Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Anime Legend
He Bo
Level 113
God Stats
9W - 8L
1,486 SR
Queue Stats
358W - 345L
1,518 Elo+
Party 3
Hera
Hera
Gappet
Hera
Level 109
God Stats
2W - 2L
1,539 SR
Queue Stats
318W - 290L
1,417 Elo+
Party 1
Bacchus
Bacchus
ITZSTEEZ0
Bacchus
Level 89
God Stats
1W - 2L
1,334 SR
Queue Stats
133W - 142L
1,453 Elo+
Party 3
Jing Wei
Jing Wei
vitzie
Jing Wei
Level 89
God Stats
1W - 2L
1,477 SR
Queue Stats
329W - 317L
1,444 Elo+
Party 1
Team Averages
Level 106
1,467 SR
1,466 Elo+

VS

Team Averages
Level 60
1,585 SR
1,451 Elo+
Anubis
Anubis
COMMANDO-UCHIHA
Anubis
Level 121
God Stats
9W - 6L
1,644 SR
Queue Stats
234W - 199L
1,524 Elo+
Solo
Horus
Horus
Corbinight
Horus
Level 35
God Stats
4W - 2L
1,414 SR
Queue Stats
9W - 6L
1,391 Elo+
Solo
Artemis
Artemis
Jmensacre_Sup
Artemis
Level 29
God Stats
6W - 0L
1,790 SR
Queue Stats
45W - 46L
1,444 Elo+
Party 2
Jormungandr
Jormungandr
Zay-P3
Jormungandr
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 47L
1,463 Elo+
Party 2
Thanatos
Thanatos
taskmaster34156
Thanatos
Level 68
God Stats
19W - 12L
1,577 SR
Queue Stats
183W - 182L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
2 / 1 / 0
5,302
663
4,037
5,705
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 2 / 0
4,160
520
776
3,507
646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hera
Gappet
Hera
9
0 / 3 / 0
4,663
583
2,838
3,928
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
ITZSTEEZ0
Bacchus
4
0 / 1 / 0
3,770
471
1,096
3,246
2,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
vitzie
Jing Wei
8
1 / 1 / 0
4,517
565
1,937
4,404
1,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,399
675
3,246
4,772
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
7
0 / 3 / 1
4,108
514
2,638
6,774
3,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
7
0 / 0 / 1
4,211
526
3,155
3,133
938
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Zay-P3
Jormungandr
7
2 / 1 / 0
4,701
588
1,998
4,760
2,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
10
3 / 0 / 2
5,555
694
2,218
4,471
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
3
Kills
8
8
Deaths
4
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
1
0
2
L
0
2
0
0
W
3
0
1
3.5
W
Horus
0
3
1
0.17
L
Hera
Gappet
Hera
0
3
0
0
L
Bacchus
ITZSTEEZ0
Bacchus
0
1
0
0
W
Artemis
0
0
1
0.5
W
Jormungandr
Zay-P3
Jormungandr
2
1
0
2
W
Thanatos
3
0
2
4
L
Jing Wei
vitzie
Jing Wei
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,684
Damage
13,255
20,790
Taken
23,910
7,376
Mitigated
11,315
5,291
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,037
1,106
0
1,516
5,705
2,290
608
0
5,446
0
34,095
L
776
0
0
1,507
3,507
646
0
794
2,713
14,934
0
W
3,246
127
0
2,493
4,772
2,226
761
3,114
1,658
40,797
0
W
Horus
2,638
1,335
36
1,618
6,774
3,612
0
0
6,774
0
19,952
L
Hera
Gappet
Hera
2,838
709
0
330
3,928
774
0
2,452
1,476
30,757
0
L
Bacchus
ITZSTEEZ0
Bacchus
1,096
193
0
906
3,246
2,335
0
544
2,702
7,066
0
W
Artemis
3,155
1,351
82
1,438
3,133
938
464
407
2,726
0
27,916
W
Jormungandr
Zay-P3
Jormungandr
1,998
589
118
1,421
4,760
2,966
5
435
4,325
17,159
0
W
Thanatos
2,218
946
112
3,803
4,471
1,573
0
754
3,717
0
30,565
L
Jing Wei
vitzie
Jing Wei
1,937
1,305
0
1,032
4,404
1,331
0
1,454
2,950
0
23,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,412
Gold Earned
23,974
190
Minions Killed
219
0
Camps Cleared
0
681,274
Distance Traveled
780,073
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,302
663
55
7
0
144,514
2
L
He Bo
4,160
520
38
5
0
105,699
0
W
Anubis
5,399
675
61
8
0
143,422
1
W
Horus
4,108
514
31
4
0
161,267
0
L
Hera
4,663
583
50
6
0
172,716
0
L
Bacchus
3,770
471
9
1
0
104,627
0
W
Artemis
4,211
526
45
6
0
146,069
0
W
Jormungandr
4,701
588
24
3
0
150,519
2
W
Thanatos
5,555
694
58
7
0
178,796
0
L
Jing Wei
4,517
565
38
5
0
153,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role