Player Matchup

Charybdis
Charybdis
JCpMVp
Charybdis
Level 44
God Stats
2W - 9L
1,179 SR
Queue Stats
19W - 63L
1,251 Elo+
Solo
Lancelot
Lancelot
Mind Of Logic0
Lancelot
Level 152
God Stats
12W - 8L
1,587 SR
Queue Stats
414W - 400L
1,557 Elo+
Party 1
Hercules
Hercules
solomanrocks4
Hercules
Level 109
God Stats
19W - 12L
1,477 SR
Queue Stats
621W - 636L
1,488 Elo+
Solo
Geb
Geb
xKinkyTurtlex
Geb
Level 158
God Stats
2W - 5L
1,237 SR
Queue Stats
354W - 325L
1,543 Elo+
Party 1
Kuzenbo
Kuzenbo
ze SchdeF
Kuzenbo
Level 159
God Stats
14W - 25L
1,545 SR
Queue Stats
414W - 410L
1,547 Elo+
Solo
Team Averages
Level 124
1,405 SR
1,477 Elo+

VS

Team Averages
Level 138
1,520 SR
1,465 Elo+
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
MAG_Origins
Martichoras
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,516 Elo+
Solo
Hel
Hel
Milidelphia
Hel
Level 137
God Stats
8W - 9L
1,395 SR
Queue Stats
143W - 133L
1,413 Elo+
Party 2
Gilgamesh
Gilgamesh
SWAG OVERLOAD63
Gilgamesh
Level 156
God Stats
10W - 5L
1,792 SR
Queue Stats
350W - 323L
1,471 Elo+
Party 2
Maui
Maui
sho__todoroki
Maui
Level 125
God Stats
3W - 5L
1,415 SR
Queue Stats
306W - 287L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JCpMVp
Charybdis
13
2 / 4 / 5
7,465
467
6,624
11,094
4,517
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
15
8 / 3 / 4
9,435
590
12,887
13,728
6,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
solomanrocks4
Hercules
13
1 / 5 / 1
7,932
496
10,144
15,745
14,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 2 / 5
8,056
504
5,569
11,448
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
ze SchdeF
Kuzenbo
12
2 / 1 / 5
7,569
473
7,754
15,251
19,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 1 / 7
9,167
573
5,563
12,937
7,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Martichoras
MAG_Origins
Martichoras
14
2 / 4 / 1
8,269
517
7,301
11,666
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 5 / 5
9,439
590
10,890
12,907
5,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SWAG OVERLOAD63
Gilgamesh
16
7 / 2 / 3
10,201
638
14,608
17,727
16,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 2 / 6
8,152
510
4,938
13,000
11,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
14
Kills
15
15
Deaths
14
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
7
6.5
L
Charybdis
JCpMVp
Charybdis
2
4
5
1.13
W
Martichoras
MAG_Origins
Martichoras
2
4
1
0.63
W
2
5
5
0.9
L
Lancelot
8
3
4
3.33
W
Gilgamesh
SWAG OVERLOAD63
Gilgamesh
7
2
3
4.25
W
1
2
6
2
L
Hercules
solomanrocks4
Hercules
1
5
1
0.3
L
1
2
5
1.75
L
Kuzenbo
ze SchdeF
Kuzenbo
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,978
Damage
43,300
67,266
Taken
68,237
51,364
Mitigated
47,506
16,267
Healing
27,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,563
1,545
0
7,611
12,937
7,965
0
118
12,780
0
76,184
L
Charybdis
JCpMVp
Charybdis
6,624
3,298
0
3,586
11,094
4,517
0
2,400
8,694
0
45,786
W
Martichoras
MAG_Origins
Martichoras
7,301
2,363
0
3,512
11,666
5,701
487
3,588
8,078
0
63,966
W
10,890
544
2,029
5,282
12,907
5,198
0
3,892
9,015
77,404
0
L
Lancelot
12,887
2,978
0
1,773
13,728
6,684
0
3,357
10,220
0
81,058
W
Gilgamesh
SWAG OVERLOAD63
Gilgamesh
14,608
3,503
0
5,925
17,727
16,910
325
1,850
14,757
2,273
69,818
W
4,938
1,346
184
2,604
13,000
11,732
0
3,875
9,125
26,756
0
L
Hercules
solomanrocks4
Hercules
10,144
4,181
0
5,000
15,745
14,333
0
2,195
12,282
0
57,744
L
5,569
439
0
3,563
11,448
6,091
0
6,178
5,270
58,982
0
L
Kuzenbo
ze SchdeF
Kuzenbo
7,754
2,464
0
2,345
15,251
19,739
36
3,130
11,983
37,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,457
Gold Earned
45,228
422
Minions Killed
511
0
Camps Cleared
0
1,591,189
Distance Traveled
1,572,556
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,167
573
117
7
0
344,403
1
L
Charybdis
7,465
467
70
4
0
277,672
0
W
Martichoras
8,269
517
107
7
0
290,199
0
W
Hel
9,439
590
134
8
0
306,590
3
L
Lancelot
9,435
590
122
8
0
363,474
0
W
Gilgamesh
10,201
638
109
7
0
327,675
4
W
Maui
8,152
510
44
3
0
303,689
5
L
Hercules
7,932
496
102
6
0
299,922
0
L
Geb
8,056
504
86
5
0
329,484
0
L
Kuzenbo
7,569
473
42
3
0
320,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role