Player Matchup

Ix Chel
Ix Chel
Iyeeet
Ix Chel
Level 137
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 27L
1,416 Elo+
Solo
Rama
Rama
Mateunio92
Rama
Level 127
God Stats
2W - 3L
1,767 SR
Queue Stats
140W - 131L
1,479 Elo+
Solo
Pele
Pele
OoBulloO
Pele
Level 29
God Stats
6W - 3L
1,525 SR
Queue Stats
7W - 8L
1,453 Elo+
Party 1
Atlas
Atlas
Woblan
Atlas
Level 129
God Stats
44W - 50L
1,351 SR
Queue Stats
628W - 613L
1,508 Elo+
Solo
Poseidon
Poseidon
italup99
Poseidon
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,453 Elo+
Party 1
Team Averages
Level 91
1,529 SR
1,462 Elo+

VS

Team Averages
Level 115
1,563 SR
1,473 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
LoneStarr90
Hel
Level 141
God Stats
5W - 6L
1,558 SR
Queue Stats
223W - 206L
1,540 Elo+
Solo
Chaac
Chaac
Tumbell
Chaac
Level 118
God Stats
5W - 4L
1,455 SR
Queue Stats
245W - 232L
1,450 Elo+
Solo
Set
Set
UuuThatsHot
Set
Level 66
God Stats
9W - 6L
1,691 SR
Queue Stats
25W - 28L
1,451 Elo+
Party 2
Artemis
Artemis
ВеселіКульки
Artemis
Level 104
God Stats
9W - 4L
1,613 SR
Queue Stats
26W - 36L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Iyeeet
Ix Chel
13
4 / 5 / 2
7,795
557
9,912
12,641
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 1
7,109
508
6,001
11,097
4,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Pele
9
2 / 5 / 2
6,437
460
7,048
11,565
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Woblan
Atlas
11
0 / 1 / 3
6,990
499
5,571
11,336
10,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
italup99
Poseidon
3
0 / 2 / 0
4,675
334
508
1,941
334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 1 / 6
7,517
537
5,869
9,503
7,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 5 / 2
7,923
566
6,716
10,452
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Tumbell
Chaac
13
5 / 0 / 3
8,245
589
6,968
10,337
7,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
7 / 1 / 1
9,105
650
10,151
13,789
7,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 1
7,692
549
6,497
7,381
2,857
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
16
16
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
6
3
L
Ix Chel
Iyeeet
Ix Chel
4
5
2
1
W
2
5
2
0.6
L
2
3
1
0.83
L
Pele
2
5
2
0.6
W
Chaac
Tumbell
Chaac
5
0
3
6.5
W
7
1
1
7.5
L
Atlas
Woblan
Atlas
0
1
3
1.5
L
Poseidon
italup99
Poseidon
0
2
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,040
Damage
36,201
48,580
Taken
51,462
23,730
Mitigated
29,858
12,609
Healing
17,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,869
716
203
1,711
9,503
7,602
567
2,329
7,174
35,011
549
L
Ix Chel
Iyeeet
Ix Chel
9,912
754
183
1,762
12,641
5,077
213
3,772
8,565
61,475
0
W
6,716
362
1,566
4,037
10,452
4,265
103
5,320
5,132
58,392
0
L
6,001
5,403
0
4,310
11,097
4,171
440
2,908
8,159
0
51,283
L
Pele
7,048
2,071
59
2,066
11,565
3,654
0
1,680
9,813
0
41,321
W
Chaac
Tumbell
Chaac
6,968
1,386
0
4,159
10,337
7,510
841
2,684
7,653
0
52,418
W
10,151
5,204
0
3,430
13,789
7,624
0
3,656
10,133
0
84,881
L
Atlas
Woblan
Atlas
5,571
2,222
0
3,844
11,336
10,494
0
3,743
7,517
25,946
0
L
Poseidon
italup99
Poseidon
508
111
0
385
1,941
334
0
0
1,941
6,549
0
W
6,497
3,507
0
2,535
7,381
2,857
1,263
2,002
5,379
0
52,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,006
Gold Earned
40,482
302
Minions Killed
450
0
Camps Cleared
0
1,112,921
Distance Traveled
1,578,236
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,517
537
26
2
0
314,430
6
L
Ix Chel
7,795
557
104
7
0
286,091
0
W
Hel
7,923
566
110
8
0
281,030
0
L
Rama
7,109
508
100
7
0
248,036
0
L
Pele
6,437
460
61
4
0
238,598
2
W
Chaac
8,245
589
96
7
0
323,942
3
W
Set
9,105
650
120
9
0
361,070
0
L
Atlas
6,990
499
25
2
0
276,410
3
L
Poseidon
4,675
334
12
1
0
63,786
0
W
Artemis
7,692
549
98
7
0
297,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role