Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Buppince
Vulcan
Level 154
God Stats
6W - 6L
1,718 SR
Queue Stats
792W - 430L
1,722 Elo+
Party 1
Cernunnos
Cernunnos
Hiq6
Cernunnos
Level 245
God Stats
12W - 3L
1,848 SR
Queue Stats
321W - 80L
1,782 Elo+
Party 1
Set
Set
antonybrave91
Set
Level 290
God Stats
180W - 58L
1,828 SR
Queue Stats
279W - 115L
1,695 Elo+
Party 1
Gilgamesh
Gilgamesh
lacchy96
Gilgamesh
Level 238
God Stats
217W - 90L
1,680 SR
Queue Stats
1,412W - 883L
1,623 Elo+
Party 1
Team Averages
Level 211
1,715 SR
1,664 Elo+

VS

Team Averages
Level 129
1,603 SR
1,490 Elo+
Ullr
Ullr
 
Ullr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Kalks2
Zhong Kui
Level 108
God Stats
16W - 19L
1,482 SR
Queue Stats
45W - 58L
1,430 Elo+
Solo
Hera
Hera
anagrt13
Hera
Level 121
God Stats
4W - 1L
1,742 SR
Queue Stats
485W - 491L
1,516 Elo+
Party 2
Pele
Pele
guixito14
Pele
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
704W - 710L
1,496 Elo+
Party 2
Ares
Ares
pasapi
Ares
Level 136
God Stats
12W - 11L
1,790 SR
Queue Stats
255W - 252L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 0 / 8
7,038
587
2,546
5,256
4,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Buppince
Vulcan
13
2 / 2 / 1
7,295
608
7,516
7,190
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Hiq6
Cernunnos
13
6 / 4 / 1
7,871
656
11,855
14,159
6,777
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
7 / 0 / 0
8,208
684
6,966
8,405
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
lacchy96
Gilgamesh
13
1 / 1 / 1
7,520
627
5,246
8,471
5,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
4 / 4 / 0
7,343
612
9,894
11,567
4,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Kalks2
Zhong Kui
12
0 / 3 / 1
6,715
560
5,600
10,425
6,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hera
10
0 / 3 / 1
5,774
481
4,166
6,696
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
11
2 / 4 / 0
6,305
525
3,237
12,074
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ares
pasapi
Ares
10
1 / 3 / 1
6,355
530
4,000
11,639
9,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
17
Kills
7
7
Deaths
17
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
8
5
L
Ullr
 
Ullr
4
4
0
1
W
Vulcan
Buppince
Vulcan
2
2
1
1.25
W
Cernunnos
Hiq6
Cernunnos
6
4
1
1.63
L
Zhong Kui
Kalks2
Zhong Kui
0
3
1
0.17
L
Hera
0
3
1
0.17
W
7
0
0
7
L
Pele
2
4
0
0.5
W
Gilgamesh
lacchy96
Gilgamesh
1
1
1
1.5
L
Ares
pasapi
Ares
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,129
Damage
26,897
43,481
Taken
52,401
23,605
Mitigated
26,679
16,860
Healing
14,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,546
765
2,773
3,035
5,256
4,244
135
2,117
3,025
22,235
0
L
Ullr
 
Ullr
9,894
4,684
0
1,820
11,567
4,367
0
472
11,095
0
58,430
W
Vulcan
Buppince
Vulcan
7,516
1,832
0
750
7,190
2,910
0
4,106
2,842
57,738
0
W
Cernunnos
Hiq6
Cernunnos
11,855
6,426
0
5,491
14,159
6,777
816
253
13,906
0
67,232
L
Zhong Kui
Kalks2
Zhong Kui
5,600
694
0
5,795
10,425
6,728
0
0
9,772
53,590
0
L
Hera
4,166
548
0
1,370
6,696
2,249
0
3,151
3,545
46,247
0
W
6,966
4,049
0
1,460
8,405
4,080
0
1,730
6,581
0
71,517
L
Pele
3,237
885
0
1,688
12,074
4,186
0
2,833
9,241
0
37,169
W
Gilgamesh
lacchy96
Gilgamesh
5,246
1,449
0
3,351
8,471
5,594
0
5,110
3,361
0
53,936
L
Ares
pasapi
Ares
4,000
412
0
3,802
11,639
9,149
0
3,606
8,033
17,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,932
Gold Earned
32,492
449
Minions Killed
398
0
Camps Cleared
0
1,300,043
Distance Traveled
1,181,037
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,038
587
35
3
0
237,241
1
L
Ullr
7,343
612
108
9
0
234,605
0
W
Vulcan
7,295
608
96
8
0
269,341
1
W
Cernunnos
7,871
656
103
9
0
227,796
6
L
Zhong Kui
6,715
560
93
8
0
226,824
4
L
Hera
5,774
481
110
9
0
204,570
2
W
Set
8,208
684
108
9
0
298,628
4
L
Pele
6,305
525
68
6
0
260,206
0
W
Gilgamesh
7,520
627
107
9
0
267,037
0
L
Ares
6,355
530
19
2
0
254,832
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role