Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Ari6690
Ix Chel
Level 99
God Stats
3W - 2L
1,680 SR
Queue Stats
70W - 61L
1,525 Elo+
Party 2
Izanami
Izanami
KabukiKolbie
Izanami
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 244L
1,400 Elo+
Party 1
King Arthur
King Arthur
PrettyBoiFantasy
King Arthur
Level 65
God Stats
9W - 10L
1,215 SR
Queue Stats
309W - 326L
1,402 Elo+
Party 1
Nike
Nike
blutrot-Sturm
Nike
Level 67
God Stats
2W - 0L
1,759 SR
Queue Stats
44W - 58L
1,411 Elo+
Solo
Team Averages
Level 85
1,531 SR
1,448 Elo+

VS

Team Averages
Level 91
1,460 SR
1,460 Elo+
Ymir
Ymir
Dana_la_Gerbille
Ymir
Level 88
God Stats
1W - 2L
1,412 SR
Queue Stats
8W - 15L
1,354 Elo+
Solo
Yu Huang
Yu Huang
Enemyxyxy
Yu Huang
Level 56
God Stats
3W - 3L
1,492 SR
Queue Stats
24W - 19L
1,511 Elo+
Solo
Surtr
Surtr
ItzDoodleBob23
Surtr
Level 121
God Stats
2W - 3L
1,464 SR
Queue Stats
178W - 170L
1,456 Elo+
Solo
Chiron
Chiron
ReaperHELIX
Chiron
Level 49
God Stats
3W - 4L
1,413 SR
Queue Stats
4W - 6L
1,507 Elo+
Solo
Ra
Ra
herocrazy
Ra
Level 140
God Stats
75W - 63L
1,519 SR
Queue Stats
224W - 229L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 0 / 6
9,212
1,152
9,976
4,237
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
Ari6690
Ix Chel
14
7 / 0 / 4
9,818
1,227
16,052
6,542
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
KabukiKolbie
Izanami
14
0 / 3 / 6
7,971
996
6,393
8,597
4,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
PrettyBoiFantasy
King Arthur
14
1 / 1 / 10
8,468
1,059
7,724
10,363
12,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 3 / 7
8,183
1,023
6,280
11,278
11,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

331

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
9,120
1,140
5,579
16,210
18,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
Enemyxyxy
Yu Huang
13
1 / 2 / 3
8,291
1,036
7,388
6,681
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 4
8,193
1,024
12,276
15,177
12,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
14
3 / 3 / 2
8,578
1,072
10,229
10,906
4,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 0
6,923
865
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
12
Kills
7
7
Deaths
12
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
6
7
W
Ix Chel
Ari6690
Ix Chel
7
0
4
9
L
2
2
3
1.75
L
Yu Huang
Enemyxyxy
Yu Huang
1
2
3
1.25
L
1
5
4
0.6
W
Izanami
KabukiKolbie
Izanami
0
3
6
1
W
King Arthur
PrettyBoiFantasy
King Arthur
1
1
10
6
L
Chiron
3
3
2
1.33
W
0
3
7
1.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,425
Damage
35,472
41,017
Taken
48,974
34,429
Mitigated
37,815
5,794
Healing
3,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,976
1,287
450
1,245
4,237
2,340
0
1,132
3,082
25,274
0
W
Ix Chel
Ari6690
Ix Chel
16,052
1,864
1,416
1,936
6,542
3,421
0
1,933
4,578
33,698
0
L
5,579
681
0
1,288
16,210
18,120
0
9,248
6,828
14,520
0
L
Yu Huang
Enemyxyxy
Yu Huang
7,388
316
0
461
6,681
2,774
0
3,059
3,622
23,927
0
L
12,276
3,182
0
1,221
15,177
12,286
0
8,499
6,678
327
22,872
W
Izanami
KabukiKolbie
Izanami
6,393
4,304
0
247
8,597
4,537
0
2,991
5,541
0
14,802
W
King Arthur
PrettyBoiFantasy
King Arthur
7,724
828
0
0
10,363
12,874
0
3,459
6,777
0
13,981
L
Chiron
10,229
5,299
288
692
10,906
4,635
0
5,222
5,684
0
21,957
W
6,280
122
0
500
11,278
11,257
0
3,414
7,803
0
24,579
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,652
Gold Earned
41,105
163
Minions Killed
126
6
Camps Cleared
3
772,806
Distance Traveled
593,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,212
1,152
39
5
0
159,549
0
W
Ix Chel
9,818
1,227
57
7
1
160,617
0
L
Ymir
9,120
1,140
12
2
0
155,699
0
L
Yu Huang
8,291
1,036
49
6
0
132,139
0
L
Surtr
8,193
1,024
25
3
2
155,768
0
W
Izanami
7,971
996
16
2
2
131,855
0
W
King Arthur
8,468
1,059
11
1
1
164,885
0
L
Chiron
8,578
1,072
40
5
1
148,902
0
W
Nike
8,183
1,023
40
5
2
155,900
0
L
Ra
6,923
865
0
0
0
856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role