Player Matchup

Janus
Janus
Maristocrate_26
Janus
Level 154
God Stats
2W - 2L
1,606 SR
Queue Stats
11W - 15L
1,109 Elo+
Party 1
Danzaburou
Danzaburou
Sinael-Ofs
Danzaburou
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,159 Elo+
Party 1
Khepri
Khepri
Yamanoko92
Khepri
Level 37
God Stats
5W - 1L
1,500 SR
Queue Stats
16W - 23L
1,354 Elo+
Solo
Team Averages
Level 113
1,535 SR
1,207 Elo+

VS

Team Averages
Level 133
1,372 SR
1,481 Elo+
Neith
Neith
Asr_Luca92
Neith
Level 103
God Stats
40W - 34L
1,505 SR
Queue Stats
225W - 242L
1,453 Elo+
Solo
Sol
Sol
T PR3D4T0R Z
Sol
Level 147
God Stats
0W - 3L
1,169 SR
Queue Stats
30W - 33L
1,490 Elo+
Party 2
King Arthur
King Arthur
xD4rkB4nEx
King Arthur
Level 148
God Stats
2W - 3L
1,443 SR
Queue Stats
30W - 30L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
7,681
768
8,529
5,515
2,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Sinael-Ofs
Danzaburou
13
5 / 1 / 3
8,375
838
8,853
6,403
3,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Yamanoko92
Khepri
12
1 / 1 / 7
7,549
755
2,870
7,521
5,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 1 / 2
6,975
698
4,757
5,567
2,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 3 / 1
6,990
699
7,957
9,357
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
xD4rkB4nEx
King Arthur
10
0 / 5 / 3
6,746
675
4,274
11,519
6,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
1
1
2
2
W
3
1
6
6
W
Danzaburou
Sinael-Ofs
Danzaburou
5
1
3
6.5
L
2
3
1
0.83
W
Khepri
Yamanoko92
Khepri
1
1
7
4.5
L
King Arthur
xD4rkB4nEx
King Arthur
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,252
Damage
16,988
19,439
Taken
26,443
11,199
Mitigated
11,707
4,987
Healing
6,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,757
1,564
0
2,005
5,567
2,248
52
3,273
2,294
0
20,187
W
8,529
101
0
694
5,515
2,494
0
2,276
3,239
36,607
0
W
Danzaburou
Sinael-Ofs
Danzaburou
8,853
3,405
0
1,409
6,403
3,342
1,244
2,207
4,196
0
27,957
L
7,957
1,666
238
3,299
9,357
3,445
131
3,809
5,548
37,558
0
W
Khepri
Yamanoko92
Khepri
2,870
307
1,362
1,522
7,521
5,363
253
3,499
4,022
7,574
0
L
King Arthur
xD4rkB4nEx
King Arthur
4,274
202
199
505
11,519
6,014
0
4,360
7,159
0
25,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,605
Gold Earned
20,711
109
Minions Killed
130
0
Camps Cleared
0
554,224
Distance Traveled
532,440
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,975
698
42
4
0
188,689
0
W
Janus
7,681
768
58
6
0
178,088
0
W
Danzaburou
8,375
838
46
5
0
194,273
0
L
Sol
6,990
699
50
5
0
161,136
0
W
Khepri
7,549
755
5
1
0
181,863
0
L
King Arthur
6,746
675
38
4
0
182,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role