Player Matchup

Ymir
Ymir
KIMxRICHARDS
Ymir
Level 139
God Stats
4W - 8L
1,817 SR
Queue Stats
418W - 404L
1,527 Elo+
Solo
Surtr
Surtr
Krudust
Surtr
Level 119
God Stats
2W - 1L
1,826 SR
Queue Stats
10W - 6L
1,653 Elo+
Party 1
Yu Huang
Yu Huang
MinezKraken
Yu Huang
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 16L
1,490 Elo+
Party 1
King Arthur
King Arthur
dewiafk
King Arthur
Level 85
God Stats
3W - 2L
1,532 SR
Queue Stats
8W - 14L
1,361 Elo+
Party 1
Artemis
Artemis
v Unexposed
Artemis
Level 124
God Stats
27W - 23L
1,508 SR
Queue Stats
781W - 734L
1,503 Elo+
Solo
Team Averages
Level 116
1,637 SR
1,507 Elo+

VS

Team Averages
Level 105
1,550 SR
1,469 Elo+
Nu Wa
Nu Wa
Gucciki
Nu Wa
Level 66
God Stats
13W - 3L
1,745 SR
Queue Stats
255W - 247L
1,462 Elo+
Solo
Thor
Thor
PepperyVase2263
Thor
Level 109
God Stats
4W - 14L
1,370 SR
Queue Stats
179W - 180L
1,460 Elo+
Solo
Ix Chel
Ix Chel
Zombb__
Ix Chel
Level 124
God Stats
3W - 8L
1,500 SR
Queue Stats
644W - 622L
1,464 Elo+
Party 2
King Arthur
King Arthur
arnautovic275
King Arthur
Level 68
God Stats
14W - 16L
1,487 SR
Queue Stats
302W - 277L
1,462 Elo+
Party 2
Anubis
Anubis
x_DOMINIKP_x
Anubis
Level 159
God Stats
4W - 8L
1,649 SR
Queue Stats
449W - 460L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 8
9,534
454
9,350
26,823
29,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
Krudust
Surtr
16
11 / 7 / 5
10,820
515
20,331
25,842
14,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
MinezKraken
Yu Huang
16
2 / 9 / 4
9,892
471
16,019
19,083
6,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
dewiafk
King Arthur
15
3 / 2 / 4
9,653
460
5,817
14,238
15,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
v Unexposed
Artemis
8
0 / 7 / 4
7,346
350
5,217
13,224
3,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gucciki
Nu Wa
19
6 / 3 / 10
12,536
597
16,458
14,359
5,743
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 2 / 6
11,685
556
10,296
21,034
9,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Zombb__
Ix Chel
18
13 / 3 / 10
12,979
618
26,341
14,598
6,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
arnautovic275
King Arthur
16
2 / 4 / 8
10,812
515
9,096
20,375
16,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
17
3 / 6 / 12
10,907
519
17,573
17,281
9,731
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
77
18
Kills
31
32
Deaths
18
25
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Gucciki
Nu Wa
6
3
10
3.67
L
2
7
8
0.86
L
Surtr
Krudust
Surtr
11
7
5
1.93
L
Yu Huang
MinezKraken
Yu Huang
2
9
4
0.44
W
7
2
6
5
W
Ix Chel
Zombb__
Ix Chel
13
3
10
6
W
King Arthur
arnautovic275
King Arthur
2
4
8
1.5
L
King Arthur
dewiafk
King Arthur
3
2
4
2.5
L
Artemis
v Unexposed
Artemis
0
7
4
0.29
W
Anubis
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,734
Damage
79,764
99,210
Taken
87,647
70,149
Mitigated
47,617
8,594
Healing
26,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Gucciki
Nu Wa
16,458
5,260
0
5,080
14,359
5,743
9,114
5,119
9,240
117,975
0
L
9,350
2,834
132
1,758
26,823
29,661
0
20,081
6,742
38,991
0
L
Surtr
Krudust
Surtr
20,331
9,159
0
3,510
25,842
14,132
0
13,607
12,235
1,508
78,661
L
Yu Huang
MinezKraken
Yu Huang
16,019
1,036
0
494
19,083
6,819
0
11,802
7,281
72,696
0
W
10,296
1,625
0
4,801
21,034
9,347
1,390
6,734
14,300
0
75,482
W
Ix Chel
Zombb__
Ix Chel
26,341
3,763
2,199
3,830
14,598
6,500
3,411
3,765
10,833
96,883
0
W
King Arthur
arnautovic275
King Arthur
9,096
950
0
5,084
20,375
16,296
936
5,837
14,538
911
65,704
L
King Arthur
dewiafk
King Arthur
5,817
551
0
760
14,238
15,962
0
5,019
9,219
465
48,206
L
Artemis
v Unexposed
Artemis
5,217
2,236
0
1,940
13,224
3,575
0
10,236
2,988
0
26,233
W
Anubis
17,573
404
0
5,268
17,281
9,731
1,625
4,895
12,386
95,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,245
Gold Earned
58,919
375
Minions Killed
614
0
Camps Cleared
0
1,691,875
Distance Traveled
2,043,562
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,536
597
158
8
0
425,379
0
L
Ymir
9,534
454
61
3
0
378,878
5
L
Surtr
10,820
515
101
5
0
398,763
0
L
Yu Huang
9,892
471
113
5
0
368,480
2
W
Thor
11,685
556
125
6
0
453,286
0
W
Ix Chel
12,979
618
133
6
0
419,746
6
W
King Arthur
10,812
515
94
4
0
400,671
0
L
King Arthur
9,653
460
65
3
0
358,489
0
L
Artemis
7,346
350
35
2
0
187,265
0
W
Anubis
10,907
519
104
5
0
344,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role