Player Matchup

Sun Wukong
Sun Wukong
BrownBoiiKen
Sun Wukong
Level 29
God Stats
17W - 12L
1,798 SR
Queue Stats
78W - 96L
1,484 Elo+
Party 2
Surtr
Surtr
TOTELOKO
Surtr
Level 78
God Stats
17W - 8L
1,516 SR
Queue Stats
98W - 108L
1,397 Elo+
Party 4
Janus
Janus
TTV_FriedToast_
Janus
Level 61
God Stats
4W - 8L
1,500 SR
Queue Stats
84W - 81L
1,422 Elo+
Solo
Fenrir
Fenrir
colmillosangre
Fenrir
Level 82
God Stats
7W - 3L
1,335 SR
Queue Stats
115W - 132L
1,404 Elo+
Party 4
Kukulkan
Kukulkan
j3ojohnson
Kukulkan
Level 64
God Stats
9W - 0L
1,935 SR
Queue Stats
128W - 151L
1,478 Elo+
Party 2
Team Averages
Level 63
1,617 SR
1,437 Elo+

VS

Team Averages
Level 55
1,453 SR
1,350 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Detikkforsjov
Ymir
Level 62
God Stats
1W - 5L
1,500 SR
Queue Stats
137W - 178L
1,294 Elo+
Party 3
Bakasura
Bakasura
Mrbigerii
Bakasura
Level 24
God Stats
1W - 5L
1,513 SR
Queue Stats
26W - 63L
1,211 Elo+
Party 3
Ishtar
Ishtar
SapphireDeluxe
Ishtar
Level 98
God Stats
11W - 15L
1,395 SR
Queue Stats
877W - 914L
1,379 Elo+
Party 1
Bellona
Bellona
Skinnybones002
Bellona
Level 35
God Stats
2W - 4L
1,358 SR
Queue Stats
17W - 20L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrownBoiiKen
Sun Wukong
9
2 / 0 / 4
5,838
531
3,383
6,503
4,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
TOTELOKO
Surtr
10
0 / 2 / 1
6,121
556
3,356
6,366
3,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 0 / 0
7,766
706
6,194
1,927
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 0
6,545
595
3,592
7,444
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
j3ojohnson
Kukulkan
9
2 / 1 / 3
5,850
532
6,784
3,649
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 2 / 0
6,062
551
3,438
9,368
7,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 5 / 0
4,833
439
806
8,639
3,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Mrbigerii
Bakasura
7
1 / 0 / 0
4,789
435
1,700
6,388
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 1
4,484
408
2,464
6,817
2,217
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 1 / 1
4,276
389
1,606
7,333
4,361
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
12
Kills
3
3
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
2
0
1
W
Sun Wukong
BrownBoiiKen
Sun Wukong
2
0
4
4
L
0
5
0
0
L
Bakasura
Mrbigerii
Bakasura
1
0
0
1
L
0
4
1
0.13
L
0
1
1
0.5
W
Surtr
TOTELOKO
Surtr
0
2
1
0.25
W
4
0
0
4
W
4
0
0
4
W
Kukulkan
j3ojohnson
Kukulkan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,309
Damage
10,014
25,889
Taken
38,545
12,623
Mitigated
19,616
6,714
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,438
418
0
1,448
9,368
7,256
213
1,354
7,475
0
34,543
W
Sun Wukong
BrownBoiiKen
Sun Wukong
3,383
1,102
0
1,898
6,503
4,260
276
454
5,904
0
20,511
L
806
36
0
1,563
8,639
3,586
0
4,619
3,632
20,918
0
L
Bakasura
Mrbigerii
Bakasura
1,700
1,406
0
2,493
6,388
2,196
0
1,497
4,847
0
17,920
L
2,464
1,231
0
710
6,817
2,217
0
2,102
4,715
0
21,178
L
1,606
251
0
968
7,333
4,361
0
2,995
4,338
0
10,317
W
Surtr
TOTELOKO
Surtr
3,356
1,360
0
2,102
6,366
3,641
592
0
6,366
275
31,300
W
6,194
589
0
934
1,927
584
698
197
1,730
54,487
0
W
3,592
520
0
1,780
7,444
2,879
386
96
7,348
0
42,297
W
Kukulkan
j3ojohnson
Kukulkan
6,784
155
0
0
3,649
1,259
50
59
3,540
34,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,120
Gold Earned
24,444
286
Minions Killed
170
0
Camps Cleared
0
1,077,471
Distance Traveled
978,434
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,062
551
64
6
0
220,315
1
W
Sun Wukong
5,838
531
27
2
0
250,993
0
L
Ymir
4,833
439
27
2
0
192,375
0
L
Bakasura
4,789
435
42
4
0
170,869
0
L
Ishtar
4,484
408
28
3
0
179,010
0
L
Bellona
4,276
389
9
1
0
215,865
0
W
Surtr
6,121
556
47
4
0
182,578
0
W
Janus
7,766
706
89
8
0
199,641
2
W
Fenrir
6,545
595
67
6
0
221,565
0
W
Kukulkan
5,850
532
56
5
0
222,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role