Player Matchup

Bastet
Bastet
 
Bastet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DarthNihilus553
Hades
Level 141
God Stats
3W - 0L
1,838 SR
Queue Stats
38W - 48L
1,418 Elo+
Solo
Merlin
Merlin
Wolf Strike71
Merlin
Level 109
God Stats
7W - 8L
1,542 SR
Queue Stats
369W - 386L
1,497 Elo+
Solo
Team Averages
Level 108
1,576 SR
1,483 Elo+

VS

Team Averages
Level 132
1,417 SR
1,456 Elo+
Amaterasu
Amaterasu
CalmPokerAce
Amaterasu
Level 157
God Stats
3W - 7L
1,162 SR
Queue Stats
812W - 828L
1,420 Elo+
Solo
Raijin
Raijin
ChulaSithMaster
Raijin
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 257L
1,444 Elo+
Solo
Horus
Horus
SamIsGamingHapy
Horus
Level 159
God Stats
6W - 4L
1,643 SR
Queue Stats
1,044W - 1,033L
1,504 Elo+
Solo
Atlas
Atlas
iRekTurok
Atlas
Level 147
God Stats
15W - 10L
1,548 SR
Queue Stats
421W - 435L
1,467 Elo+
Solo
Jing Wei
Jing Wei
thehunterer
Jing Wei
Level 41
God Stats
1W - 2L
1,229 SR
Queue Stats
84W - 89L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 1 / 10
7,494
1,071
7,733
7,057
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
 
Horus
12
2 / 4 / 9
6,855
979
2,787
10,297
8,734
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
 
Ravana
12
2 / 3 / 11
6,822
975
4,612
8,176
7,339
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 1 / 12
7,855
1,122
8,684
8,423
4,586
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 12
7,577
1,082
11,465
5,178
2,071
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CalmPokerAce
Amaterasu
11
4 / 5 / 1
7,118
1,017
3,746
11,188
10,355
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 4
6,954
993
6,691
8,430
2,700
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

1
0 / 0 / 0
1,988
284
0
0
0
Atlas
iRekTurok
Atlas
15
3 / 4 / 2
7,401
1,057
10,227
11,558
12,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
thehunterer
Jing Wei
13
2 / 4 / 4
6,433
919
5,279
8,276
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
18
Kills
10
10
Deaths
18
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
10
10
W
Horus
 
Horus
2
4
9
1.63
W
Ravana
 
Ravana
2
3
11
2.5
L
Amaterasu
CalmPokerAce
Amaterasu
4
5
1
0.9
L
1
5
4
0.6
W
5
1
12
11
L
0
0
0
0
W
4
1
12
10
L
Atlas
iRekTurok
Atlas
3
4
2
1
L
Jing Wei
thehunterer
Jing Wei
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,281
Damage
25,943
39,131
Taken
39,452
25,525
Mitigated
28,202
15,420
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,733
809
974
1,855
7,057
2,795
732
3,818
3,239
0
11,976
W
Horus
 
Horus
2,787
1,059
1,560
1,242
10,297
8,734
19
4,464
5,833
933
5,315
W
Ravana
 
Ravana
4,612
883
688
554
8,176
7,339
0
2,939
5,237
440
7,571
L
Amaterasu
CalmPokerAce
Amaterasu
3,746
887
197
1,810
11,188
10,355
0
4,728
6,460
0
6,097
L
6,691
1,461
0
1,044
8,430
2,700
0
4,382
4,048
18,343
0
W
8,684
576
2,674
3,512
8,423
4,586
0
3,534
4,889
20,309
0
L
0
0
0
0
0
0
0
0
0
0
0
W
11,465
147
748
1,613
5,178
2,071
491
2,163
3,015
20,940
0
L
Atlas
iRekTurok
Atlas
10,227
3,606
511
1,438
11,558
12,271
0
6,053
5,505
20,810
0
L
Jing Wei
thehunterer
Jing Wei
5,279
4,395
495
1,269
8,276
2,876
0
5,642
2,634
0
10,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,603
Gold Earned
29,894
74
Minions Killed
75
0
Camps Cleared
0
781,074
Distance Traveled
556,744
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,494
1,071
10
1
0
171,606
0
W
Horus
6,855
979
10
1
0
143,970
0
W
Ravana
6,822
975
6
1
0
144,534
0
L
Amaterasu
7,118
1,017
8
1
0
152,133
1
L
Raijin
6,954
993
27
4
0
111,085
0
W
Hades
7,855
1,122
24
3
0
165,710
0
L
Horus
1,988
284
0
0
0
0
0
W
Merlin
7,577
1,082
24
3
0
155,254
0
L
Atlas
7,401
1,057
22
3
0
144,474
0
L
Jing Wei
6,433
919
18
3
0
149,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role