Player Matchup

Scylla
Scylla
 
Scylla
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Aztharot
Yemoja
Level 158
God Stats
1W - 9L
1,345 SR
Queue Stats
475W - 463L
1,570 Elo+
Solo
Bakasura
Bakasura
Jonelf
Bakasura
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,810 Elo+
Solo
Danzaburou
Danzaburou
SBN Lew
Danzaburou
Level 156
God Stats
1W - 5L
1,417 SR
Queue Stats
293W - 277L
1,458 Elo+
Solo
Tyr
Tyr
Traigen
Tyr
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 26L
1,707 Elo+
Party 2
Team Averages
Level 109
1,452 SR
1,609 Elo+

VS

Team Averages
Level 116
1,524 SR
1,455 Elo+
Ix Chel
Ix Chel
CryptoTroyan
Ix Chel
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 51L
1,423 Elo+
Party 1
Janus
Janus
RealLinkara
Janus
Level 106
God Stats
19W - 30L
1,388 SR
Queue Stats
224W - 223L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Santiago139
Ah Muzen Cab
Level 111
God Stats
9W - 6L
1,600 SR
Queue Stats
175W - 171L
1,550 Elo+
Solo
Vamana
Vamana
ScoobyNooby123
Vamana
Level 105
God Stats
8W - 6L
1,631 SR
Queue Stats
35W - 30L
1,536 Elo+
Solo
Hades
Hades
VDAZ
Hades
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
2 / 4 / 4
9,123
702
8,157
10,831
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Aztharot
Yemoja
15
2 / 3 / 5
8,510
655
13,248
16,332
17,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bakasura
Jonelf
Bakasura
16
2 / 5 / 3
9,564
736
6,467
17,024
10,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
SBN Lew
Danzaburou
17
3 / 6 / 5
10,145
780
8,565
15,291
7,436
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tyr
16
3 / 3 / 4
9,167
705
14,229
17,981
19,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CryptoTroyan
Ix Chel
17
4 / 3 / 9
9,714
747
13,162
12,014
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 8
9,885
760
10,321
8,405
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Santiago139
Ah Muzen Cab
17
1 / 1 / 14
9,749
750
11,862
9,735
4,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 2 / 7
10,495
807
15,417
17,205
17,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
VDAZ
Hades
17
3 / 6 / 12
9,888
761
12,633
17,182
10,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
12
Kills
21
21
Deaths
12
21
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
4
1
L
Yemoja
Aztharot
Yemoja
2
3
5
1.5
W
Ix Chel
CryptoTroyan
Ix Chel
4
3
9
2.83
L
Bakasura
Jonelf
Bakasura
2
5
3
0.7
W
6
0
8
10
L
Danzaburou
SBN Lew
Danzaburou
3
6
5
0.92
W
Ah Muzen Cab
Santiago139
Ah Muzen Cab
1
1
14
8
W
7
2
7
5.25
L
Tyr
3
3
4
1.67
W
Hades
VDAZ
Hades
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,666
Damage
63,395
77,459
Taken
64,541
58,896
Mitigated
41,875
13,711
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,157
999
0
250
10,831
4,351
0
3,756
6,814
28,636
0
L
Yemoja
Aztharot
Yemoja
13,248
1,468
2,897
2,016
16,332
17,122
232
9,469
6,659
22,726
1,714
W
Ix Chel
CryptoTroyan
Ix Chel
13,162
1,655
1,162
1,263
12,014
5,252
1,065
2,802
8,676
42,988
0
L
Bakasura
Jonelf
Bakasura
6,467
3,488
0
4,587
17,024
10,333
0
7,005
9,583
0
33,316
W
10,321
1,194
316
1,336
8,405
3,471
748
2,154
5,899
20,652
0
L
Danzaburou
SBN Lew
Danzaburou
8,565
4,155
0
2,020
15,291
7,436
840
8,361
6,825
0
30,127
W
Ah Muzen Cab
Santiago139
Ah Muzen Cab
11,862
3,409
0
168
9,735
4,634
1,584
3,716
5,684
0
31,755
W
15,417
6,323
0
2,902
17,205
17,843
947
4,677
11,366
0
43,275
L
Tyr
14,229
1,058
0
1,941
17,981
19,654
104
7,525
10,088
0
29,989
W
Hades
VDAZ
Hades
12,633
1,745
425
4,901
17,182
10,675
1,870
4,820
11,715
42,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,509
Gold Earned
49,731
284
Minions Killed
285
0
Camps Cleared
0
1,263,514
Distance Traveled
1,472,732
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,123
702
68
5
0
247,222
0
L
Yemoja
8,510
655
18
1
0
233,335
0
W
Ix Chel
9,714
747
67
5
0
287,442
0
L
Bakasura
9,564
736
91
7
0
274,973
0
W
Janus
9,885
760
16
1
0
338,204
5
L
Danzaburou
10,145
780
62
5
0
227,843
0
W
Ah Muzen Cab
9,749
750
55
4
0
295,489
0
W
Vamana
10,495
807
72
6
0
292,414
0
L
Tyr
9,167
705
45
3
0
280,141
0
W
Hades
9,888
761
75
6
0
259,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role