Player Matchup

Athena
Athena
Gr33nUFO
Athena
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 32L
1,434 Elo+
Solo
Tiamat
Tiamat
Helesti
Tiamat
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 56L
1,452 Elo+
Party 2
Ao Kuang
Ao Kuang
Natroxy
Ao Kuang
Level 28
God Stats
1W - 8L
1,121 SR
Queue Stats
33W - 43L
1,384 Elo+
Party 2
Izanami
Izanami
SaraJamm
Izanami
Level 45
God Stats
11W - 7L
1,659 SR
Queue Stats
52W - 49L
1,440 Elo+
Party 2
Nike
Nike
plov67798
Nike
Level 39
God Stats
8W - 6L
1,500 SR
Queue Stats
153W - 165L
1,134 Elo+
Solo
Team Averages
Level 40
1,456 SR
1,369 Elo+

VS

Team Averages
Level 41
1,515 SR
1,224 Elo+
Baba Yaga
Baba Yaga
DarkFok91
Baba Yaga
Level 45
God Stats
1W - 0L
1,725 SR
Queue Stats
2W - 4L
1,232 Elo+
Party 1
Hel
Hel
Kealyss
Hel
Level 12
God Stats
1W - 1L
1,517 SR
Queue Stats
1W - 3L
1,097 Elo+
Party 1
King Arthur
King Arthur
Kwick597
King Arthur
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,229 Elo+
Party 1
Tyr
Tyr
franmore2002
Tyr
Level 39
God Stats
6W - 8L
1,333 SR
Queue Stats
62W - 87L
1,328 Elo+
Solo
Chernobog
Chernobog
hugoxlolx
Chernobog
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gr33nUFO
Athena
10
2 / 2 / 5
7,433
496
5,361
15,393
15,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
Helesti
Tiamat
12
2 / 7 / 4
7,188
479
8,496
11,074
6,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Natroxy
Ao Kuang
13
8 / 2 / 5
8,671
578
12,840
13,717
8,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SaraJamm
Izanami
12
3 / 6 / 2
7,727
515
12,851
12,077
5,152
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
10
1 / 6 / 3
6,594
440
4,203
11,191
4,920
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DarkFok91
Baba Yaga
12
3 / 6 / 7
7,839
523
11,076
11,491
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
11
0 / 4 / 9
7,059
471
3,713
13,433
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
Kwick597
King Arthur
14
8 / 2 / 3
8,863
591
10,857
11,426
9,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
11 / 3 / 6
9,141
609
12,144
12,757
5,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chernobog
hugoxlolx
Chernobog
12
1 / 2 / 8
7,222
481
8,322
12,615
4,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
16
Kills
23
23
Deaths
17
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
DarkFok91
Baba Yaga
3
6
7
1.08
L
Athena
Gr33nUFO
Athena
2
2
5
2.25
L
Tiamat
Helesti
Tiamat
2
7
4
0.57
W
Hel
0
4
9
1.13
W
King Arthur
Kwick597
King Arthur
8
2
3
4.75
L
Ao Kuang
Natroxy
Ao Kuang
8
2
5
5.25
L
Izanami
SaraJamm
Izanami
3
6
2
0.67
W
11
3
6
4.67
W
Chernobog
hugoxlolx
Chernobog
1
2
8
2.5
L
Nike
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,751
Damage
46,112
63,452
Taken
61,722
40,321
Mitigated
34,418
9,628
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
DarkFok91
Baba Yaga
11,076
962
0
1,319
11,491
5,197
177
8,033
3,126
46,522
0
L
Athena
Gr33nUFO
Athena
5,361
1,607
0
2,109
15,393
15,857
0
2,942
12,451
20,459
0
L
Tiamat
Helesti
Tiamat
8,496
405
0
1,737
11,074
6,344
0
3,885
7,189
40,825
0
W
Hel
3,713
585
2,907
4,050
13,433
9,886
310
4,581
8,817
20,913
0
W
King Arthur
Kwick597
King Arthur
10,857
682
0
0
11,426
9,333
456
2,690
8,581
0
56,594
L
Ao Kuang
Natroxy
Ao Kuang
12,840
2,645
0
3,193
13,717
8,048
0
2,794
10,923
47,074
0
L
Izanami
SaraJamm
Izanami
12,851
8,668
0
2,589
12,077
5,152
1,107
1,733
10,344
0
70,092
W
12,144
938
0
1,872
12,757
5,390
1,174
6,796
5,779
0
52,836
W
Chernobog
hugoxlolx
Chernobog
8,322
5,797
0
1,025
12,615
4,612
1,106
3,869
8,722
0
46,769
L
Nike
4,203
960
0
0
11,191
4,920
0
3,435
7,756
0
23,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,613
Gold Earned
40,124
305
Minions Killed
326
0
Camps Cleared
0
1,456,855
Distance Traveled
1,498,427
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,839
523
81
5
0
279,552
0
L
Athena
7,433
496
28
2
0
339,420
0
L
Tiamat
7,188
479
48
3
0
289,697
0
W
Hel
7,059
471
23
2
0
292,675
0
W
King Arthur
8,863
591
74
5
0
301,085
0
L
Ao Kuang
8,671
578
75
5
0
308,489
0
L
Izanami
7,727
515
116
8
0
247,309
1
W
Tyr
9,141
609
70
5
0
327,982
0
W
Chernobog
7,222
481
78
5
0
297,133
0
L
Nike
6,594
440
38
3
0
271,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role