Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
GaserPrime
Maui
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
42W - 56L
1,421 Elo+
Party 3
Bellona
Bellona
HalCodFR
Bellona
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 127L
1,517 Elo+
Solo
Serqet
Serqet
Kayraesn
Serqet
Level 121
God Stats
22W - 19L
1,479 SR
Queue Stats
88W - 82L
1,509 Elo+
Solo
Team Averages
Level 97
1,496 SR
1,489 Elo+

VS

Team Averages
Level 73
1,468 SR
1,396 Elo+
Surtr
Surtr
Calorado375
Surtr
Level 49
God Stats
15W - 23L
1,475 SR
Queue Stats
62W - 63L
1,470 Elo+
Party 2
Martichoras
Martichoras
Jandrogoku99
Martichoras
Level 62
God Stats
19W - 27L
1,453 SR
Queue Stats
33W - 42L
1,438 Elo+
Party 2
Fenrir
Fenrir
dam198
Fenrir
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 43L
1,291 Elo+
Party 1
Cthulhu
Cthulhu
subbil
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,291 Elo+
Party 1
Baron Samedi
Baron Samedi
ºDokusoº
Baron Samedi
Level 122
God Stats
1W - 1L
1,409 SR
Queue Stats
99W - 89L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 4 / 4
6,443
586
3,495
8,330
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
 
Cernunnos
11
2 / 1 / 4
6,205
564
7,965
6,095
2,600
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 0 / 6
6,621
602
3,835
8,853
6,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
HalCodFR
Bellona
13
3 / 0 / 1
7,399
673
7,031
9,856
9,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serqet
Kayraesn
Serqet
12
11 / 0 / 2
8,020
729
8,038
5,893
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,483
498
4,896
10,538
5,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
Jandrogoku99
Martichoras
9
0 / 6 / 1
5,478
498
4,254
9,726
3,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
dam198
Fenrir
9
0 / 6 / 1
5,491
499
2,451
11,761
4,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
subbil
Cthulhu
9
1 / 1 / 0
5,458
496
3,536
7,452
5,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
ºDokusoº
Baron Samedi
12
4 / 5 / 0
6,638
603
8,081
8,639
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
20
Kills
5
5
Deaths
20
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
4
4
0.75
W
Cernunnos
 
Cernunnos
2
1
4
4
L
0
2
0
0
W
3
0
6
6
W
Bellona
HalCodFR
Bellona
3
0
1
3.5
L
Martichoras
Jandrogoku99
Martichoras
0
6
1
0.08
W
Serqet
Kayraesn
Serqet
11
0
2
12
L
Fenrir
dam198
Fenrir
0
6
1
0.08
L
Cthulhu
subbil
Cthulhu
1
1
0
1
L
Baron Samedi
ºDokusoº
Baron Samedi
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,364
Damage
23,218
39,027
Taken
48,116
25,098
Mitigated
23,795
13,356
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,495
617
0
1,200
8,330
3,190
0
5,788
2,542
44,783
0
W
Cernunnos
 
Cernunnos
7,965
5,465
0
3,120
6,095
2,600
0
1,546
4,549
0
43,920
L
4,896
2,346
0
3,211
10,538
5,326
0
212
10,326
1,010
29,052
W
3,835
1,014
0
3,707
8,853
6,987
187
3,151
5,702
14,285
0
W
Bellona
HalCodFR
Bellona
7,031
1,597
0
3,995
9,856
9,825
403
299
9,557
0
54,257
L
Martichoras
Jandrogoku99
Martichoras
4,254
2,391
0
1,237
9,726
3,651
0
1,390
8,336
0
36,164
W
Serqet
Kayraesn
Serqet
8,038
2,117
0
1,334
5,893
2,496
0
780
5,113
0
50,071
L
Fenrir
dam198
Fenrir
2,451
476
0
1,050
11,761
4,425
0
1,328
10,188
0
34,579
L
Cthulhu
subbil
Cthulhu
3,536
429
0
816
7,452
5,927
0
1,010
6,442
14,510
352
L
Baron Samedi
ºDokusoº
Baron Samedi
8,081
801
273
1,982
8,639
4,466
0
3,390
5,131
48,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,688
Gold Earned
28,548
326
Minions Killed
286
0
Camps Cleared
0
1,197,506
Distance Traveled
1,027,785
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,443
586
66
6
0
217,467
0
W
Cernunnos
6,205
564
59
5
0
211,543
0
L
Surtr
5,483
498
53
5
0
193,608
0
W
Maui
6,621
602
18
2
0
224,077
0
W
Bellona
7,399
673
99
9
0
249,463
0
L
Martichoras
5,478
498
69
6
0
194,870
0
W
Serqet
8,020
729
84
8
0
294,956
5
L
Fenrir
5,491
499
58
5
0
227,235
0
L
Cthulhu
5,458
496
19
2
0
213,540
0
L
Baron Samedi
6,638
603
87
8
0
198,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role