Player Matchup

Hel
Hel
AlwaysUnafraid
Hel
Level 107
God Stats
49W - 55L
1,537 SR
Queue Stats
588W - 585L
1,479 Elo+
Party 1
Arachne
Arachne
Being Senpai
Arachne
Level 67
God Stats
1W - 3L
1,641 SR
Queue Stats
45W - 53L
1,435 Elo+
Solo
Neith
Neith
FiveStardGeneral
Neith
Level 146
God Stats
6W - 14L
1,248 SR
Queue Stats
126W - 115L
1,488 Elo+
Solo
Persephone
Persephone
HighlyUnbothered
Persephone
Level 109
God Stats
10W - 12L
1,490 SR
Queue Stats
485W - 489L
1,475 Elo+
Party 1
Shiva
Shiva
xKILLERQUEEN913x
Shiva
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
343W - 299L
1,509 Elo+
Solo
Team Averages
Level 96
1,483 SR
1,477 Elo+

VS

Team Averages
Level 105
1,574 SR
1,486 Elo+
Zeus
Zeus
DR_PERCEUS
Zeus
Level 126
God Stats
13W - 4L
1,676 SR
Queue Stats
127W - 110L
1,534 Elo+
Solo
King Arthur
King Arthur
Garys Foods
King Arthur
Level 99
God Stats
3W - 0L
1,731 SR
Queue Stats
190W - 211L
1,478 Elo+
Solo
Awilix
Awilix
GodAlastor52567
Awilix
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
KugelAkrobat841
Poseidon
Level 162
God Stats
2W - 5L
1,298 SR
Queue Stats
490W - 489L
1,494 Elo+
Solo
Cupid
Cupid
Un PandaxD mas
Cupid
Level 100
God Stats
5W - 0L
1,663 SR
Queue Stats
168W - 168L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,561
582
2,709
7,151
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Being Senpai
Arachne
8
1 / 1 / 0
5,938
457
2,751
7,280
2,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 0
7,177
552
5,200
7,934
2,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
HighlyUnbothered
Persephone
12
0 / 4 / 2
7,191
553
4,190
10,964
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 0
7,170
552
7,863
14,332
11,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
6,929
533
6,562
5,569
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Garys Foods
King Arthur
13
0 / 1 / 1
7,294
561
8,087
12,606
12,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 1 / 2
5,771
444
3,088
9,077
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
14
4 / 2 / 0
8,157
627
7,140
7,879
2,956
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 0
7,225
556
2,961
8,523
3,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
6
Kills
7
7
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
0
1
3.5
L
Arachne
Being Senpai
Arachne
1
1
0
1
W
1
2
3
1.25
L
1
1
0
1
W
King Arthur
Garys Foods
King Arthur
0
1
1
0.5
W
0
1
2
1
L
Persephone
HighlyUnbothered
Persephone
0
4
2
0.25
W
Poseidon
4
2
0
2
W
2
0
0
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,713
Damage
27,838
47,661
Taken
43,654
26,389
Mitigated
23,851
19,105
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,709
119
3,691
4,439
7,151
5,535
493
3,440
3,711
30,937
0
L
Arachne
Being Senpai
Arachne
2,751
1,665
0
2,199
7,280
2,322
0
1,435
5,845
0
29,749
W
6,562
1,295
0
661
5,569
1,896
352
1,116
4,453
51,070
0
L
5,200
1,785
0
3,172
7,934
2,917
0
2,136
5,798
0
64,578
W
King Arthur
Garys Foods
King Arthur
8,087
1,283
0
1,374
12,606
12,348
0
0
12,606
0
60,978
W
3,088
1,105
0
210
9,077
3,381
0
1,517
7,560
0
35,632
L
Persephone
HighlyUnbothered
Persephone
4,190
78
0
2,822
10,964
3,853
363
5,798
5,107
52,842
0
W
Poseidon
7,140
285
0
1,814
7,879
2,956
32
3,700
4,179
78,176
0
W
2,961
1,855
55
4,248
8,523
3,270
0
566
7,957
0
53,927
L
7,863
1,175
0
2,782
14,332
11,762
0
834
13,498
0
53,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,037
Gold Earned
35,376
385
Minions Killed
464
0
Camps Cleared
0
1,193,496
Distance Traveled
1,388,247
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,561
582
51
4
0
270,263
2
L
Arachne
5,938
457
55
4
0
210,258
0
W
Zeus
6,929
533
88
7
0
223,591
0
L
Neith
7,177
552
109
8
0
244,493
4
W
King Arthur
7,294
561
104
8
0
287,110
1
W
Awilix
5,771
444
55
4
0
336,517
0
L
Persephone
7,191
553
87
7
0
214,086
0
W
Poseidon
8,157
627
117
9
0
277,767
7
W
Cupid
7,225
556
100
8
0
263,262
0
L
Shiva
7,170
552
83
6
0
254,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role