Player Matchup

Neith
Neith
BioMoss
Neith
Level 129
God Stats
6W - 3L
1,386 SR
Queue Stats
116W - 103L
1,567 Elo+
Party 1
Sobek
Sobek
INSANE HURICANE
Sobek
Level 88
God Stats
8W - 12L
1,502 SR
Queue Stats
138W - 122L
1,589 Elo+
Party 1
Bakasura
Bakasura
Moxii_20
Bakasura
Level 86
God Stats
8W - 3L
1,500 SR
Queue Stats
272W - 240L
1,559 Elo+
Solo
Sol
Sol
S_A_N_T_I_A_G_OX
Sol
Level 48
God Stats
18W - 22L
1,500 SR
Queue Stats
178W - 177L
1,482 Elo+
Solo
Bellona
Bellona
TheOnlyKoolGuy
Bellona
Level 117
God Stats
10W - 16L
1,500 SR
Queue Stats
146W - 150L
1,500 Elo+
Solo
Team Averages
Level 94
1,477 SR
1,539 Elo+

VS

Team Averages
Level 177
1,534 SR
1,483 Elo+
Ravana
Ravana
 
Ravana
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Frosting1
Atlas
Level 116
God Stats
0W - 1L
1,704 SR
Queue Stats
17W - 24L
1,431 Elo+
Party 2
Chernobog
Chernobog
GTJ Fire
Chernobog
Level 157
God Stats
1W - 7L
1,270 SR
Queue Stats
97W - 227L
1,500 Elo+
Party 2
Serqet
Serqet
LE3VIL
Serqet
Level 242
God Stats
14W - 24L
1,542 SR
Queue Stats
394W - 688L
1,479 Elo+
Party 2
Ra
Ra
SinisterGold398
Ra
Level 125
God Stats
118W - 86L
1,655 SR
Queue Stats
536W - 492L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BioMoss
Neith
13
2 / 0 / 5
7,796
557
8,953
7,708
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 7
8,237
588
4,529
12,484
12,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Moxii_20
Bakasura
14
3 / 2 / 0
9,178
656
8,170
13,893
7,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 1 / 2
8,972
641
7,712
8,650
3,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 3
7,420
530
6,194
8,460
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
1 / 3 / 1
7,948
568
9,025
10,868
6,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Frosting1
Atlas
10
0 / 3 / 0
6,476
463
3,553
11,438
9,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
GTJ Fire
Chernobog
13
1 / 3 / 0
7,448
532
4,757
9,297
4,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
LE3VIL
Serqet
13
1 / 1 / 2
7,297
521
4,932
11,337
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 5 / 0
6,617
473
5,499
10,966
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
3
3
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
3
1
0.5
W
Neith
BioMoss
Neith
2
0
5
4.5
L
Atlas
Frosting1
Atlas
0
3
0
0
L
Chernobog
GTJ Fire
Chernobog
1
3
0
0.33
W
3
0
7
6.5
L
Serqet
LE3VIL
Serqet
1
1
2
2
W
Bakasura
Moxii_20
Bakasura
3
2
0
1.5
W
4
1
2
5
L
0
5
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,558
Damage
27,766
51,195
Taken
53,906
31,103
Mitigated
30,027
20,453
Healing
14,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,025
3,540
0
4,464
10,868
6,010
0
0
8,795
0
66,187
W
Neith
BioMoss
Neith
8,953
2,461
0
3,772
7,708
3,172
0
3,682
3,492
0
63,588
L
Atlas
Frosting1
Atlas
3,553
1,169
0
2,308
11,438
9,785
0
3,780
7,658
27,838
0
L
Chernobog
GTJ Fire
Chernobog
4,757
3,260
0
2,775
9,297
4,610
154
5,475
3,822
0
64,607
W
4,529
608
0
4,952
12,484
12,170
0
3,524
8,792
19,572
0
L
Serqet
LE3VIL
Serqet
4,932
850
0
750
11,337
5,056
0
999
10,338
0
64,455
W
Bakasura
Moxii_20
Bakasura
8,170
5,527
0
6,323
13,893
7,741
462
171
13,722
0
60,923
W
7,712
4,009
0
4,215
8,650
3,244
788
1,008
7,642
73,027
0
L
5,499
510
590
3,241
10,966
4,566
0
1,987
8,979
53,590
0
W
6,194
2,342
0
1,191
8,460
4,776
0
1,012
7,448
0
40,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,603
Gold Earned
35,786
449
Minions Killed
448
0
Camps Cleared
0
1,480,661
Distance Traveled
1,475,382
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,948
568
118
8
0
286,476
0
W
Neith
7,796
557
105
8
0
285,033
6
L
Atlas
6,476
463
27
2
0
282,194
0
L
Chernobog
7,448
532
110
8
0
269,500
2
W
Sobek
8,237
588
18
1
0
298,239
4
L
Serqet
7,297
521
98
7
0
345,814
0
W
Bakasura
9,178
656
133
10
0
296,100
2
W
Sol
8,972
641
132
9
0
262,258
1
L
Ra
6,617
473
95
7
0
291,398
0
W
Bellona
7,420
530
61
4
0
339,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role