Player Matchup

Vamana
Vamana
Silver V
 
Vamana
Silver V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
ENDYTOON
Zhong Kui
Bronze III
Level 86
God Stats
2W - 1L
1,790 SR
Queue Stats
3W - 7L
1,263 MMR
Party 2
Thor
Thor
Bronze III
JkoJune
Thor
Bronze III
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,306 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 127
1,597 SR
1,356 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,529 SR
1,329 MMR
Hera
Hera
Silver I
 
Hera
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold III
ArcaneSrvivL
Guan Yu
Gold III
Level 112
God Stats
4W - 9L
1,492 SR
Queue Stats
614W - 650L
1,294 MMR
Solo
Heimdallr
Heimdallr
Silver II
hugoxmen-gamer
Heimdallr
Silver II
Level 117
God Stats
1W - 2L
1,594 SR
Queue Stats
33W - 37L
1,192 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
4 / 0 / 4
10,980
686
11,774
15,293
14,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
ENDYTOON
Zhong Kui
17
5 / 1 / 5
11,199
700
15,114
11,835
9,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
JkoJune
Thor
17
3 / 0 / 8
11,136
696
8,966
9,642
4,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeNe ZhaAnubisAchillesAtlas

VS

Bans
Ao KuangIshtarHerculesMartichorasBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
0 / 3 / 1
10,575
661
9,545
11,725
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ArcaneSrvivL
Guan Yu
13
0 / 4 / 1
8,978
561
6,175
18,253
21,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
hugoxmen-gamer
Heimdallr
15
1 / 5 / 0
10,151
634
12,750
13,462
6,667
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
12
Kills
1
1
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
0
4
6
L
Hera
 
Hera
0
3
1
0.17
L
Guan Yu
ArcaneSrvivL
Guan Yu
0
4
1
0.13
W
Zhong Kui
ENDYTOON
Zhong Kui
5
1
5
7.5
W
Thor
JkoJune
Thor
3
0
8
7
L
Heimdallr
hugoxmen-gamer
Heimdallr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,854
Damage
28,470
36,770
Taken
43,440
27,842
Mitigated
32,662
11,788
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,774
5,110
229
5,466
15,293
14,289
800
3,613
11,334
0
47,989
L
Hera
 
Hera
9,545
2,725
160
2,260
11,725
4,860
475
2,614
8,600
66,662
0
L
Guan Yu
ArcaneSrvivL
Guan Yu
6,175
1,040
847
2,471
18,253
21,135
152
8,351
9,278
0
14,214
W
Zhong Kui
ENDYTOON
Zhong Kui
15,114
2,238
0
4,664
11,835
9,152
2,090
3,998
7,516
41,196
0
W
Thor
JkoJune
Thor
8,966
1,177
0
1,429
9,642
4,401
496
2,292
7,220
0
52,665
L
Heimdallr
hugoxmen-gamer
Heimdallr
12,750
6,290
0
1,646
13,462
6,667
558
4,176
8,888
0
44,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,315
Gold Earned
29,704
183
Minions Killed
205
0
Camps Cleared
0
870,497
Distance Traveled
853,264
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,980
686
52
3
0
322,402
0
L
Hera
10,575
661
127
8
0
291,041
0
L
Guan Yu
8,978
561
14
1
0
318,421
0
W
Zhong Kui
11,199
700
62
4
0
239,572
0
W
Thor
11,136
696
69
4
0
308,523
2
L
Heimdallr
10,151
634
64
4
0
243,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role