Player Matchup

Freya
Freya
 
Freya
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Jengabruh
Maui
Level 108
God Stats
5W - 5L
1,435 SR
Queue Stats
78W - 65L
1,530 Elo+
Party 3
Loki
Loki
KillerKrock
Loki
Level 148
God Stats
4W - 4L
1,597 SR
Queue Stats
71W - 65L
1,549 Elo+
Party 3
Agni
Agni
Marcoscc93
Agni
Level 157
God Stats
3W - 3L
1,466 SR
Queue Stats
99W - 88L
1,523 Elo+
Party 3
Surtr
Surtr
XXCrazyf0x
Surtr
Level 143
God Stats
23W - 29L
1,575 SR
Queue Stats
315W - 296L
1,436 Elo+
Solo
Team Averages
Level 133
1,515 SR
1,508 Elo+

VS

Team Averages
Level 115
1,455 SR
1,533 Elo+
Bakasura
Bakasura
Agrelis
Bakasura
Level 47
God Stats
4W - 4L
1,559 SR
Queue Stats
76W - 66L
1,531 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GregorioDM
Cu Chulainn
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,500 Elo+
Solo
Artemis
Artemis
IR I ReMeDy
Artemis
Level 93
God Stats
4W - 6L
1,500 SR
Queue Stats
367W - 356L
1,529 Elo+
Party 2
Ymir
Ymir
LilGob
Ymir
Level 148
God Stats
6W - 4L
1,534 SR
Queue Stats
360W - 345L
1,550 Elo+
Party 1
Merlin
Merlin
SERSAMA
Merlin
Level 157
God Stats
4W - 8L
1,184 SR
Queue Stats
456W - 461L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
5 / 0 / 0
6,750
675
4,045
3,781
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Maui
10
1 / 0 / 6
6,313
631
2,160
4,251
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 1 / 5
5,804
580
2,710
5,678
1,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 1 / 2
6,533
653
4,090
5,036
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Surtr
10
1 / 3 / 1
5,773
577
5,361
11,501
6,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Agrelis
Bakasura
11
1 / 1 / 2
6,295
630
2,913
6,798
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
GregorioDM
Cu Chulainn
7
0 / 4 / 0
4,929
493
1,562
10,420
7,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
IR I ReMeDy
Artemis
8
0 / 2 / 0
4,885
489
2,227
3,048
1,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
LilGob
Ymir
11
3 / 4 / 0
6,158
616
7,245
9,789
4,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
SERSAMA
Merlin
10
1 / 3 / 0
6,161
616
2,454
4,905
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
5
5
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
0
0
5
L
Bakasura
Agrelis
Bakasura
1
1
2
2
L
Cu Chulainn
GregorioDM
Cu Chulainn
0
4
0
0
L
Artemis
IR I ReMeDy
Artemis
0
2
0
0
W
Maui
1
0
6
4
W
2
1
5
4.5
L
Ymir
LilGob
Ymir
3
4
0
0.75
W
5
1
2
6
L
Merlin
SERSAMA
Merlin
1
3
0
0.33
W
Surtr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,366
Damage
16,401
30,247
Taken
34,960
13,936
Mitigated
17,416
7,846
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
4,045
1,452
0
2,015
3,781
1,357
445
119
3,624
45,625
0
L
Bakasura
Agrelis
Bakasura
2,913
2,220
0
2,215
6,798
2,576
0
1,833
4,893
0
33,885
L
Cu Chulainn
GregorioDM
Cu Chulainn
1,562
307
0
443
10,420
7,296
0
2,795
7,490
0
31,080
L
Artemis
IR I ReMeDy
Artemis
2,227
754
0
759
3,048
1,045
0
2,156
834
0
21,649
W
Maui
2,160
411
0
1,956
4,251
2,676
0
714
3,469
16,240
0
W
2,710
439
0
220
5,678
1,804
0
1,125
4,375
0
27,594
L
Ymir
LilGob
Ymir
7,245
3,340
0
2,817
9,789
4,907
0
2,362
7,427
43,664
0
W
4,090
220
0
546
5,036
1,545
0
1,286
3,287
40,574
0
L
Merlin
SERSAMA
Merlin
2,454
89
0
737
4,905
1,592
0
1,202
3,703
40,585
0
W
Surtr
5,361
2,089
0
3,109
11,501
6,554
0
6,059
5,442
691
41,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,173
Gold Earned
28,428
315
Minions Killed
327
0
Camps Cleared
0
1,072,825
Distance Traveled
957,213
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,750
675
87
9
0
212,009
0
L
Bakasura
6,295
630
82
8
0
244,335
1
L
Cu Chulainn
4,929
493
52
5
0
189,475
0
L
Artemis
4,885
489
34
3
0
166,434
1
W
Maui
6,313
631
31
3
0
213,687
4
W
Loki
5,804
580
59
6
0
236,186
0
L
Ymir
6,158
616
77
8
0
188,502
1
W
Agni
6,533
653
78
8
0
212,513
0
L
Merlin
6,161
616
82
8
0
168,467
0
W
Surtr
5,773
577
60
6
0
198,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role