Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
SsgTbolt88
Atlas
Level 157
God Stats
18W - 17L
1,742 SR
Queue Stats
50W - 61L
1,438 Elo+
Solo
Zeus
Zeus
delgo101
Zeus
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 29L
1,493 Elo+
Solo
Skadi
Skadi
martintito92
Skadi
Level 45
God Stats
3W - 3L
1,348 SR
Queue Stats
35W - 40L
1,442 Elo+
Solo
Team Averages
Level 110
1,518 SR
1,475 Elo+

VS

Team Averages
Level 82
1,364 SR
1,453 Elo+
Cthulhu
Cthulhu
Egrey56
Cthulhu
Level 22
God Stats
1W - 3L
1,363 SR
Queue Stats
2W - 4L
1,310 Elo+
Party 1
Ishtar
Ishtar
FeralFenix23
Ishtar
Level 87
God Stats
2W - 3L
1,239 SR
Queue Stats
33W - 28L
1,422 Elo+
Solo
Baba Yaga
Baba Yaga
GANONx559
Baba Yaga
Level 147
God Stats
0W - 1L
1,257 SR
Queue Stats
18W - 30L
1,325 Elo+
Party 1
Nu Wa
Nu Wa
NoahRex331
Nu Wa
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,752 Elo+
Solo
Camazotz
Camazotz
O37GEKKO
Camazotz
Level 95
God Stats
3W - 4L
1,463 SR
Queue Stats
85W - 84L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
5 / 0 / 2
9,875
1,234
9,188
3,749
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
 
Medusa
14
1 / 1 / 3
8,238
1,030
6,056
8,295
3,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
14
1 / 0 / 4
8,133
1,017
5,137
5,439
5,721
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
14
1 / 1 / 5
8,444
1,056
11,313
6,342
2,837
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 3
8,076
1,010
4,395
5,541
2,440
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Team 1 Tickets

331

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Egrey56
Cthulhu
13
1 / 1 / 1
8,071
1,009
5,852
11,115
9,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
13
0 / 4 / 2
8,000
1,000
3,623
12,909
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
GANONx559
Baba Yaga
14
2 / 1 / 1
8,711
1,089
13,012
6,253
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
13
0 / 2 / 3
8,073
1,009
4,138
8,971
3,851
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
O37GEKKO
Camazotz
11
0 / 0 / 0
5,566
696
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
8
Kills
3
3
Deaths
8
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
0
2
6
W
Medusa
 
Medusa
1
1
3
2.5
L
Cthulhu
Egrey56
Cthulhu
1
1
1
1.5
L
Ishtar
0
4
2
0.25
L
Baba Yaga
GANONx559
Baba Yaga
2
1
1
2.5
L
Nu Wa
0
2
3
0.75
L
Camazotz
O37GEKKO
Camazotz
0
0
0
0
W
Atlas
1
0
4
3
W
Zeus
1
1
5
3.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,089
Damage
26,625
29,366
Taken
39,248
16,271
Mitigated
22,860
2,654
Healing
2,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
9,188
1,482
0
5
3,749
1,541
0
2,230
1,475
42,902
0
W
Medusa
 
Medusa
6,056
2,478
0
1,576
8,295
3,732
0
6,958
1,124
0
17,088
L
Cthulhu
Egrey56
Cthulhu
5,852
177
73
370
11,115
9,965
0
7,286
3,829
17,283
472
L
Ishtar
3,623
2,172
0
1,193
12,909
5,592
0
9,617
3,292
0
19,783
L
Baba Yaga
GANONx559
Baba Yaga
13,012
840
0
680
6,253
3,452
0
3,056
3,197
30,080
0
L
Nu Wa
4,138
1,432
0
10
8,971
3,851
0
5,679
3,292
15,689
0
L
Camazotz
O37GEKKO
Camazotz
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
5,137
1,284
223
850
5,439
5,721
0
3,819
1,440
13,931
0
W
Zeus
11,313
3,228
0
0
6,342
2,837
0
5,306
914
24,829
0
W
4,395
856
0
0
5,541
2,440
0
3,517
1,883
0
14,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,766
Gold Earned
38,421
188
Minions Killed
145
8
Camps Cleared
4
794,592
Distance Traveled
576,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,875
1,234
84
11
4
159,918
0
W
Medusa
8,238
1,030
21
3
0
163,560
0
L
Cthulhu
8,071
1,009
28
4
0
148,713
0
L
Ishtar
8,000
1,000
37
5
0
134,267
0
L
Baba Yaga
8,711
1,089
46
6
4
157,128
0
L
Nu Wa
8,073
1,009
34
4
0
136,377
0
L
Camazotz
5,566
696
0
0
0
0
0
W
Atlas
8,133
1,017
15
2
1
162,292
0
W
Zeus
8,444
1,056
40
5
3
150,109
0
W
Skadi
8,076
1,010
28
4
0
158,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role