Player Matchup

Zeus
Zeus
 
Zeus
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Izukiiiiiiii
Nu Wa
Level 145
God Stats
30W - 23L
1,241 SR
Queue Stats
312W - 305L
1,434 Elo+
Solo
Odin
Odin
Vaulros
Odin
Level 155
God Stats
1W - 1L
1,641 SR
Queue Stats
33W - 39L
1,471 Elo+
Solo
Cupid
Cupid
Yurem94
Cupid
Level 146
God Stats
38W - 29L
1,724 SR
Queue Stats
382W - 368L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
lavits22
Kuzenbo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,438 Elo+
Solo
Team Averages
Level 137
1,521 SR
1,463 Elo+

VS

Team Averages
Level 64
1,456 SR
1,474 Elo+
Nike
Nike
AlisonLauren
Nike
Level 82
God Stats
15W - 24L
1,422 SR
Queue Stats
123W - 110L
1,593 Elo+
Party 2
Anhur
Anhur
HiImJarod
Anhur
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 23L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
ScaryBtc
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 2
Loki
Loki
Slay3rxxx
Loki
Level 16
God Stats
0W - 3L
1,311 SR
Queue Stats
0W - 5L
1,289 Elo+
Party 1
Cabrakan
Cabrakan
greensum41
Cabrakan
Level 109
God Stats
1W - 1L
1,545 SR
Queue Stats
9W - 9L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 1 / 1
8,022
802
6,891
6,167
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 2
7,858
786
6,453
4,319
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
Vaulros
Odin
14
1 / 3 / 3
7,836
784
4,912
8,171
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Yurem94
Cupid
15
4 / 0 / 4
8,471
847
8,882
7,494
3,000
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
lavits22
Kuzenbo
14
1 / 2 / 6
7,524
752
7,308
8,872
9,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
7,079
708
5,788
9,334
7,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
HiImJarod
Anhur
14
1 / 1 / 3
7,554
755
4,506
8,879
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nu Wa
ScaryBtc
Nu Wa
15
3 / 5 / 2
7,973
797
12,595
9,986
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Loki
13
1 / 0 / 2
7,051
705
3,347
6,495
2,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
greensum41
Cabrakan
11
0 / 2 / 1
6,464
646
2,744
10,658
12,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
9
Kills
6
6
Deaths
9
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
1
2.5
L
1
1
3
2.5
L
Anhur
HiImJarod
Anhur
1
1
3
2.5
W
1
0
2
2
L
Nu Wa
ScaryBtc
Nu Wa
3
5
2
0.8
L
Loki
1
0
2
2
W
Odin
Vaulros
Odin
1
3
3
0.83
W
Cupid
Yurem94
Cupid
4
0
4
6
L
Cabrakan
greensum41
Cabrakan
0
2
1
0.25
W
Kuzenbo
lavits22
Kuzenbo
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,446
Damage
28,980
35,023
Taken
45,352
19,263
Mitigated
29,696
5,949
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,891
677
0
699
6,167
2,181
249
3,041
2,971
35,546
0
L
5,788
348
0
325
9,334
7,362
0
3,920
5,047
0
20,398
L
Anhur
HiImJarod
Anhur
4,506
1,512
0
3,471
8,879
3,567
0
3,831
4,876
0
35,328
W
6,453
1,692
0
1,662
4,319
1,550
337
1,501
2,623
40,938
0
L
Nu Wa
ScaryBtc
Nu Wa
12,595
1,683
0
0
9,986
4,160
0
4,257
5,532
34,842
0
L
Loki
3,347
660
0
1,138
6,495
2,409
0
3,010
3,320
0
14,030
W
Odin
Vaulros
Odin
4,912
504
0
485
8,171
3,470
730
3,367
4,360
0
27,263
W
Cupid
Yurem94
Cupid
8,882
4,676
27
1,670
7,494
3,000
1,516
3,871
3,113
0
24,560
L
Cabrakan
greensum41
Cabrakan
2,744
350
0
186
10,658
12,198
0
4,398
5,949
8,836
0
W
Kuzenbo
lavits22
Kuzenbo
7,308
2,234
0
1,406
8,872
9,062
169
2,453
5,947
10,890
24

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,711
Gold Earned
36,121
254
Minions Killed
178
0
Camps Cleared
0
1,144,461
Distance Traveled
997,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,022
802
63
6
0
204,569
0
L
Nike
7,079
708
28
3
0
199,468
0
L
Anhur
7,554
755
60
6
0
190,977
0
W
Nu Wa
7,858
786
68
7
0
231,157
0
L
Nu Wa
7,973
797
57
6
0
185,587
0
L
Loki
7,051
705
25
3
0
235,111
0
W
Odin
7,836
784
60
6
0
246,817
0
W
Cupid
8,471
847
50
5
0
238,409
0
L
Cabrakan
6,464
646
8
1
0
186,223
0
W
Kuzenbo
7,524
752
13
1
0
223,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role