
3 / 2 / 0
5,988
665
2,864
7,204
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
7
0 / 4 / 0
4,143
460
1,525
7,008
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
9
0 / 2 / 2
5,174
575
2,904
7,908
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
3
3
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
L
Hel
 
Hel
0
2
0
0
L
Ix Chel
Evilmoody
Ix Chel
3
2
0
1.5
L
Neith
0
4
0
0
W
Chronos
Zafirina
Chronos
3
0
1
3.5
W
Chaac
4
1
3
5.5
W
0
0
7
3.5
W
0
0
1
0.5
W
4
2
2
2.5
L
Thor
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,566
Damage
13,505
32,818
Taken
33,252
17,677
Mitigated
12,875
8,637
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,760
638
60
2,037
6,957
2,702
37
189
6,768
56,710
0
L
Hel
 
Hel
1,452
328
906
1,311
4,175
2,333
0
1,560
2,615
15,202
0
L
Ix Chel
Evilmoody
Ix Chel
2,864
479
50
1,930
7,204
2,508
0
607
6,597
34,151
0
L
Neith
1,525
863
0
624
7,008
2,486
0
4,257
2,751
0
15,593
W
Chronos
Zafirina
Chronos
4,112
1,562
0
150
2,457
904
122
603
1,854
46,425
0
W
Chaac
4,964
2,256
0
2,413
8,412
4,223
0
865
7,547
0
50,085
W
2,610
663
0
1,465
5,165
4,349
96
610
4,555
17,372
0
W
4,862
1,920
0
3,000
8,563
5,422
0
4,572
3,909
1,736
50,077
W
7,018
2,350
0
1,609
8,221
2,779
0
2,344
5,877
0
40,357
L
Thor
2,904
581
0
910
7,908
2,846
0
298
7,610
0
32,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,422
Gold Earned
25,992
354
Minions Killed
300
0
Camps Cleared
0
976,898
Distance Traveled
939,342
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,049
672
112
12
0
207,688
0
L
Hel
4,638
515
14
2
0
204,713
0
L
Ix Chel
5,988
665
76
8
0
170,614
2
L
Neith
4,143
460
39
4
0
157,909
0
W
Chronos
6,074
675
87
10
0
166,981
1
W
Chaac
6,472
719
75
8
0
235,144
0
W
Maui
5,601
622
17
2
0
189,438
3
W
Surtr
6,151
683
100
11
0
201,721
0
W
Neith
6,124
680
75
8
0
183,614
1
L
Thor
5,174
575
59
7
0
198,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role