Player Matchup

Nike
Nike
Silver II
 
Nike
Silver II
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
 
Kukulkan
Gold IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze III
Klingzx
Rama
Bronze III
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 49L
1,546 MMR
Solo
Awilix
Awilix
Gold V
MäkiseKurisu
Awilix
Gold V
Level 48
God Stats
4W - 2L
1,832 SR
Queue Stats
37W - 25L
1,624 MMR
Party 2
Maui
Maui
Gold I
soulweeper616
Maui
Gold I
Level 144
God Stats
20W - 16L
1,747 SR
Queue Stats
409W - 405L
1,529 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,616 SR
1,540 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,519 SR
1,537 MMR
Vamana
Vamana
Platinum V
ColdClutch
Vamana
Platinum V
Level 147
God Stats
18W - 15L
1,615 SR
Queue Stats
495W - 490L
1,549 MMR
Solo
Scylla
Scylla
Gold I
Irisuk
Scylla
Gold I
Level 144
God Stats
87W - 94L
1,494 SR
Queue Stats
303W - 305L
1,579 MMR
Solo
Artemis
Artemis
Silver II
Riviz95
Artemis
Silver II
Level 159
God Stats
10W - 15L
1,851 SR
Queue Stats
346W - 350L
1,505 MMR
Party 1
He Bo
He Bo
Silver I
lobezno798
He Bo
Silver I
Level 147
God Stats
18W - 9L
1,500 SR
Queue Stats
276W - 268L
1,547 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
spartangiust
Kumbhakarna
Silver II
Level 147
God Stats
2W - 4L
1,133 SR
Queue Stats
164W - 161L
1,505 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
3 / 1 / 1
7,766
647
9,706
14,860
12,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
 
Kukulkan
12
2 / 1 / 5
7,684
640
5,965
4,136
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Klingzx
Rama
12
1 / 1 / 0
6,786
566
4,440
6,855
2,888
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 1 / 4
8,782
732
9,587
8,284
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 5
6,766
564
3,576
8,603
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AphroditeCernunnosHerculesBakasura

VS

Bans
JanusAo KuangMartichorasGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ColdClutch
Vamana
11
0 / 3 / 2
6,118
510
5,804
12,651
7,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Irisuk
Scylla
12
1 / 4 / 1
7,133
594
4,798
8,145
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Riviz95
Artemis
11
0 / 1 / 1
6,226
519
5,398
6,700
2,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
12
2 / 4 / 1
6,754
563
5,028
8,493
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
spartangiust
Kumbhakarna
9
0 / 2 / 2
5,939
495
2,230
11,677
8,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
3
4
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
1
1
3.5
W
Kukulkan
 
Kukulkan
2
1
5
4.5
L
Vamana
ColdClutch
Vamana
0
3
2
0.33
L
Scylla
Irisuk
Scylla
1
4
1
0.38
W
Rama
Klingzx
Rama
1
1
0
1
W
8
1
4
10
L
Artemis
Riviz95
Artemis
0
1
1
0.5
L
He Bo
2
4
1
0.63
W
0
0
5
2.5
L
Kumbhakarna
spartangiust
Kumbhakarna
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,274
Damage
23,258
42,738
Taken
47,666
27,715
Mitigated
24,311
9,511
Healing
14,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,706
2,091
0
2,575
14,860
12,094
0
1,128
13,732
0
61,173
W
Kukulkan
 
Kukulkan
5,965
540
0
360
4,136
1,825
0
2,878
1,258
66,916
0
L
Vamana
ColdClutch
Vamana
5,804
3,063
0
5,432
12,651
7,893
0
30
12,621
0
41,442
L
Scylla
Irisuk
Scylla
4,798
806
0
850
8,145
2,344
0
1,620
6,525
56,558
0
W
Rama
Klingzx
Rama
4,440
3,852
0
3,402
6,855
2,888
738
1,547
5,308
0
51,786
W
9,587
4,192
0
340
8,284
3,990
0
4,111
4,173
0
75,054
L
Artemis
Riviz95
Artemis
5,398
2,006
0
3,134
6,700
2,552
400
544
6,156
0
46,520
L
He Bo
5,028
336
0
2,796
8,493
2,564
0
2,245
6,248
50,182
0
W
3,576
532
0
2,834
8,603
6,918
0
2,392
6,211
15,725
0
L
Kumbhakarna
spartangiust
Kumbhakarna
2,230
338
0
2,341
11,677
8,958
0
5,102
6,575
22,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,784
Gold Earned
32,170
456
Minions Killed
356
0
Camps Cleared
0
1,363,080
Distance Traveled
1,246,891
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,766
647
97
8
0
276,688
1
W
Kukulkan
7,684
640
123
10
0
243,401
6
L
Vamana
6,118
510
63
5
0
240,170
2
L
Scylla
7,133
594
96
8
0
235,762
6
W
Rama
6,786
566
112
9
0
232,369
1
W
Awilix
8,782
732
113
9
0
334,248
0
L
Artemis
6,226
519
80
7
0
242,080
2
L
He Bo
6,754
563
90
8
0
274,449
0
W
Maui
6,766
564
11
1
0
276,374
1
L
Kumbhakarna
5,939
495
27
2
0
254,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role