Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Krsic
Morgan Le Fay
Level 47
God Stats
4W - 5L
1,347 SR
Queue Stats
30W - 32L
1,451 Elo+
Party 2
Rama
Rama
Tinindo
Rama
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,278 Elo+
Solo
Team Averages
Level 66
1,449 SR
1,410 Elo+

VS

Team Averages
Level 139
1,621 SR
1,565 Elo+
Zeus
Zeus
FarofaMoída
Zeus
Level 172
God Stats
4W - 3L
1,556 SR
Queue Stats
383W - 286L
1,555 Elo+
Party 1
Hercules
Hercules
II_OVER_LORD_II_
Hercules
Level 127
God Stats
37W - 29L
1,630 SR
Queue Stats
369W - 313L
1,480 Elo+
Solo
Cliodhna
Cliodhna
faraigo
Cliodhna
Level 117
God Stats
6W - 4L
1,676 SR
Queue Stats
186W - 132L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 2 / 1
7,579
689
2,704
10,472
12,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Krsic
Morgan Le Fay
12
1 / 2 / 0
7,024
639
4,716
9,646
4,644
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
Tinindo
Rama
12
0 / 5 / 1
6,937
631
3,676
9,669
4,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
9,017
820
14,976
5,351
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

14
1 / 0 / 8
8,013
728
5,479
9,878
10,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cliodhna
faraigo
Cliodhna
13
4 / 1 / 5
8,441
767
5,964
8,291
4,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
1
0.25
W
4
0
5
6.5
W
1
0
8
5
L
Morgan Le Fay
Krsic
Morgan Le Fay
1
2
0
0.5
L
Rama
Tinindo
Rama
0
5
1
0.1
W
Cliodhna
faraigo
Cliodhna
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,096
Damage
26,419
29,787
Taken
23,520
21,628
Mitigated
16,769
3,342
Healing
10,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,704
486
0
2,036
10,472
12,730
0
4,658
5,694
7,982
0
W
14,976
1,363
0
1,755
5,351
2,123
1,203
2,206
3,145
59,742
0
W
5,479
1,407
0
6,379
9,878
10,176
531
2,924
6,954
0
19,414
L
Morgan Le Fay
Krsic
Morgan Le Fay
4,716
246
0
461
9,646
4,644
0
6,640
2,968
21,767
0
L
Rama
Tinindo
Rama
3,676
3,020
0
845
9,669
4,254
0
3,507
6,134
0
26,250
W
Cliodhna
faraigo
Cliodhna
5,964
342
0
2,130
8,291
4,470
1,195
2,812
5,479
0
21,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,540
Gold Earned
25,471
100
Minions Killed
148
0
Camps Cleared
0
570,183
Distance Traveled
673,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,579
689
4
0
0
221,528
0
W
Zeus
9,017
820
92
8
0
207,005
0
W
Hercules
8,013
728
18
2
0
227,001
0
L
Morgan Le Fay
7,024
639
44
4
0
181,736
0
L
Rama
6,937
631
52
5
0
166,919
0
W
Cliodhna
8,441
767
38
3
0
239,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role