Player Matchup

Shiva
Shiva
Azharel123
Shiva
Level 22
God Stats
0W - 2L
1,285 SR
Queue Stats
33W - 30L
1,487 Elo+
Solo
Medusa
Medusa
Cutesypluto
Medusa
Level 156
God Stats
8W - 4L
1,669 SR
Queue Stats
351W - 352L
1,521 Elo+
Solo
Jormungandr
Jormungandr
LostSignals
Jormungandr
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 69L
1,709 Elo+
Solo
Hun Batz
Hun Batz
YinYanMaster
Hun Batz
Level 74
God Stats
11W - 11L
1,623 SR
Queue Stats
913W - 857L
1,564 Elo+
Party 1
Freya
Freya
gooders901
Freya
Level 122
God Stats
4W - 6L
1,390 SR
Queue Stats
478W - 470L
1,475 Elo+
Party 1
Team Averages
Level 78
1,493 SR
1,551 Elo+

VS

Team Averages
Level 116
1,550 SR
1,533 Elo+
Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AlterEggo
Achilles
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 110L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
BathSalty
Baron Samedi
Level 147
God Stats
1W - 0L
1,791 SR
Queue Stats
124W - 118L
1,682 Elo+
Solo
Loki
Loki
MidlifeTrash69
Loki
Level 36
God Stats
4W - 3L
1,723 SR
Queue Stats
736W - 695L
1,498 Elo+
Solo
Raijin
Raijin
MowFoolsINC
Raijin
Level 147
God Stats
4W - 3L
1,236 SR
Queue Stats
123W - 133L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
5 / 2 / 1
6,769
967
6,275
8,035
8,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
1
0 / 0 / 0
1,812
259
0
0
0
Jormungandr
LostSignals
Jormungandr
12
1 / 5 / 6
6,565
938
6,737
10,300
6,099
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
YinYanMaster
Hun Batz
10
1 / 3 / 1
5,735
819
4,584
5,715
2,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
12
0 / 3 / 5
6,304
901
5,100
8,267
3,607
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 2 / 8
7,374
1,053
3,211
8,819
9,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
AlterEggo
Achilles
13
2 / 1 / 7
7,617
1,088
6,832
7,326
8,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
BathSalty
Baron Samedi
14
6 / 1 / 6
8,629
1,233
8,020
5,199
3,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 8
7,324
1,046
4,037
7,530
3,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Raijin
12
1 / 2 / 7
7,228
1,033
6,634
5,211
2,453
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
7
Kills
13
13
Deaths
9
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
8
2.5
W
Achilles
AlterEggo
Achilles
2
1
7
5.5
L
Shiva
5
2
1
2.75
W
Baron Samedi
BathSalty
Baron Samedi
6
1
6
9
L
Medusa
0
0
0
0
L
Jormungandr
LostSignals
Jormungandr
1
5
6
0.8
W
3
3
8
2.33
W
Raijin
1
2
7
2.25
L
Hun Batz
YinYanMaster
Hun Batz
1
3
1
0.5
L
Freya
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,696
Damage
28,734
32,317
Taken
34,085
20,982
Mitigated
26,946
6,378
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,211
1,003
431
1,209
8,819
9,291
700
2,967
5,852
7,704
0
W
Achilles
AlterEggo
Achilles
6,832
452
82
932
7,326
8,860
654
1,806
5,520
0
8,712
L
Shiva
6,275
803
262
1,305
8,035
8,669
0
3,751
3,985
1,198
8,980
W
Baron Samedi
BathSalty
Baron Samedi
8,020
237
3,356
2,677
5,199
3,174
964
2,358
2,841
14,229
0
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
LostSignals
Jormungandr
6,737
1,948
0
0
10,300
6,099
0
6,120
3,741
14,964
0
W
4,037
313
440
1,080
7,530
3,168
1,007
3,216
4,314
0
9,830
W
Raijin
6,634
576
986
823
5,211
2,453
255
1,865
3,346
17,335
0
L
Hun Batz
YinYanMaster
Hun Batz
4,584
465
120
530
5,715
2,607
0
3,258
2,251
0
10,983
L
Freya
5,100
1,146
1,082
3,079
8,267
3,607
0
4,262
3,611
13,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,185
Gold Earned
38,172
62
Minions Killed
76
0
Camps Cleared
0
450,710
Distance Traveled
697,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,374
1,053
15
2
0
118,714
0
W
Achilles
7,617
1,088
7
1
0
160,673
0
L
Shiva
6,769
967
9
1
0
143,191
0
W
Baron Samedi
8,629
1,233
23
3
0
124,140
0
L
Medusa
1,812
259
0
0
0
0
0
L
Jormungandr
6,565
938
17
2
0
112,883
0
W
Loki
7,324
1,046
3
0
0
151,971
0
W
Raijin
7,228
1,033
28
4
0
141,659
0
L
Hun Batz
5,735
819
13
2
0
87,587
0
L
Freya
6,304
901
23
3
0
107,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role