Player Matchup

Skadi
Skadi
Bzrk Enigma
Skadi
Level 148
God Stats
1W - 3L
1,615 SR
Queue Stats
55W - 98L
1,414 Elo+
Party 2
Loki
Loki
DaddyNando05
Loki
Level 25
God Stats
7W - 12L
1,949 SR
Queue Stats
62W - 95L
1,511 Elo+
Solo
Bastet
Bastet
SasukeBankai
Bastet
Level 158
God Stats
30W - 33L
1,406 SR
Queue Stats
46W - 48L
1,460 Elo+
Solo
Xing Tian
Xing Tian
SeÑorZerox
Xing Tian
Level 154
God Stats
1W - 1L
1,612 SR
Queue Stats
154W - 174L
1,505 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
g0p122g1rl
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,384 Elo+
Solo
Team Averages
Level 100
1,616 SR
1,455 Elo+

VS

Team Averages
Level 138
1,488 SR
1,492 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AmaterasuOkami1
Ix Chel
Level 164
God Stats
7W - 7L
1,601 SR
Queue Stats
192W - 164L
1,526 Elo+
Solo
Vamana
Vamana
CodyThePervySage
Vamana
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 75L
1,486 Elo+
Party 1
Apollo
Apollo
ThatIsCritical
Apollo
Level 104
God Stats
1W - 1L
1,343 SR
Queue Stats
20W - 14L
1,501 Elo+
Party 1
Fenrir
Fenrir
nx Zerstor
Fenrir
Level 154
God Stats
10W - 12L
1,496 SR
Queue Stats
345W - 305L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
8,408
701
7,665
9,892
4,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 4 / 2
8,850
738
8,639
9,994
4,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
13
1 / 5 / 2
7,775
648
6,182
10,711
4,893
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Xing Tian
SeÑorZerox
Xing Tian
15
1 / 0 / 3
8,198
683
7,150
10,680
12,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Morgan Le Fay
g0p122g1rl
Morgan Le Fay
15
0 / 5 / 5
8,053
671
7,874
9,754
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 2 / 6
8,879
740
8,564
7,542
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
3 / 0 / 9
9,438
787
8,806
9,728
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 11
8,549
712
7,510
14,488
18,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 2 / 8
9,217
768
4,217
7,006
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
nx Zerstor
Fenrir
16
7 / 2 / 7
9,763
814
13,522
11,709
6,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
7
Kills
17
17
Deaths
7
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
2
6
3
W
3
0
9
7.5
L
2
3
1
0.83
W
1
1
11
6.5
L
3
4
2
1
L
Bastet
1
5
2
0.4
L
Xing Tian
SeÑorZerox
Xing Tian
1
0
3
2.5
W
3
2
8
3.5
L
Morgan Le Fay
g0p122g1rl
Morgan Le Fay
0
5
5
0.5
W
Fenrir
nx Zerstor
Fenrir
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,510
Damage
42,619
51,031
Taken
50,473
32,161
Mitigated
36,772
3,057
Healing
20,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,564
475
5,461
3,945
7,542
4,081
551
2,174
5,368
22,842
0
W
8,806
1,136
1,831
4,381
9,728
4,303
504
2,621
7,107
44,018
0
L
7,665
3,819
0
206
9,892
4,615
679
2,513
7,375
0
31,506
W
7,510
4,282
356
1,596
14,488
18,716
371
4,597
9,891
0
23,206
L
8,639
1,329
0
191
9,994
4,470
0
2,806
7,099
0
30,744
L
Bastet
6,182
757
0
1,000
10,711
4,893
0
3,353
7,146
0
20,191
L
Xing Tian
SeÑorZerox
Xing Tian
7,150
320
0
995
10,680
12,886
0
5,760
4,749
21,621
381
W
4,217
3,357
0
1,162
7,006
2,853
771
1,773
5,233
0
24,366
L
Morgan Le Fay
g0p122g1rl
Morgan Le Fay
7,874
855
0
665
9,754
5,297
0
2,314
7,292
25,253
0
W
Fenrir
nx Zerstor
Fenrir
13,522
3,813
0
1,832
11,709
6,819
2,402
3,478
8,231
0
32,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,284
Gold Earned
45,846
216
Minions Killed
265
0
Camps Cleared
0
1,275,171
Distance Traveled
1,332,798
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,879
740
51
4
0
259,144
0
W
Ix Chel
9,438
787
78
7
0
270,471
0
L
Skadi
8,408
701
59
5
0
228,928
0
W
Vamana
8,549
712
30
3
0
287,444
0
L
Loki
8,850
738
51
4
0
278,679
0
L
Bastet
7,775
648
32
3
0
280,825
3
L
Xing Tian
8,198
683
35
3
0
269,094
0
W
Apollo
9,217
768
62
5
0
239,562
0
L
Morgan Le Fay
8,053
671
39
3
0
217,645
0
W
Fenrir
9,763
814
44
4
0
276,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role